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NPC Generator

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Advanced [show]


Habor Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his morningstar ready. His silver hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Ideals: Fighting, Philantrophist. Bonds: Attractive, Adventurer, Rich. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Habor Temperance, Male Tiefling Commoner 8
Medium (5'2") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Insight +5, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: Sapphire pendant on gold chain (1300 gp).


Social Check DCs


Tharivol Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'7". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a nunchaku. His red hair, when down, is lengthy. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Tharivol grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.

Motivation: A need for knowledge about a nearby landmark; and many goblins want him driven away

Ideals: Athletic, Optimist. Bonds: Adventurer, Rich, Enemies. Occupation: Cartwright

Voice: Posh accent

Attributes [hide]

Tharivol Goltorah, Male Elf Druid 13
Medium (4'7") Elf, Neutral Good (CR 13)
Armor Class 13
Hit Points 74 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)12 (+1) 16 (+3)18 (+4)
Skills Animal Handling +7, Arcana +5
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156554432

Possessions: 4000 gp. Aquamarine (600 gp). Smoky quartz (60 gp). Jade (130 gp). Silver pearl (130 gp). Blue sapphire (1100 gp). Deep blue spinel (600 gp). Iolite (60 gp). Eye agate (4 gp). Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Altham, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. His hair is always cut to a buzz. His blue eyes peer out from beneath his feathered grey hat.

Personality: He is calm most of the time but flees social interaction. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the south his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by orcs. Adam was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Poor, Enemies. Occupation: Locksmith

Voice: Creaky witch voice

Attributes [hide]

Adam Altham, Male Human Expert 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)15 (+2) 16 (+3)13 (+1)
Skills Nature +4, Stealth +2
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 300 sp.


Social Check DCs


Dimble Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing the road beaten gear of a warrior, and is pretty ugly. He has done his best to style his brown hair to look like a famous performer. His brown eyes peer out from beneath his wide-brimmed tan hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Dimble's homeland. Dimble decided to take the middle way and become a bodyguard. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dimble fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting, Gifted. Flaws: Ugly, Selfish. Bonds: Military, Immigrant. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

Dimble Fapplestamp, Male Gnome Monk 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 48 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 20 (+5)16 (+3) 9 (-1)14 (+2)
Skills Medicine +1, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Terran, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Golden pearl (80 gp). Deep blue spinel (1000 gp). Iolite (40 gp). Star rose quartz (40 gp).


Social Check DCs


Zook Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a blue top hat and blue clothes. His white hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Zook hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Tabaxi compassion; and he has passion for adventuring and risk

Ideals: Artistic, Extrovert. Flaws: Ugly, Racist. Bonds: Rich, Adventurer. Occupation: Masseuse

Voice: Spanish accent

Attributes [hide]

Zook Gimlen, Male Gnome Monk 14
Small (3'3") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 58 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)17 (+3) 8 (-1)6 (-2)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 9
Languages Common, Gnome, Terran, Dwarven, Gnoll
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 4000 gp. Rhodochrosite (8 gp). Moss agate (8 gp). Smoky quartz (20 gp). Red spinel (50 gp). White opal (1300 gp). Chalcedony (20 gp). Moonstone (20 gp). Amber (50 gp). Alexandrite (1600 gp). Violet garnet (1600 gp). Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jo Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: A 2'8" eastern woman, she typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. Her chestnut hair is kept up in a ponytail inside a deerstalker hat. Her eyes, though not visible through her cowl, are green.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Jo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jo. Due to her spouse's obsession with being a Map Maker they were divorced and she won custody of their son. She worked as a Server, and she later adopted a second son.

Motivation: She feels threatened by others; and to unite with her sister

Ideals: Joker. Flaws: Emotional, Fearful. Bonds: Criminal record, Family. Occupation: Server

Voice: Australian accent

Attributes [hide]

Jo Shadowquick, Female Halfling Barbarian 3
Small (2'8") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)14 (+2) 6 (-2)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 8
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Star rose quartz (30 gp).


Social Check DCs


Portia Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a white tunic with blue highlights, and long pastel pants that bunch up around her shoes. She wears her hair in dreadlocks. She wears a mask on her face.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is obsessed with a lost civilization.

History: She was born at the edge of vast island. A freak accident while working with her Dyer father left her crippled. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac

Flaws: Disease. Bonds: Attractive, Enemies, Adventurer, Nature, Criminal record. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Portia Jamjar, Female Halfling Fighter 11
Small (2'9") Halfling, Neutral Evil (CR 11)
Armor Class 14
Hit Points 105 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)8 (-1) 11 (+0)15 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: 800 gp. A life-sized copper and silver statuette of a cockatrice. (50 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs


Orsik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown vest and prefers yellow and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair, when down, is lengthy. He is baby faced.

Personality: He snorts whenever he laughs or is feeling confident. He is a great chef.

History: He comes from a rich eastern family. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their son. He worked as a Engraver, and he later adopted a second son.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Family. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Orsik Goldfinder, Male Dwarf Wizard 8
Medium (4'5") Dwarf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 40 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)16 (+3) 9 (-1)13 (+1)
Skills Deception +4, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Gnome, Halfling
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: Blue star sapphire (900 gp). Aquamarine (1600 gp).


Social Check DCs


Bertram Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this man wears tattered old clothes. His hair is greying and his face has many wrinkles. His fierce gray eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a criminal king-pin and mafia family He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Carpenter

Voice: pre-pubescent

Attributes [hide]

Bertram Cherrycheeks, Male Halfling Expert 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp.


Social Check DCs

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