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NPC Generator

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Advanced [show]


Nurkara Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears light armors faded through time and improper care, and a wedding ring on her right hand. She has wavy red hair. She wears a mask on her face.

Personality: She snorts whenever she laughs or is feeling confident. She receives visions of the future at random moments

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her druidic abilities were realized during a raid on her village. She hasn't been sleeping well lately.

Motivation: Wishes to resurrect an old love; and to get a good night's sleep

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: In love. Occupation: Barkeep

Voice: Old thin voice

Attributes [hide]

Nurkara Lutgehr, Female Dwarf Expert 3
Medium (4'0") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Nala Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears just a green suit. Her blue crest is slicked back into a classic pompadour. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to make people angry or surprised. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the west to a Stylist, Nala learned a great deal about her mother's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and wants to open a new tavern

Flaws: Insane, Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Stylist

Voice: Raspy

Attributes [hide]

Nala Mohradyllion, Female Dragonborn Aristocrat 5
Medium (6'2") Dragonborn, True Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)8 (-1) 17 (+3)13 (+1)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Direcris Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He has a slight overbite and is overall scrawny. His crest is black, silky, and of moderate length. His eyes are likewise gold.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Knight arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Direcris took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Lazy. Bonds: Attractive, Rich, Religious. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Direcris Orexijandilin, Male Dragonborn Druid 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 80 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1200 gp. Blue quartz (6 gp). Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Purson Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his bastard sword always slung over his shoulder. His hair is short and silver. He is very pretty but has cold, dead eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Purson grew up listening to his father's many stories. One day when Purson was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Purson was heart-stricken from the event, and his mother started working long hours to provde for them. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His spouse's relatives view him with great suspicion; and he'd like to take his coworkers down a peg

Flaws: PTSD. Bonds: Attractive, Job, Adventurer, Family. Occupation: Soapmaker

Voice: Low rumbling, strings words together

Attributes [hide]

Purson Ambition, Male Tiefling Cleric 1
Medium (6'8") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)11 (+0) 9 (-1)16 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Bethrynna Iranapha, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fighting clothing, which leaves very little to the imagination. Her chestnut hair is thinning but still full. She has a tattooed face.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Bethrynna is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has achieved small success as a Dilettante.

Motivation: Doesn't want to be a Dilettante and was forced into it by her family.

Ideals: Fighting. Bonds: Immigrant, Job, Family, Military. Occupation: Dilettante

Voice: Relaxed voice

Attributes [hide]

Bethrynna Iranapha, Female Elf Wizard 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)9 (-1) 10 (+0)9 (-1)
Skills Arcana +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp. 1 Breastplate. 1 Darkwood Shield.


Social Check DCs


Falkrunn Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she likes to wear ponchos typically of a light brown in addition to tight pants. Her top hat is riddled with cuts and holes. Her face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Falkrunn hails from a village terrorized by goblins. She was an apprentice working in her mother's forge. She's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: She wants to get laid; and revenge

Flaws: Ugly, Insomniac. Bonds: Religious, Enemies, Job, Has a crush. Occupation: Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Falkrunn Silverstone, Female Dwarf Monk 9
Medium (3'9") Dwarf, Lawful Good (CR 9)
Armor Class 9
Hit Points 78 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)14 (+2) 13 (+1)8 (-1)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0

Possessions: 1500 gp. Golden yellow topaz (200 gp). Citrine (40 gp). Chrysoprase (40 gp). Blue star sapphire (1600 gp). Aquamarine (200 gp). Aquamarine (200 gp). Fiery yellow corundum (1600 gp).


Social Check DCs


Arannis Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has a large blue mantle and cape that has been intricately interwoven into his white robe. His broad hat is riddled with cuts and holes. His ears are large.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural elven artifacts is his passion

Ideals: Artistic. Flaws: Ugly. Bonds: Military, Rich, Adventurer. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Arannis Erenaeth, Male Elf Wizard 7
Medium (4'7") Elf, Neutral Good (CR 7)
Armor Class 10
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)12 (+1) 13 (+1)5 (-3)
Skills History +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Balimaar Springfield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries warhammers. His red hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a rivalry with the Church that dominates his actions; and to share knowledge with the world

Ideals: Fighting, Optimist, Logical. Bonds: Rich, Attractive, Religious. Occupation: Brewer

Voice: Speaks with a cold

Attributes [hide]

Balimaar Springfield, Male Human Wizard 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)17 (+3) 15 (+2)15 (+2)
Skills Deception +4, Nature +5
Senses Passive Perception 12
Languages Common, Giant, Goblin, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 200 sp.


Social Check DCs


Tagga Tatum, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a white vest and prefers grey and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her long red hair is drawn into a two foot long braid. She has gray eyes and a white hat with a grey feather.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village she learned the ways of the warrior from her mother. A few years later when the west was not economically sound they moved to her current location. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tagga fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Mortician

Voice: Complex vocabulary, royal

Attributes [hide]

Tagga Tatum, Female Half-Orc Aristocrat 7
Medium (4'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)17 (+3) 13 (+1)9 (-1)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Ignan, Aquan, Elven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 80000 cp.


Social Check DCs

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