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NPC Generator

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Advanced [show]


Taklinn Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: To be a Layabout again; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Farmer

Voice: Pronounces difficult words wrong

Attributes [hide]

Taklinn Gorunn, Male Dwarf Druid 6
Medium (3'11") Dwarf, True Neutral (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 11 (+0)6 (-2)
Skills History +4, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Arjhan Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His black crest is long and unkept. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a pair of adventurers, Arjhan grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Logical. Flaws: Ugly, Sensitive. Bonds: Poor, Criminal record, Adventurer. Occupation: Assassin

Voice: American accent

Attributes [hide]

Arjhan Delmirev, Male Dragonborn Wizard 3
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fragrant On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears brown painted combat armor at almost all times. Her white fur has been sun bleached extensively. She is very pretty but has cold, dead eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She pushes her goals aggressively. She is also a coward if confronted.

History: Fragrant was born the youngest of three triplets. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. By chance she met her sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of her sister.

Flaws: Shy, Fearful. Bonds: Attractive, Family. Occupation: Navigator

Voice: Speaks with back of mouth

Attributes [hide]

Fragrant On the Mountaintop, Female Tabaxi Fighter 3
Medium (5'10") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)7 (-2) 16 (+3)14 (+2)
Skills Acrobatics +6, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +5

Possessions: 400 gp. Obsidian (4 gp). Malachite (4 gp). Alexandrite (700 gp).


Social Check DCs


Spring Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has wavy yellow fur. She tend to wears goggles to shield her eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Spring was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand her business.

Flaws: Ugly, Hedonist. Bonds: Rich, Guardian, Job. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Spring Wind, Female Tabaxi Expert 7
Medium (5'5") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)14 (+2) 15 (+2)8 (-1)
Skills History +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Virra Welber, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears a deerstalker hat to hide her balding. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Stoic and calm, she prefers to meditate than take action. She invites people to come help in her community garden.

History: She was born at the edge of vast plains. Virra liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To get a good night's sleep; and she has money and likes to spend it

Ideals: Disciplined, Philantrophist. Flaws: Insomniac. Bonds: Rich, Nature. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

Virra Welber, Female Gnome Fighter 14
Small (3'4") Gnome, Chaotic Good (CR 14)
Armor Class 12
Hit Points 113 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Deception +7, Insight +5
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 3000 gp. Carnelian (60 gp). Aquamarine (600 gp). Violet garnet (600 gp). Banded agate (5 gp). Black star sapphire (900 gp). Fire opal (900 gp). Golden yellow topaz (600 gp). Fire opal (900 gp). Rose (60 gp). 1 Medium magic item.


Social Check DCs


Spear Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'5". She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and her gloved hand is found clutching a longbow. She has no fur. Her amber unseeing eyes seem to look past you.

Personality: She never swears and excessively uses polite adverbs when speaking. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born several months after her father was called into army service. She went to a religious school and was inspired by the priests there in charitable deeds. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Optimist. Flaws: Ugly, Disease, Secretive. Bonds: Military, Religious. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Spear Wing, Female Tabaxi Monk 8
Medium (6'5") Tabaxi, Neutral Good (CR 8)
Armor Class 11
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)9 (-1) 9 (-1)12 (+1)
Skills History +2, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Sarah Wilborn, Female Half-Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She does not wear sleeves and tends to eschew shirts when she can avoid it, marred by sweets. She keeps her golden hair in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is obsessed with her god.

History: Sarah was born in the west. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Joker, Persistence. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Sarah Wilborn, Female Half-Elf Druid 5
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 100 gp. Malachite (6 gp). Zircon (60 gp). 1 Full Plate. 1 Masterwork Light steel shield. 1 Chain shirt. 1 Full Plate.


Social Check DCs


Bardryn Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the sun god around her neck, and a warhammer on her belt, and she perpetually has her warhammer ready. Her chestnut hair is heavily combed to the right. Her brown eyes dart from person to person.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born in the south, but her parents moved at a very young age to the east. A freak accident while working with her Shoemaker father left her crippled. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease. Bonds: Family, Rich, Immigrant. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Bardryn Frostbeard, Female Dwarf Monk 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)6 (-2) 12 (+1)10 (+0)
Skills Persuasion +2, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 160 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hadarai Horineth, Male Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He carries with him a set of glaives, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has styled his auburn hair well, parting it to the left. His green eyes are slightly larger than normal.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He is lazy and tries to find solutions quickly.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He now owns his own business.

Motivation: He wants revenge against goblins; and someone believes him a fraud

Ideals: Fighting. Flaws: Lazy. Bonds: Job, Religious, Enemies. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Hadarai Horineth, Male Elf Warrior 1
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)14 (+2) 6 (-2)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 8
Languages Common, Elven, Orc, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp.


Social Check DCs

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