Crampernap Garrick, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is dressed in a clean tan cloak covering his clean studded leather. His brown hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He now spends his time doing works of charity.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Passionate, Gifted, Philantrophist. Flaws: Fearful. Bonds: Attractive. Occupation: Shipwright
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 200 gp. Silver pearl (40 gp). 1 Masterwork Common Melee.
Wella Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white shirt with thin black vertical stripes and white pants. She has a moderate pudge and is not very fit. She wears a small hat to hide her balding. This hazel eyed westerner is not easily forgotten.
Personality: Wella hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born the only child of a wealthy merchant. She was an apprentice working in her father's forge. She has achieved small success as a Spice Merchant.
Motivation: Sabotage a competitor; and she is compelled to act according to her religious beliefs
Ideals: Artistic, Logical, Entrepeneur. Bonds: Job, Religious. Occupation: Spice Merchant
Voice: Timid voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 16)
Armor Class 14
Hit Points 131 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 18 (+4) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
Possessions: 7000 gp. Red garnet (70 gp). Amethyst (70 gp). Blue quartz (11 gp). Black opal (1200 gp). Aquamarine (900 gp). Violet garnet (900 gp). Obsidian (11 gp). Obsidian (11 gp).
Rimmon Flight, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. His hair is white, silky, and of moderate length. His black eyes lackadaisically let the world flow into them.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them
History: Born to a poor family in the city he treasured whatever gifts he got. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Shy. Bonds: Attractive, Poor, Criminal record. Occupation: Bricklayer
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 10)
Armor Class 10
Hit Points 26 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 230 pp.
Sumnes Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a violet tunic with tan highlights, and long blue pants that bunch up around her shoes and is in decent physical shape. She sports a flattop hair cut. Her brown unseeing eyes seem to look past you.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She never wears the same outfit twice, unless she absolutely has to.
History: Sumnes was born the youngest of three triplets. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She has been saving her money to try and buy her brother's freedom.
Motivation: To unite with her brother.
Ideals: Artistic. Flaws: Disease, Antagonistic, Racist. Bonds: Family. Occupation: Engraver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Good (CR 13)
Armor Class 10
Hit Points 77 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
Possessions: 3000 gp. Blue quartz (7 gp). White opal (900 gp). Blue star sapphire (900 gp). Azurite (7 gp). Tiger eye turquoise (7 gp). Violet garnet (800 gp).
Matilda Othronus, Female Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned female is wearing colorful clothing, dressed as a Navigator. She is tall, broad shouldered and powerfully built. Her chestnut hair is braided into rings. Her eyes are green and beady.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is obsessed with finding treasure.
History: Matilda was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. In the meantime she has taken over work as a Navigator and occasionally as a mercenary.
Motivation: Marry her brother to traveling adventurers; and she'd like to take her coworkers down a peg
Flaws: Ugly, Depressed. Bonds: Adventurer, Job, Family. Occupation: Navigator
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 8 (-1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 500 gp.
Justin Palomarez, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a tight fitting grey shirt and pants. He wears his white hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: Aggressive, abrasive, and angry, Justin embodies much of what other species detest in the Humans. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born at the edge of vast plains. He moved out west to avoid the crime he committed. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Nature, Criminal record. Occupation: Scribe
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 110 gp.
Andram Mockery, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He has brown hair. His skin is flawless and his red eyes scan people very quickly.
Personality: He dislikes all the random violence that takes place in the west. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Over the years he perfected his riding and shooting skills. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Pacifist, Philantrophist. Bonds: Attractive, Rich, Nature. Occupation: Sage
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 300 sp. 1 Masterwork studded leather.
Hunter Gladstone, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a grey cloak and cross-gartered black stockings. His blonde hair is kept up in a ponytail inside a broad hat. This gray eyed southerner is not easily forgotten.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He plays an instrument quite well.
History: Hunter was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his sister recently and the two have been together since.
Motivation: He seems to be bored by most things; and he is content
Ideals: Optimist, Artistic. Flaws: Mundane. Bonds: Family, Rich. Occupation: Sculptor
Voice: American accent
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
Possessions: 50 gp. Golden pearl (50 gp).
Snagog Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man is wearing a long, black cloak. His clothes are grease stained in places. He wears a colorful flower in his blonde hair. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is witty, but his monotone delivery comes off as unnerving He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: When he was but 7 years old his parents immigrated from the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.
Motivation: Wants his loneliness to end; and a deep hatred of dire rats
Ideals: Joker, Entrepeneur. Bonds: Poor, Immigrant, Attractive, Mentor. Occupation: Slave Trader
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
