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NPC Generator

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Advanced [show]


Dreali Firahel, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. His auburn hair is kept up in a ponytail inside a Stetson hat. His eyes are a pleasant hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: Dreali was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Glassblower job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Disease, Selfish. Bonds: Attractive, Poor, Job, Immigrant. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Dreali Firahel, Male Elf Paladin 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)6 (-2) 9 (-1)11 (+0)
Skills Nature +0, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2200 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Engong Soames, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 4'11" and wears very tight pants and wife beaters, though occasionally she sports a black coat. Her left hand appears badly burned and disfigured. She wears her black hair up. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To reunite with her absent mother; and find a way to reverse the transformation of her brother

Ideals: Professionalism. Bonds: Attractive, Family, Religious. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Engong Soames, Female Half-Orc Commoner 2
Medium (4'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)7 (-2) 16 (+3)12 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 90 gp. Golden pearl (100 gp). Violet garnet (600 gp). Chalcedony (30 gp).


Social Check DCs


Boddynock Beren, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of luck on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. His hair is brown and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Sage soon after.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to have a good time and be beloved

Ideals: Optimist, Impeccable. Bonds: Attractive, Nature, Job. Occupation: Sage

Voice: Jittery and nervous

Attributes [hide]

Boddynock Beren, Male Gnome Rogue 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 7 (-2)14 (+2)
Skills Arcana +3, Athletics +3
Senses Passive Perception 8
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. Rose (40 gp). Red spinel (120 gp). White pearl (120 gp). 1 Minor magic item.


Social Check DCs


Sheggen Eastaughffe, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his halberd. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are brown.

Personality: This man loves writing and to teach people writing more than just about anything. A true patriot, Sheggen would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Sheggen was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he's in love

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Military. Occupation: Animal Trainer

Voice: Soothing and warm

Attributes [hide]

Sheggen Eastaughffe, Male Half-Orc Monk 9
Medium (5'5") Half-Orc, Chaotic Good (CR 9)
Armor Class 13
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)10 (+0) 9 (-1)16 (+3)
Skills Arcana +3, Deception +6
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1800 gp.


Social Check DCs


Rolf Tinley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He typically wears grey cloth garments or leather armor. His auburn hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Fighting, Entrepeneur, Artistic. Bonds: Family, Adventurer. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Rolf Tinley, Male Human Paladin 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 5000 cp. Golden pearl (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Burgell Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his blue robe and has his greatsword always slung over his shoulder. He has moderate length chestnut hair. His eyes are a pleasant violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the west. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.

Motivation: Wants a kiss; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Philantrophist. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Crown-heir

Voice: Prounounces S like Z

Attributes [hide]

Burgell Albaratie, Male Gnome Warrior 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)8 (-1) 8 (-1)13 (+1)
Skills Acrobatics +2, Nature +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 30 pp. Iolite (20 gp).


Social Check DCs


Mormo Principle, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a faded coat and loose pants complete with Stetson hat. His whole body is exceptionally muscular. His brown hair is thinning but still full. His red eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He served in the navy to pay for his family's outstanding loans. Over the years he perfected his riding and shooting skills. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mormo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence, Fighting. Bonds: Immigrant, Nature, Military. Occupation: Hunter

Voice: Switch between two voices

Attributes [hide]

Mormo Principle, Male Tiefling Warlock 2
Medium (5'6") Tiefling, Neutral Good (CR 2)
Armor Class 7
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)4 (-3) 18 (+4)15 (+2) 12 (+1)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee -1 / 1d6-3, Ranged -1 / 1d6-3, Grapple -3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 280 gp.


Social Check DCs


Bathin Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a green shirt with thin black vertical stripes and grey pants. He wears a broad hat to cover his moderate length blue hair. His silver unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not believe in violence as a means to an end. He is a dedicated Laborer but believes his peers are too gung-ho.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Pacifist. Flaws: Disease, Mundane. Bonds: Religious, Enemies. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Bathin Charisma, Male Tiefling Cleric 6
Medium (6'1") Tiefling, True Neutral (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 10 (+0)10 (+0) 14 (+2)18 (+4)
Skills Investigation +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 80 pp. Moss agate (15 gp). Star rose quartz (30 gp).


Social Check DCs


Emmeline Tinley, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears rags and sports a simple walking cane. Her chestnut hair is still thick. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born in a small village she learned the ways of the warrior from her mother. Her mother was a soldier and died while she was still young. Emmeline was left her mother's suit of armor and trained in its use and care. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she wants nothing more than to rejoin the army

Ideals: Impeccable, Fighting. Bonds: Poor, Attractive, Criminal record, Military. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Emmeline Tinley, Female Human Aristocrat 2
Medium (4'9") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)10 (+0) 8 (-1)16 (+3)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Citrine (30 gp). Rhodochrosite (8 gp).


Social Check DCs

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