Mozû Bradly, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears black painted combat armor at almost all times. He wears his chestnut hair up in a very large beehive style do. This blue eyed westerner is not easily forgotten.
Personality: Mozû wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He got into the Painter business at a young age. A gifted student he started as a Marshal, but he got bored and became a Painter. He has worked as a Painter like his father before him.
Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and expand his business
Ideals: Disciplined, Opinionated. Bonds: Attractive, Job. Occupation: Painter
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: Tiger eye turquoise (15 gp). Lapis lazuli (15 gp). Fiery yellow corundum (900 gp). Blue quartz (15 gp). 1 Minor magic item.
Xanaphia Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She usually wears her yellow robe and has her greataxe always slung over her shoulder. Her brown hair is unkempt and raggedy. She has green eyes and a yellow hat with a tan feather.
Personality: She has always had a great fascination with Tabaxi culture. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She served in the navy to pay for her family's outstanding loans. When Xanaphia reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's also a talented Dyer, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Flaws: Ugly, Racist. Bonds: Poor, Job, Military. Occupation: Navigator
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 17 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 8 (-1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1000 sp. Bloodstone (80 gp). Eye agate (11 gp).
Richard Staurheim, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a kukri on his belt. He carries a battered hand crossbow and tarnished kukri as well. He wears his black hair down. He has blue eyes.
Personality: He is almost excessively polite to everyone, even when angry. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.
History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He struck the Hunter job and began his own company from there.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Fighting, Persistence, Entrepeneur. Flaws: Shy. Bonds: Job. Occupation: Hunter
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Banded mail.
Orsik Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man dresses like a well dressed Crown-heir does. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears an eyepatch.
Personality: Orsik hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better village for his children.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Crown-heir
Voice: Voice breaks
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Draconic, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Seven Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a long, pastel, dusty cloak. Her fur is brown and very short. Her otherwise smooth face is marked with small tiny scars.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born at the edge of vast mountains. Her father took her hunting and taught her how to get in the mind of other creatures. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Persistence, Fighting. Flaws: Shy, Impulsive. Bonds: Nature. Occupation: Spy
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 59 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 500 gp. Eye agate (12 gp). Tiger eye turquoise (12 gp). Azurite (12 gp). 1 Minor magic item. 1 Minor magic item.
Raam Revile, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His Stetson hat is riddled with cuts and holes. This black eyed northerner is not easily forgotten.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He got into the Ploughman business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Assassin, but doesn't like to broadcast it.
Motivation: Expand his business; and revenge
Flaws: Ugly. Bonds: Poor, Job, Enemies. Occupation: Ploughman
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 6000 cp. An abacus with copper, silver and gold markers (110 gp).
Biri Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has wavy black crest. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She speaks before she thinks and is too direct. She is obsessed with her god.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She's since become an addict/alcoholic.
Motivation: Her religion dominates her actions.
Ideals: Gifted. Flaws: Addict, Impulsive. Bonds: Poor, Religious. Occupation: Shepherd
Voice: Low range voice
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 8)
Armor Class 9
Hit Points 0 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 6 (-2) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal, Halfling
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1600 gp. Obsidian (13 gp). Aquamarine (1500 gp). Star rose quartz (70 gp).
Cora Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: The light-skinned woman stands 2'11" and wears loose pants and a collared shirt complete with sweater beneath her coat. Her chestnut hair is greasy and uncared for. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She loves telling others what to do and how they should feel about things. She receives visions of the future at random moments
History: She was born in a small island village. She has chosen to use the inheritance that was left to her frivolously. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is greedy; and wants a kiss
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Barrister
Voice: American accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: Blue quartz (13 gp). Alexandrite (800 gp).
Arnold Dudley, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear grey pants and tee shirts. He wears his white hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Arnold was born in the west. At a young age he loved to build and create. Like his father and his sister before him, after school he went straight into learning to become a Mayor. He has drifted from career to career and currently works as a Mayor.
Motivation: He is unsatisfied with his job.
Ideals: Extrovert, Persistence. Bonds: Job. Occupation: Mayor
Voice: Russian accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 5000 cp.
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