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NPC Generator

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Advanced [show]


Gargax Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He carries with him a set of longbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His silver crest is long and unkept. His gold eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy and tries to find solutions quickly.

History: The child of a Mortician, who enjoyed hunting, Gargax was taken on many hunting expeditions. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Mercenary.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Lazy. Bonds: Job, Nature. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Gargax Daardendrian, Male Dragonborn Rogue 3
Medium (6'5") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)13 (+1) 9 (-1)10 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Iolite (80 gp). Amber (70 gp).


Social Check DCs


Orryn Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man very much looks the part of a Tailor. His brown hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of giants once and for all.

History: Born in the north his family was never financially stable. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Orryn and his spouse have recently divorced.

Motivation: A deep hatred of giants; and revenge

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Enemies, Poor. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Orryn Umbodoben, Male Gnome Warlock 14
Small (3'7") Gnome, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 49 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)16 (+3) 4 (-3)16 (+3)
Skills Athletics +7, Persuasion +8
Senses Passive Perception 7
Languages Common, Gnome, Halfling, Celestial, Giant
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164333331

Possessions: 1000 gp. Brown-green garnet (60 gp). Blue diamond (7000 gp). Jasper (50 gp). Alexandrite (1400 gp). Violet garnet (1400 gp). Aquamarine (1400 gp). Sardonyx (50 gp). 1 Medium magic item.


Social Check DCs


Creega Willoughby, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with Stetson hat. She is bristling with hidden weapons, mostly shortbows and sais. Her red hair is still thick. She wears round tiny glasses practically rammed into her face.

Personality: Her tongue was cut out and she uses sign language. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the west to a Fletcher, Creega learned a great deal about her mother's area of expertise. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She ran away from her former home and has been making her living as a Fletcher for the past few years.

Motivation: She'd like to take her coworkers down a peg; and she has comitted a past crime that haunts her to this day

Ideals: Joker. Flaws: Disease, Racist. Bonds: Criminal record, Job. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Creega Willoughby, Female Half-Orc Aristocrat 7
Medium (5'4") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills Perception +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc, Celestial
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 30000 cp. Lapis lazuli (14 gp). Smoky quartz (20 gp). Red-brown spinel (90 gp). Azurite (14 gp).


Social Check DCs


Kasdeya Rise, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a green vest and prefers black and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her long blue hair is drawn into a two foot long braid. Her red eyes are slightly larger than normal.

Personality: Kasdeya is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: When she was but 3 years old her parents immigrated from the west. Her childhood dream was to be a Navigator, but she was a colossal failure. She now owns her own business.

Motivation: To be a Navigator again; and wants to open a new tavern

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Kasdeya Rise, Female Tiefling Barbarian 7
Medium (5'11") Tiefling, Lawful Good (CR 7)
Armor Class 10
Hit Points 76 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 500 gp. Gold and topaz bottle stopper cork (400 gp). Gold dragon comb with red garnet eye (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Liftrasa Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses in grey turtlenecks beneath a green coat with red slacks. Her chestnut hair is knotted and matted. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: The child of southern immigrants she idolized her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bowyer. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend.

Flaws: Insomniac, Fearful. Bonds: Adventurer, Immigrant, Job. Occupation: Bowyer

Voice: Rolls R's

Attributes [hide]

Liftrasa Strakeln, Female Dwarf Warrior 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)9 (-1) 18 (+4)12 (+1)
Skills Animal Handling +6, Performance +3
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 5000 cp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Spear Running, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her brown fur is long and unkept. Her eyes are likewise green.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a small toy that she constantly fidgets with.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Flaws: Ugly, Shy, Addict. Bonds: Religious, In love. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Spear Running, Female Tabaxi Aristocrat 8
Medium (5'11") Tabaxi, Lawful Evil (CR 8)
Armor Class 15
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 12 (+1)8 (-1) 15 (+2)13 (+1)
Skills Stealth +8, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +8 / 2d10+5, Grapple +5

Possessions: 1500 gp. Golden yellow topaz (1200 gp). Emerald (800 gp). Tiger eye turquoise (10 gp). Hematite (10 gp). Blue quartz (10 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Nazdûg Barton, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear ponchos typically of a light white in addition to tight pants. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He feeds upon the attention of others.

History: He was born to a criminal king-pin and mafia family Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was granted divine powers by his dying brother.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Nazdûg Barton, Male Half-Orc Fighter 13
Medium (5'1") Half-Orc, True Neutral (CR 13)
Armor Class 8
Hit Points 122 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 18 (+4)9 (-1) 10 (+0)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +2 / 4d4-2, Grapple +3

Possessions: 800 pp. Silver pearl (160 gp). Moonstone (20 gp). Black pearl (200 gp). Rhodochrosite (16 gp). Bloodstone (20 gp). White pearl (160 gp). Rhodochrosite (16 gp). Jade (160 gp). 1 Minor magic item.


Social Check DCs


Right-Handed Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'4" southern man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his lavender fur well, parting it to the right. His eyes are likewise copper.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He does not trust anyone and sleeps with one eye open.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Right-Handed fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Gifted, Fighting. Flaws: Insomniac. Bonds: Enemies, Adventurer. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Right-Handed Moon, Male Tabaxi Commoner 14
Medium (5'4") Tabaxi, Lawful Good (CR 14)
Armor Class 12
Hit Points 36 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2

Possessions: Jeweled electrum ring (3000 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item.


Social Check DCs


Ishte Agility, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 5'9", this woman wears a simple burlap shirt and baggy pants. She conceals her mace with her veritable burlap sack of a shirt. Her dark red hair has been sun bleached extensively. Her eyes are likewise red.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She misses her home and complains about the freezing weather, even in summer.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with her absent mother; and marry her brother to traveling adventurers

Ideals: Justice, Logical. Bonds: Immigrant, Military, Family. Occupation: Shipwright

Voice: Draws out vowels

Attributes [hide]

Ishte Agility, Female Tiefling Ranger 18
Medium (5'9") Tiefling, Neutral Good (CR 18)
Armor Class 11
Hit Points 140 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)9 (-1) 7 (-2)15 (+2)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. Blue quartz (4 gp). Obsidian (4 gp). Blue sapphire (800 gp). Deep blue spinel (1300 gp). Obsidian (4 gp). Carnelian (70 gp). Alexandrite (1300 gp). Deep green spinel (130 gp). Deep blue spinel (1300 gp). Moss agate (4 gp). Amber (130 gp). Moss agate (4 gp). Chrysoprase (70 gp). Amber (130 gp). Alexandrite (1300 gp). Blue quartz (4 gp). Fire opal (800 gp). Zircon (70 gp). Smoky quartz (70 gp). Alexandrite (1300 gp). Coral (130 gp). Obsidian (4 gp). Black pearl (1300 gp). Aquamarine (1300 gp). Deep blue spinel (1300 gp). Iolite (70 gp). Jade (130 gp). Rich purple corundum (800 gp). Blue star sapphire (800 gp). Iolite (70 gp). Tiger eye turquoise (4 gp). Aquamarine (1300 gp). Violet garnet (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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