Alvyn Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat, and carries glaives. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has amber eyes and a tan hat with a brown feather.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of western immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Ideals: Fighting, Joker. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Map Maker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 sp. 1 Minor magic item.
Erky Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He dresses in blue turtlenecks beneath a grey coat with black slacks. Beneath his clothing is a huge mess of scar tissue. His blonde hair is cut short. His amber eyes have a joyful gleam in them most of the time.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Gifted from a young age, Erky studied abroad. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Erky took refuge in the large cave and found the beat up nunchaku and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark
Ideals: Joker, Gifted. Bonds: Slave, Nature, Immigrant. Occupation: Fisher
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 12)
Armor Class 14
Hit Points 60 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Celestial
Attacks Melee +1 / 3d10-3, Ranged +7 / 3d10+3, Grapple +3
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.
Breena Gummen, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman wears a tan tunic with black highlights, and long brown pants that bunch up around her shoes. She has a very tight haircut. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Breena hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She also is a firm believer in the womanly ideal.
History: Breena hails from a village terrorized by illithids. She has had some formal dancing training, and achieved minor success. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and several ex partners dislike her way of doing things and want revenge
Ideals: Artistic, Entrepeneur. Flaws: Addict, Impulsive, Greedy. Bonds: Enemies. Occupation: Stylist
Voice: Pronounces O like U
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Terran
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Shágflak Hale, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a Shepherd, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Someone believes him a fraud.
Ideals: Justice. Flaws: Secretive. Bonds: Attractive, Immigrant, Poor. Occupation: Fletcher
Voice: Posh accent
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 8)
Armor Class 12
Hit Points 50 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hogar Huckabee, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tight fitting white shirt and pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is braided into rings. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is irascible and easily irritated. He invites people to come help in his community garden.
History: When he was but 3 years old his parents immigrated from the east. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Gardener
Voice: Sensual and smooth
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 16)
Armor Class 10
Hit Points 68 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Goblin, Auran
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
Possessions: 300 pp. A pair of silk slippers encrusted with tiny pearls. (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Finely wrought small gold bracelet (30 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Black velvet mask with numerous citrines (60 gp). A small bag of saffron. (30 gp). An abacus with copper, silver and gold markers (60 gp). Gold dragon comb with red garnet eye (1400 gp). Large well-done wool tapestry (400 gp). Solid gold idol (200 gp). Jeweled anklet (2000 gp). Gold music box (2000 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Black velvet mask with numerous citrines (60 gp).
Uadjit Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears dark leathers with embroidery. Her copper crest is thinning but still full. Her gold eyes dart from person to person.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. The war was a terrible time for her, and Uadjit does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She served in the navy to pay for her family's outstanding loans. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To clean up the streets; and she is unsatisfied with her job
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Job, Military, Guardian. Occupation: Map Maker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nella Skelton, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a black vest and prefers green and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a long red ponytail with little hanging trinkets. Her eyes are brown and beady.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a font of random trivia from the lore and stories she has discovered
History: Sold as a small child to a wizard, Nella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Nella was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: A deep hatred of dire rats; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Mentor, Enemies. Occupation: Herbalist
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
Possessions: 800 gp. 1 Minor magic item.
Bundrigo Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He very much looks the part of a Actor. His hair is brown and very short. His face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Bundrigo embodies much of what other species detest in the Halflings. He also has developed a complete distrust of the Beggar profession.
History: Bundrigo was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. His childhood dream was to be a Beggar, but he was a colossal failure. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and expand his business
Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Actor
Voice: Uses sign language
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 41 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Celestial, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +5
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kallista Bliss, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She very much looks the part of a Herbalist. Her white hair is knotted and matted. Her face is scarred and worn.
Personality: Kallista is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Kallista was raised in a hard working conservative environment. She worked as a nervous Herbalist and found it very stressful. She then took over the family business and is one of the better Herbalist for hire.
Motivation: Further expansion of business; and wants to work out more often
Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Job, Religious. Occupation: Herbalist
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
Possessions: 370 gp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
