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NPC Generator

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Advanced [show]


Thoradin Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. His head has been shaved. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He comes from a rich western family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now mingles about in high society.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Beggar

Voice: Voice breaks

Attributes [hide]

Thoradin Daraln, Male Dwarf Adept 8
Medium (4'4") Dwarf, True Neutral (CR 8)
Armor Class 9
Hit Points 55 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)15 (+2) 13 (+1)14 (+2)
Skills Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Infernal
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: Just what you see.


Social Check DCs


Vlorn Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a rose on it. His auburn hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irascible and easily irritated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vlorn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Rich, Religious. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Vlorn Underfoot, Male Halfling Bard 5
Small (3'2") Halfling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)8 (-1) 18 (+4)13 (+1)
Skills Insight +7, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Falkrunn Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'2" and is a bit bulky. She is very muscular particularly in the legs. She tends to wear a large brown jacket. She wears her black hair up in a very large beehive style do. Her face is scarred and worn.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born in a small forest village. She helped her mother out around the business and became quite the natural. By chance she met her sister recently and the two have been together since.

Motivation: Wants to raise her children well; and regain custody of her daughter

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Nature, Job. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Falkrunn Torunn, Female Dwarf Monk 11
Medium (4'2") Dwarf, Chaotic Good (CR 11)
Armor Class 7
Hit Points 87 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 15 (+2)10 (+0) 10 (+0)7 (-2)
Skills Medicine +4, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +1 / 3d8-3, Grapple +1

Possessions: 2900 gp. Silver comb with moonstones (600 gp). Brass mug with jade inlays (300 gp). A necklace of small pink pearls (4000 gp). Sapphire pendant on gold chain (2400 gp). 1 Minor magic item.


Social Check DCs


Panana Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a lot of dark rich colors, with gold accents. She has dyed her greying brown hair a little too much giving a sharp brown color. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She never wears the same outfit twice, unless she absolutely has to.

History: Panana lived on a farm with her father, near the main road leading to a nearby town. Her parents enrolled her in a Cleric school at a young age so that she could practice her necromantic talents. Since then, she has sought to make the best of life.

Motivation: Doesn't want to be a Jeweler and was forced into it by her family; and find a way to reverse the transformation of her sister

Ideals: Optimist, Artistic, Gifted. Bonds: Attractive, Family. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Panana Raulnor, Female Gnome Cleric 3
Small (3'1") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. Moss agate (5 gp).


Social Check DCs


Beast Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His beige fur is still thick. His eyes, though not visible through his cowl, are blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his sister before him, after school he went straight into learning to become a Masseuse. He was granted martial powers by his dying sister.

Motivation: To prove his worth to the world; and expand his business

Ideals: Opinionated, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Job. Occupation: Masseuse

Voice: High pitched, excited

Attributes [hide]

Beast Plume, Male Tabaxi Ranger 4
Medium (5'1") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. Jet (130 gp). Jade (130 gp). Pink pearl (130 gp). Chrysoberyl (130 gp). 1 Minor magic item.


Social Check DCs


Ar-Pratu Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple black robe with tan stripes complete with hood. His chestnut hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. He now owns his own business.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a spice merchant and was forced into it by his family

Ideals: Disciplined. Flaws: Fearful. Bonds: Nature, Job, Family. Occupation: Spice Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ar-Pratu Copeland, Male Half-Orc Druid 3
Medium (5'7") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)8 (-1) 7 (-2)14 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Deep green spinel (140 gp).


Social Check DCs


Drogo Nash, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His hair is silver and curly. His brown eyes have a joyful gleam in them most of the time.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Drogo was born in the north. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's repulsed by the PC; and he has a crush on the local bricklayer

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Job. Occupation: Armorer

Voice: French accent

Attributes [hide]

Drogo Nash, Male Human Bard 6
Medium (5'2") Human, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)14 (+2) 9 (-1)16 (+3)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Goblin, Ignan
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 800 gp. Golden yellow topaz (1200 gp).


Social Check DCs


Xanaphia Eathalena, Female Elf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she is wearing colorful clothing, dressed as a Interpreter. Her hair is cut close to her head. She wears large thick round spectacles.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She works hard and plays hard.

History: She was born in the south, but her parents moved at a very young age to the west. Xanaphia was born on a far southern mountains where she grew up under the tutelage of her father, an expert Interpreter. She is untrained/undisciplined, which makes her dangerous.

Motivation: Many brigands want her driven away; and a deep hatred of brigands

Ideals: Joker. Flaws: Hedonist, Insane. Bonds: Immigrant, Enemies. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Xanaphia Eathalena, Female Elf Paladin 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)13 (+1) 15 (+2)5 (-3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Seraphina Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She usually wears her white robe and has her sword always slung over her shoulder. She wears her golden hair up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: Always inclined to offer people food she seems plenty friendly. She cannot resist a sob story and will often dote over anyone who has one.

History: She got into the Locksmith business at a young age. Like her mother and her brother before her, after school she went straight into learning to become a Locksmith. She now travels the world, in search of power and loot.

Motivation: She's attracted to the PC; and she wants to get laid

Ideals: Athletic, Philantrophist. Bonds: Job, Adventurer, Has a crush. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Seraphina Shadowquick, Female Halfling Cleric 3
Small (3'0") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)8 (-1) 11 (+0)13 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. 1 Breastplate.


Social Check DCs

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