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NPC Generator

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Advanced [show]


Dalgal Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. He carries a battered shortbow and tarnished flail as well. He has shaved his head bald. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dalgal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Cynical. Bonds: Slave, Rich. Occupation: Seamstress

Voice: Scottish accent

Attributes [hide]

Dalgal Goblinbane, Male Dwarf Warlock 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 8 (-1)16 (+3) 10 (+0)9 (-1)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Goblin, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 90 gp.


Social Check DCs


Jelenneth Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She very much looks the part of a Assassin. She wears her black hair up in a very large beehive style do. She wears a mask on her face.

Personality: Abrasive and pushy, she has a hard time making friends. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was raised in a plains tribe. Through the years after Jelenneth was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Jelenneth's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants revenge against orcs; and she'd like to take her coworkers down a peg

Flaws: Ugly, Antagonistic. Bonds: Job, Enemies, Nature. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Jelenneth Sylvaranth, Female Elf Rogue 10
Medium (5'2") Elf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 28 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)15 (+2) 9 (-1)15 (+2)
Skills Deception +6, Intimidation +6
Senses Passive Perception 9
Languages Common, Elven, Giant, Ignan
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 5000 sp. Tiger eye turquoise (9 gp). Golden pearl (160 gp). Banded agate (9 gp). Rose (60 gp). Blue quartz (9 gp). Sard (60 gp). Star rose quartz (60 gp). Azurite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in earthy colors with a grey and green handkerchief worn on his left side. His brown hair is matted, messy, and big. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Fargrim hails from a village terrorized by brigands. Fargrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Baker, and he later adopted a second daughter.

Motivation: He is a bit of a kleptomaniac; and to reunite with his absent mother

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies, Family, Criminal record. Occupation: Baker

Voice: Hissing voice

Attributes [hide]

Fargrim Torevir, Male Dwarf Monk 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 19 (+4)14 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 200 sp.


Social Check DCs


Left-Handed In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She carries with her a set of nunchakus, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She wears her brown fur up. Her eyes are hazel and catlike.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born blind and as such lacked many opportunities for work. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Gardener

Voice: Sighs a lot, exhausted

Attributes [hide]

Left-Handed In Woods, Female Tabaxi Rogue 3
Medium (6'2") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Valida Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She is wearing colorful clothing, dressed as a Junk Dealer, marred by sweets. Her hair is short and auburn. Her face is covered beneath a completely black helmet.

Personality: A skeptical and narcissistic woman, Valida's first love is herself. Her second love is also herself. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was granted martial powers by her dying brother.

Motivation: Nothing but the best is good enough for her; and she is greedy

Ideals: Impeccable, Logical, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Junk Dealer

Voice: Uses lots of figures of speech

Attributes [hide]

Valida Glanhig, Female Dwarf Barbarian 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)5 (-3) 13 (+1)8 (-1)
Skills Acrobatics +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 20 pp. Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (400 gp). 3 Tanglefoot bags.


Social Check DCs


Nim Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He is dressed in a clean yellow cloak covering his clean studded leather. He keeps his long silver hair kept up in a rat tail. His amber eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Nim has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Passionate, Justice. Flaws: Disease, Insane. Bonds: Religious. Occupation: Banker

Voice: American accent

Attributes [hide]

Nim Ariessus, Male Half-Elf Sorcerer 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)6 (-2) 12 (+1)10 (+0)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Cloth of gold vestments (110 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp).


Social Check DCs


Furrele Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She likes to wear green tank tops with brown skirt. She has a moderate pudge and is not very fit. Her brass crest is slicked back into a classic pompadour. She has red eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carter. By chance she met her sister recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Impeccable, Gifted. Bonds: Family, Job. Occupation: Carter

Voice: Irish accent

Attributes [hide]

Furrele Jerynomonis, Female Dragonborn Cleric 10
Medium (6'1") Dragonborn, Neutral Good (CR 10)
Armor Class 11
Hit Points 43 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Medicine +6, Nature +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 1700 gp. Jasper (70 gp).


Social Check DCs


Therai Sly, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'0", this man is wearing a long, green, dusty cloak. His blue hair is slicked back into a classic pompadour. His ears are large.

Personality: He is extraordinarily eccentric. Therai enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane, Hedonist, Addict. Bonds: Slave. Occupation: Butcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Therai Sly, Male Tiefling Adept 15
Medium (6'0") Tiefling, Chaotic Good (CR 15)
Armor Class 12
Hit Points 69 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Arcana +7, Nature +7
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333320

Possessions: 1000 pp. Golden circlet with four aquamarines (5000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold dragon comb with red garnet eye (1700 gp). Gold dragon comb with red garnet eye (1700 gp). An abacus with copper, silver and gold markers (40 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). A necklace of small pink pearls (5000 gp). 1 Medium magic item.


Social Check DCs


Skamos Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green tunic with grey highlights, and long red pants that bunch up around his shoes. He is bristling with hidden weapons, mostly flails and crossbows. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.

History: When he was but 5 years old his parents immigrated from the west. His parents enrolled him in a Ranger school at a young age so that he could practice his divine talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Persistence, Gifted. Flaws: Insane. Bonds: Criminal record, Job, Immigrant. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Skamos Mercy, Male Tiefling Ranger 12
Medium (6'5") Tiefling, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 95 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 8 (-1)17 (+3)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Zircon (20 gp). Citrine (20 gp). Iolite (20 gp). Moonstone (20 gp). Tiger eye turquoise (13 gp). Violet garnet (1200 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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