Ghâm Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a fancy white suit. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart from person to person to random spaces in the air.
Personality: He has always had a great fascination with Human culture. As long as the job gets done he does not care how it got done.
History: Ghâm was born with his mother's beautiful face. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.
Motivation: He feels the way he acts is they only way to get by in the world; and human compassion
Ideals: Professionalism, Gifted, Impeccable. Flaws: Racist, Addict. Bonds: Attractive. Occupation: Blacksmith
Voice: American accent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 11)
Armor Class 9
Hit Points 52 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 1000 gp. Violet garnet (900 gp). Coral (100 gp). Onyx (30 gp). Golden yellow topaz (900 gp). Iolite (30 gp). Coral (100 gp). Obsidian (11 gp). Aquamarine (900 gp). 1 Minor magic item.
Caramip Pingun, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her golden hair is unkempt and raggedy. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Further she is a bit of a stoner and is frequently out of it.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She's since become an addict/alcoholic.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Poor, Military. Occupation: Cook
Voice: Jittery and nervous
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 36 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: Golden yellow topaz (1300 gp). Black star sapphire (500 gp). Moss agate (14 gp).
Boddynock Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. His long red hair is drawn into a two foot long braid. His eyes are gray and he is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. When he's not drinking or sleeping the drinks off, he's doing music.
History: The child of a Soapmaker, who enjoyed hunting, Boddynock was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Artistic, Athletic. Flaws: Addict, Mundane. Bonds: Poor, Nature. Occupation: Map Maker
Voice: Pronounces O like U
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 10)
Armor Class 14
Hit Points 54 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Sylvan, Ignan
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 270 pp. Gold and topaz bottle stopper cork (1800 gp). Fire opal pendant on a fine gold chain (500 gp).
Ishmoz Stanley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his blonde hair in a pixie cut. He has a dull look in his amber eyes.
Personality: Aggressive, abrasive, and angry, Ishmoz embodies much of what other species detest in the Half-Orcs. He believes the world needs to unite to get rid of gnolls once and for all.
History: Ishmoz was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A deep hatred of gnolls.
Flaws: Antagonistic. Bonds: Rich, Attractive, Enemies, Job. Occupation: Glassblower
Voice: Australian accent
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Good (CR 6)
Armor Class 10
Hit Points 54 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 3 (-4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Antrara Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she prefers to wear black pants and tee shirts. She has styled her red crest well, parting it to the left. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Antrara was born in the east. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Body Guard and was forced into it by her family; and find a way to reverse the transformation of her brother
Ideals: Passionate, Persistence. Flaws: Addict. Bonds: Family, Immigrant. Occupation: Body Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1000 cp.
Rose Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: Standing 2'8", this woman wears a weathered and beat up set of banded mail beneath an oversized white coat. She has dyed her greying red hair a little too much giving a sharp red color. Her hazel eyes dart from person to person.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Rose was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She inherited the family business which she has now maintained for 12 years.
Motivation: Balancing her hectic life and new Roofer responsibilities is difficult.
Ideals: Gifted. Bonds: Job, Family, Poor. Occupation: Roofer
Voice: Smoker's lung
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 9)
Armor Class 12
Hit Points 4 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 5 (-3) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Giant, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 1 |
Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Meriele Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear flannel. Her hair is golden and curly. This blue eyed northerner is not easily forgotten.
Personality: Stoic and calm, she prefers to meditate than take action. She is obsessed with her god.
History: Meriele hails from a village terrorized by dire rats. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Meriele was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: She wants revenge against dire rats.
Ideals: Disciplined. Bonds: Religious, Enemies, Military. Occupation: Apothecary
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 16 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Ignan, Giant, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2000 sp. 1 Chain shirt.
Georgina Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her golden hair is wavy and long. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She enjoys reading and quiet.
History: The child of a Beggar, who enjoyed hunting, Georgina was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She loathes her own lifestyle; and she uses money and sex appeal to get what she needs
Ideals: Logical. Flaws: Depressed. Bonds: Rich, Attractive, Nature. Occupation: Stylist
Voice: Mousy voice
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Terran
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1000 sp.
Ethereal Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. His white fur is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is able to make almost anything out of random pieces of junk.
History: Ethereal was born in the north. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Artistic, Gifted, Persistence. Bonds: Attractive, Adventurer. Occupation: Glassblower
Voice: Boston accent
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 12 (+1) | 8 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!