Helja Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman wears a tight fitting grey shirt and pants. Her clothes are grease stained in places. Sporting a white mohawk this woman's hair draws a lot of attention. Her gray eyes are slightly larger than normal.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She has had some formal music training, and achieved minor success. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Artistic, Joker. Bonds: Poor, Immigrant, Military. Occupation: Unemployed
Voice: Strong lisp
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 360 gp.
Târz Cooper, Male Half-Orc [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He is physically well-built. He wears his brown hair down. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make him almost putty in your hands.
History: Born to a Bounty Hunter, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has a crush on the local Bounty Hunter.
Ideals: Persistence. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Fletcher
Voice: Draws out vowels
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Gnoll, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4 Smokesticks.
Elysande Oakes, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 4'7". She prefers to wear flannel, and her gloved hand is found clutching a lance. Her blonde hair is lengthy and is close to two feet long. Her brown eyes peer out from beneath her Stetson brown hat.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the west was not economically sound they moved to her current location. She left for the north, certain she would find work there.
Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge
Ideals: Philantrophist. Flaws: Cynical. Bonds: Rich, Immigrant, Enemies. Occupation: Dyer
Voice: Excited and jittery
Attributes [hide]
Medium (4'7") Human, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 52 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Halfling, Infernal
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nimble Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman typically wears a sleeveless long coat of deep pastel leather and dull grey iron scale mail. Her clothes are grease stained in places. Her red fur is smooth and relatively long. Her eyes are a pleasant copper.
Personality: She dislikes all the random violence that takes place in the east. She has a small toy that she constantly fidgets with.
History: Nimble was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A few years later when the west was not economically sound they moved to her current location. She's since become an addict/alcoholic.
Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army
Ideals: Pacifist. Flaws: Insane, Addict. Bonds: Poor, Immigrant. Occupation: Banker
Voice: Slurs words
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 13 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Rieta Swift, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she dresses in black turtlenecks beneath a violet coat with red slacks. Her dark red hair is lengthy. Her black eyes are slightly larger than normal.
Personality: She snorts whenever she laughs or is feeling confident. She pushes her goals aggressively. She is also a coward if confronted.
History: Gifted from a young age, Rieta studied abroad. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was granted martial powers by her dying sister.
Motivation: She feels the way she acts is they only way to get by in the world; and she'd like to take her coworkers down a peg
Ideals: Gifted, Impeccable. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Interpreter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 65 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 200 gp. Alexandrite (1300 gp). Tourmaline (60 gp).
Oriel Camden, Female Human [Permalink]
Personal [hide]
Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a penchant for wearing a ring with an oversized topaz on her right hand. She has a long auburn ponytail with little hanging trinkets. Her eyes are brown and catlike.
Personality: She is calm most of the time but flees social interaction. She enjoys reading and quiet.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Oriel was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Oriel's mother didn't care for her much, and the feeling was mutual. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To find somewhere to settle down; and money/treasure
Ideals: Logical. Flaws: Shy, Mundane, Antagonistic. Bonds: Rich. Occupation: Bowyer
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 150 gp. Sardonyx (60 gp).
Aym Power, Female Tiefling [Permalink]
Personal [hide]
Description: She has a large green mantle and cape that has been intricately interwoven into her black robe. She carries with her a set of flails on her belt, each one with a amethyst on the hilt. Her hair is blue and curly. Her half smiles and red eyes are beguiling and draw you in.
Personality: She is happy with her job as a Farmer. She turns her eye from what people do, preferring to live and let live. Around other people she will do her best to conceal her emotions and appear jolly.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She worked as a nervous Farmer and found it very stressful. She has achieved small success as a Farmer.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Farmer
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 110 gp.
Ethereal Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears tight fitting clothing which further accentuates her frame. Her cinnamon fur is slicked back into a classic pompadour. Her eyes are likewise amber.
Personality: Stoic and calm, she prefers to meditate than take action. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She moves from town to town, unable to find a place to settle.
Motivation: She is content; and to find somewhere to settle down
Ideals: Disciplined, Gifted. Flaws: Impulsive, Mundane. Bonds: Attractive, Immigrant. Occupation: Blacksmith
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Percival Yardley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a faded coat and loose pants complete with Stetson hat. He is tall, broad shouldered and powerfully built. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He feeds upon the attention of others.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and sabotage a competitor
Ideals: Gifted. Bonds: Job, Attractive, Slave. Occupation: Dyer
Voice: Russian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
