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NPC Generator

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Advanced [show]


Windy Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his cinnamon fur in a flapper bob. He wears an eyepatch.

Personality: Eccentric and domineering, Windy will drive conversation. He is an amazing painter.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Windy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Extrovert, Gifted. Flaws: Ugly. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Windy Of World, Male Tabaxi Commoner 6
Medium (5'1") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)15 (+2) 9 (-1)10 (+0)
Skills Medicine +2, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Amethyst (50 gp).


Social Check DCs


Merla High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a red vest and prefers yellow and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her head has been shaved. She has gleaming, smiling violet eyes.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Like her mother and her brother before her, after school she went straight into learning to become a Spy. She has set out to sabotage the competition.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Spy

Voice: Speaks with squeezed throat

Attributes [hide]

Merla High-hill, Female Halfling Cleric 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)11 (+0) 11 (+0)10 (+0)
Skills Intimidation +3, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 8000 sp. Red spinel (110 gp).


Social Check DCs


Sannl Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears dark leathers with embroidery. Her red hair is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She is the product a well kept family trust fund and as such has never really known need. She dropped out of school before completing her studies. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Ideals: Justice, Joker, Logical. Bonds: Rich. Occupation: Soapmaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sannl Strongheart, Female Dwarf Wizard 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 16 (+3)13 (+1) 16 (+3)9 (-1)
Skills Intimidation +1, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 370 gp. Hematite (13 gp). Carnelian (60 gp).


Social Check DCs


Immeral Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized jet on his left hand. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His fierce gray eyes like to dwell on things.

Personality: Immeral is depressed about a lot of things. He tends to be a nihilist. He would rather hide behind his crafts than deal with other people.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he feels kind of lost in life

Ideals: Artistic. Flaws: Ugly, Depressed, Shy. Bonds: Rich. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Immeral Raethran, Male Half-Elf Fighter 14
Medium (5'1") Half-Elf, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 89 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Acrobatics +5, Medicine +7
Senses Passive Perception 12
Languages Common, Elven, Druidic, Terran
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +7

Possessions: 2000 gp. Deep blue spinel (300 gp). Blue star sapphire (1500 gp). Blue quartz (11 gp). Jet (160 gp). Red-brown spinel (160 gp). Tourmaline (160 gp). Chrysoprase (30 gp). Black star sapphire (1500 gp). Zircon (30 gp). 1 Medium magic item.


Social Check DCs


Korfel Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He sports a long black beard, and similarly colored long hair. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family Korfel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Bookbinder

Voice: Whispers

Attributes [hide]

Korfel Siannodel, Male Half-Elf Warrior 11
Medium (5'8") Half-Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 87 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 15 (+2)17 (+3)
Skills Animal Handling +6, Arcana +6
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anne Tickle, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail, marred by chocolates. Her silver hair is styled in orderly dreadlocks. Her fierce brown eyes like to dwell on things.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Anne grew up listening to her father's many stories. A gypsy cursed her at a young age, leading to her ugly appearance. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insane. Bonds: Adventurer. Occupation: Barkeep

Voice: Loud with bravado

Attributes [hide]

Anne Tickle, Female Human Monk 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is silver and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a big fan of imagination and believes people should spend more time reading and writing.

History: John was born the youngest of three triplets. His first spouse was a Mercenary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic, Logical. Bonds: Poor, Attractive, Family. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

John Marley, Male Human Barbarian 11
Medium (5'6") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 92 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Athletics +5, History +5
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5

Possessions: 1100 gp.


Social Check DCs


Liftrasa Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears tight fighting clothing, which leaves very little to the imagination. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her ears are large.

Personality: She will rave to anyone who will listen. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Liftrasa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Fighting, Athletic, Optimist. Flaws: Ugly, Insane. Occupation: Spice Merchant

Voice: Slow speaker

Attributes [hide]

Liftrasa Torevir, Female Dwarf Bard 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)17 (+3) 14 (+2)12 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Abyssal, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 360 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Finely wrought small gold bracelet (70 gp). Solid gold idol (600 gp).


Social Check DCs


Gilbert Burton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. He keeps his auburn hair in a pixie cut. He has brown eyes and a grey hat with a white feather.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is skeptical of what others tell him and is slow to trust.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting. Flaws: Greedy, Shy. Bonds: Poor, Immigrant. Occupation: Bookbinder

Voice: Relaxed voice

Attributes [hide]

Gilbert Burton, Male Human Barbarian 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)17 (+3) 17 (+3)16 (+3)
Skills Acrobatics +1, Nature +5
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +5

Possessions: 200 sp. Chrysoberyl (160 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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