Alice Blankley, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'8" and wears loose pants and a collared shirt complete with sweater beneath her coat. Her left leg appears badly burned and disfigured. Her silver hair is cut jaggedly and amateurishly. Her thin eyebrows rest above her beady gray eyes.
Personality: She acts crazy and hedonistic. She pushes her goals aggressively. She is also a coward if confronted.
History: Alice hails from a village terrorized by goblins. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by goblins. Alice was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it.
Flaws: Ugly, Hedonist, Fearful. Bonds: Enemies. Occupation: Fletcher
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Goblin, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp. 1 Masterwork Common Melee.
Gale Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a custom-built plate barding that's adorned with pastel lining and desert motifs. Beneath her clothing is a huge mess of scar tissue. Her fur is black, silky, and of moderate length. Her eyes are a pleasant blue.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. The war was a terrible time for her, and Gale does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born several months after her father was called into army service. She was taken from her home at a very young age. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gale fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and she feels kind of lost in life
Flaws: Shy, Depressed. Bonds: Slave, Attractive, Military. Occupation: Spy
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 40000 cp.
Thamuz Honor, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He wears a worn and beaten armor. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: Aggressive, abrasive, and angry, Thamuz embodies much of what other species detest in the Tieflings. He is a font of random trivia from the lore and stories he has discovered
History: Thamuz was raised in a hard working conservative environment. In his 18th year, his parents were killed by a giants raid, leaving Thamuz alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He is wracked by social anxiety; and a deep hatred of giants
Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Job, Enemies. Occupation: Herbalist
Voice: Italian accent
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 10)
Armor Class 13
Hit Points 67 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 19 (+4) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Undercommon, Celestial, Orc, Halfling
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Alexandrite (500 gp). Lapis lazuli (7 gp). Onyx (60 gp). Alexandrite (500 gp). Rhodochrosite (7 gp).
Theren Nailo, Male Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He typically wears blue cloth garments or leather armor. His whole body is exceptionally muscular. He sports a flattop hair cut. His face is covered beneath a completely black helmet.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Theren was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: To unite with his sister; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Justice. Flaws: Sensitive. Bonds: Immigrant, Attractive. Occupation: Barber
Voice: Thin and wheezing
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 15 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 200 gp. Golden circlet with four aquamarines (3000 gp).
Grigi Fidget, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white collared shirt and violet skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She keeps her long brown hair kept up in a rat tail. She wears a mask on her face.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is obsessed with her god.
History: She was born several months after her father was called into army service. When Grigi reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Money/treasure; and she is compelled to act according to her religious beliefs
Flaws: Disease. Bonds: Religious, Military, Adventurer, Rich. Occupation: Painter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 8)
Armor Class 7
Hit Points 37 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +0 / 2d10-3, Grapple +1
Possessions: 300 gp. Star ruby (1600 gp). Alexandrite (500 gp). Alexandrite (500 gp). 1 Minor magic item.
Mozû Winthrop, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. His black hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to loving parents in a slum to the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Barber kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day
Ideals: Justice. Flaws: Antagonistic. Bonds: In love, Criminal record, Poor. Occupation: Barber
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 15)
Armor Class 13
Hit Points 40 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Deep blue spinel (700 gp). Eye agate (6 gp). Tiger eye turquoise (6 gp). Sard (30 gp). Amber (110 gp). 1 Medium magic item.
Matilda Leighton, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is physically well-built. Sporting a golden mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She can't help but pocket interesting objects she comes across
History: She was born at the edge of vast forest. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has never given up on her music dream.
Motivation: Seeks redemption; and several ex partners dislike her way of doing things and want revenge
Ideals: Artistic. Flaws: Antagonistic. Bonds: Criminal record, Nature, Enemies. Occupation: Bellfounder
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Azurite (5 gp).
Beatrice Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears professional attire. She wears a colorful flower in her golden hair. Her eyes, though not visible through her cowl, are blue.
Personality: She is happy with her job as a Knight. She turns her eye from what people do, preferring to live and let live. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: When she was but 4 years old her parents immigrated from the east. She went to a religious school and was inspired by the priests there in charitable deeds. She inherited the family business which she has now maintained for 7 years.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Flaws: Secretive. Bonds: Attractive, Job, Immigrant, Religious. Occupation: Knight
Voice: American accent
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. A delicate brass dragon egg (10 gp).
Drifting Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized amber on his right hand. His gray fur is singed and shortened. His eyes are likewise copper. His teeth are yellowed and unaligned.
Personality: He is witty, but his monotone delivery comes off as unnerving His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Military, Slave. Occupation: Painter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp. Chrysoprase (70 gp).
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