Kallista Guile, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a fancy green dress. Her black hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Energy wise she seems alert and responsive.
History: Kallista was born with her father's beautiful face. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She has drifted from career to career and currently works as a Tanner.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and a need for knowledge about a nearby landmark
Ideals: Athletic, Professionalism. Flaws: Insane. Bonds: Attractive, Job, Adventurer. Occupation: Tanner
Voice: German accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 51 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1200 gp. Amber (110 gp). Emerald (900 gp).
Aelar Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses like a well dressed Weaver does. His hair is greying and his face has many wrinkles. His ears are large.
Personality: He is irascible and easily irritated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Aelar was raised in a hard working conservative environment. He worked as a nervous Weaver and found it very stressful. He ran away from his former home and has been making his living as a Weaver for the past few years.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Weaver
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reynard Peyton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. He keeps his red hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Reynard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Reynard. Since then, he has sought to make the best of life.
Motivation: He is content; and to end his boredom
Ideals: Passionate, Optimist. Flaws: Insomniac, Mundane. Bonds: Slave. Occupation: Spy
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 6)
Armor Class 8
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Aquan, Ignan
Attacks Melee +7 / 2d6+4, Ranged +1 / 2d6-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
Ekemon Muse, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He usually wears his green robe and has his greatsword always slung over his shoulder. He keeps his purple hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Energy wise he seems alert and responsive.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Professionalism. Flaws: Depressed. Bonds: Religious. Occupation: Gardener
Voice: Booming voice
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Undercommon, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 600 gp. 1 Average lock. 1 Bullseye lantern. 1 Masterwork Musical instrument.
Anastrianna Teinithra, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a tan shirt with thin black vertical stripes and green pants. Her red hair is greasy and uncared for. She has gleaming, smiling brown eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She moved from fad to fad and when she turned 15 she discovered painting. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army
Ideals: Athletic, Joker, Artistic. Flaws: Ugly. Bonds: Military. Occupation: Baker
Voice: Hollow voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Luthra Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her silver hair is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Eccentric and domineering, Luthra will drive conversation. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born at the edge of vast island. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: Money/treasure; and to get a good night's sleep
Ideals: Extrovert. Flaws: Insomniac. Bonds: Attractive, Rich, Nature. Occupation: Engraver
Voice: Raspy
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Draconic, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 44000 sp. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.
Bendoo Yorke, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who wears baggy white pantaloons and a pastel scarf. Her brown hair is greasy and uncared for. She has gleaming, smiling gray eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fletcher. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it.
Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Rich, Job. Occupation: Fletcher
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 800 gp.
Tricking Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her fur is cut close to her head. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a habit of throwing herself into exceedingly dangerous situations.
History: She is the product a well kept family trust fund and as such has never really known need. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the south; and money/treasure
Ideals: Joker, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Bricklayer
Voice: Posh accent
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Aquan, Druidic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 22000 sp. 1 Minor magic item.
Bendoo Westbrook, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She typically wears black cloth garments or leather armor. Her hair is always cut to a buzz. She has several tiny sapphire earrings on each ear.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She found a children's book about a Half-Orc Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends.
Ideals: Passionate, Gifted. Bonds: Rich, Adventurer, Religious. Occupation: Slave Trader
Voice: Dutch accent
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
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