William Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a violet tunic with brown highlights, and long grey pants that bunch up around his shoes. He has styled his black hair well, parting it to the left. His green eyes dart from person to person.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can't help but pocket interesting objects he comes across
History: Born to a pair of adventurers, William grew up listening to his father's many stories. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To reunite with his old friends; and he is terrified, and will act out of fear
Ideals: Joker, Persistence. Flaws: Fearful. Bonds: Criminal record, Adventurer. Occupation: Crown-heir
Voice: Shortens vowels
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 14)
Armor Class 8
Hit Points 105 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +3 / 4d6-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 5000 gp. Carnelian (70 gp). Star ruby (500 gp). Star ruby (500 gp). Brown diamond (7000 gp). Chalcedony (70 gp). Lapis lazuli (5 gp). Pink pearl (40 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quarion Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is knotted and matted. He wears a mask on his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of southern immigrants he idolized his mother. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is terrified, and will act out of fear.
Flaws: Shy, Fearful. Bonds: Adventurer, Immigrant. Occupation: Laborer
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 200 sp. Red garnet (100 gp).
Kipper Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'6" and is dressed in an above average manner. His hair is greying and his face has many wrinkles. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: The child of a Roofer, who enjoyed hunting, Kipper was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kipper took refuge in the large cave and found the beat up spear and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Antagonistic. Bonds: Attractive, Nature, Immigrant, Religious. Occupation: Mercenary
Voice: High pitched and raspy
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 105 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Terran
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: Fiery yellow corundum (1100 gp). Moss agate (7 gp).
Urshar Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tattered old clothes. She has styled her chestnut hair well, parting it to the right. Her ears are large.
Personality: She can speak with the recently deceased. She is frequently practicing swordplay.
History: When she was but 7 years old her parents immigrated from the north. A few years later when the east was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Baker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Celestial, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Smokesticks.
Windy Running, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a brown costume with the symbols of her god on her torso. Her long beige fur is drawn into a two foot long braid. Her face is covered beneath a completely black helmet.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Roofer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is content; and a deep hatred of orcs
Flaws: Mundane. Bonds: Attractive, Enemies, Criminal record. Occupation: Roofer
Voice: Hollow voice
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 46 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 21 (+5) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 | 2 |
Possessions: 1000 gp. Embroidered and bejeweled glove (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Finellen Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'0" when asserting herself. She has a long brown ponytail with little hanging trinkets. Her eyes are likewise amber.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. She enjoys reading and quiet.
History: Born in the south to a Sculptor, Finellen learned a great deal about her mother's area of expertise. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She got away from her former life and has fallen to alcoholism.
Motivation: Wishes to resurrect an old love; and she is unsatisfied with her job
Ideals: Logical. Flaws: Racist, Addict. Bonds: Job, In love. Occupation: Sculptor
Voice: Spits words with contempt
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 pp.
Kallista Dischord, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses in black turtlenecks beneath a red coat with grey slacks. She carries with her a set of shields on her belt, each one with a amethyst on the hilt. Her brown hair is unkempt and raggedy. Her gold eyes lackadaisically let the world flow into them.
Personality: She is happy with her job as a Baker. She turns her eye from what people do, preferring to live and let live. Energy wise she seems alert and responsive.
History: Born in the north her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kallista fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she'd like to take her coworkers down a peg
Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Poor, Job. Occupation: Baker
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 13 (+1) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cecily Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears yellow trousers with green and blue striped suspenders. She wears various colorful collared shirts and is in decent physical shape. Her brown hair is lengthy. She is baby faced.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She enjoys reading and quiet.
History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She ran away from her former home and has been making her living as a Ruler for the past few years.
Motivation: To protect her home; and to share knowledge with the world
Ideals: Logical. Bonds: Attractive, Rich, Job, Guardian. Occupation: Ruler
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 200 gp. Azurite (10 gp). Amethyst (70 gp). Amethyst (70 gp). Moonstone (80 gp).
Erky Daergel, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing a long, tan cloak. He has done his best to style his red hair to look like a famous performer. His eyes are violet and he is always smoking a pipe.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is lazy and tries to find solutions quickly.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Tailor for hire.
Motivation: To end his boredom; and to be a mason again
Flaws: Ugly, Antagonistic, Lazy, Mundane. Bonds: Poor, Job. Occupation: Tailor
Voice: Old Prospector
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!