Two Llamas Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He dresses well, typically a more casual-formal manner. His beige fur is lengthy and is close to two feet long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the east to a Butcher, Two Llamas learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.
Motivation: Sabotage a competitor; and to be a brewer again
Ideals: Justice. Flaws: Addict, Shy. Bonds: Attractive, Job. Occupation: Butcher
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 13)
Armor Class 13
Hit Points 96 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 400 pp. A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (600 gp). A silver and pearl hairclip (70 gp). A necklace of small pink pearls (1000 gp). A roughly beaten golden orb (100 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Solid gold idol (300 gp). Jeweled gold crown (5000 gp).
Brottor Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man very much looks the part of a Seamstress. His long white hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He got into the Seamstress business at a young age. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 5 years.
Motivation: Wants to have a good time and be beloved; and to get a good night's sleep
Ideals: Optimist. Flaws: Insomniac. Bonds: Job, Poor, Adventurer. Occupation: Seamstress
Voice: Slurs words
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 45000 sp.
Heward Marlowe, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He wears his red hair down. He wears crescent spectacles with a black brim.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is afraid of women and trembles around them
History: A powerful wizard made him what he is. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To find somewhere to settle down.
Flaws: Ugly, Mundane, Shy, Insane. Bonds: Mentor. Occupation: Butcher
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 6000 cp.
Dara Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a slight overbite and is overall scrawny. Her long chestnut hair reaches down to her waist. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born into a rich family. A gifted student she started as a Actor, but she got bored and became a Ruler. She became a Ruler soon after.
Motivation: She has money and likes to spend it; and retire the richest woman in the south
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Job, Adventurer, Rich. Occupation: Ruler
Voice: Stutters
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 8)
Armor Class 9
Hit Points 6 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 6 (-2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
Possessions: 80000 cp.
Rosamund Wallace, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her hair, while still mostly golden, has prominent grey streaks. This green eyed westerner is not easily forgotten.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She misses her home and complains about the freezing weather, even in summer.
History: Rosamund lived on a farm with her father, near the main road leading to a nearby town. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She left for the west, certain she would find work there.
Motivation: To unite with her brother.
Ideals: Disciplined, Gifted. Bonds: Attractive, Immigrant, Family. Occupation: Shepherd
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 9)
Armor Class 13
Hit Points 49 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 7 (-2) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: Silver comb with moonstones (1000 gp). A necklace of small pink pearls (2000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).
Korinn Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green tunic with black highlights, and long violet pants that bunch up around her shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'6" when asserting herself. She keeps her brass crest in a flapper bob. She is very pretty but has cold, dead eyes.
Personality: She is very quiet and rarely speaks above a whisper. She receives visions of the future at random moments
History: From birth she was tutored by a cruel and relentless mentor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.
Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Shy, Insomniac. Bonds: Attractive, Mentor, Adventurer. Occupation: Doctor
Voice: German accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 gp.
Maynild Gentry, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a brown shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them, and a wedding ring on her right hand. Sporting a red mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was raised in a white middle class family as the only child. A few years later when the east was not economically sound they moved to her current location. She has since lost track of the people in her past.
Motivation: To unite with her sister; and she'd like to take her coworkers down a peg
Flaws: Mundane. Bonds: In love, Job, Family, Immigrant. Occupation: Crown-heir
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 18 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 7 (-2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 |
Possessions: 700 gp. A roughly beaten golden orb (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kyle Snowdon, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears brown trousers with grey and white striped suspenders. He wears various colorful collared shirts. His white hair is greasy and uncared for. He has gleaming, smiling brown eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Kyle was born the youngest of three triplets. Like his mother and his sister before him, after school he went straight into learning to become a Tailor. He has been saving his money to try and buy his sister's freedom.
Motivation: He is unsatisfied with his job; and his relatives are trying to arrange a marriage
Flaws: Ugly, Mundane, Antagonistic. Bonds: Family, Job. Occupation: Tailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 91 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +4
Possessions: 600 gp. Cloth of gold vestments (70 gp). Silver ewer (80 gp).
Darrak Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'4" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a brown suit, tan shirt, and red tie. His white hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Interpreter, who enjoyed hunting, Darrak was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Darrak took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insomniac, Ugly. Bonds: Nature, Rich. Occupation: Healer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 7)
Armor Class 10
Hit Points 40 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Celestial
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: Obsidian (14 gp). Obsidian (14 gp). Iolite (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
