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NPC Generator

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Advanced [show]


Alvyn Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing the road beaten gear of a warrior. His golden hair is thinning but still full. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Alvyn wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alvyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Fighting, Disciplined, Justice. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Carpenter

Voice: Pronounces O like U

Attributes [hide]

Alvyn Fapplestamp, Male Gnome Barbarian 12
Small (3'2") Gnome, Chaotic Good (CR 12)
Armor Class 12
Hit Points 96 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 9 (-1)14 (+2)
Skills Deception +6, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Gold dragon comb with red garnet eye (400 gp). Jeweled gold crown (2000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Carpenter. His hair is greying and his face has many wrinkles. His gray eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He has a small toy that he constantly fidgets with.

History: The child of northern immigrants he idolized his father. His family was turned out during the war. He and his family wandered north to less war torn lands. He has drifted from career to career and currently works as a Carpenter.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Addict, PTSD. Bonds: Job, Immigrant, Guardian. Occupation: Carpenter

Voice: Posh accent

Attributes [hide]

Anthony Mitchell, Male Half-Elf Druid 5
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)17 (+3) 10 (+0)11 (+0)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Giant, Druidic, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 200 gp.


Social Check DCs


Gale Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her black fur down. Her face is covered beneath a completely black helmet.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born in a small village she learned the ways of the warrior from her father. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Knight and was forced into it by her family.

Ideals: Fighting, Athletic, Persistence. Bonds: Family. Occupation: Knight

Voice: Hollow voice

Attributes [hide]

Gale Of Clay, Female Tabaxi Commoner 13
Medium (5'0") Tabaxi, Neutral Good (CR 13)
Armor Class 11
Hit Points 18 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)11 (+0) 13 (+1)10 (+0)
Skills Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 3000 gp. Gold and topaz bottle stopper cork (800 gp). Silver comb with moonstones (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grom Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears white painted combat armor at almost all times. He has a small bristly mustache and wavy red hair. He wears crescent spectacles with a black brim.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Grom was left his father's suit of armor and trained in its use and care. After a long history of fighting, Grom and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Shipwright

Voice: High pitched, excited

Attributes [hide]

Grom Clapham, Male Half-Orc Warrior 1
Medium (6'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)5 (-3) 13 (+1)13 (+1)
Skills Deception +3, History -1
Senses Passive Perception 11
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Eye agate (13 gp).


Social Check DCs


Sweet Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing the road beaten gear of a warrior. She has black fur. Her face is covered beneath a completely black helmet.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born the only child of a wealthy merchant. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Entrepeneur. Bonds: Slave, Mentor. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Sweet Of World, Female Tabaxi Fighter 4
Medium (5'9") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


Sybil Blakely, Female Human [Permalink]

Personal [hide]

Description: She wears a brown feathered hat and brown clothes. She carries with her a set of pickaxes on her belt, each one with a ruby on the hilt. She has wavy brown hair. She is baby faced.

Personality: She is mildly Human supremacist, though she does not identify as such. She is a great chef.

History: Born in the south to a Crown-heir, Sybil learned a great deal about her mother's area of expertise. In her 10th year, her parents were killed by a goblins raid, leaving Sybil alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: She feels that her past leaves her morally obligated to help; and to be a bather again

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Job, Enemies, Criminal record. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Sybil Blakely, Female Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp. Peridot (50 gp). Violet garnet (700 gp). Banded agate (14 gp).


Social Check DCs


Nuraval Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. He is bald on top and has large auburn tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A powerful wizard made him what he is. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush; and he has decided he is irredeemable

Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Mentor, Criminal record. Occupation: Layabout

Voice: growls and snarls, animalistic

Attributes [hide]

Nuraval Lutgehr, Male Dwarf Barbarian 7
Medium (4'2") Dwarf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 71 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)14 (+2) 12 (+1)8 (-1)
Skills Performance +2, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Aquan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 5000 sp. Moonstone (80 gp). Aquamarine (1600 gp). Onyx (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears professional attire. He wears his hair in dreadlocks. His fierce hazel eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a white middle class family as the only child. Through the years after Uraim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Uraim's mother didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Opinionated. Flaws: Antagonistic, Mundane. Bonds: Attractive, Poor. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Uraim Eversharp, Male Dwarf Rogue 12
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 82 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)14 (+2) 12 (+1)10 (+0)
Skills Arcana +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp. Solid gold idol (600 gp). Cloth of gold vestments (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp). Black velvet mask with numerous citrines (30 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roondar Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, blue, dusty cloak. He has done his best to style his red hair to look like a famous performer. His hazel eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Roondar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Roondar was born the youngest of three triplets. His first spouse was a Body Guard, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was always very intelligent and has formed a secret society of philosophers.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Optimist. Flaws: Hedonist, Secretive. Bonds: Family. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Roondar Cobblelob, Male Gnome Ranger 1
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 17 (+3)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +0, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Blue quartz (10 gp).


Social Check DCs

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