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NPC Generator

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Advanced [show]


Fallond Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a faded coat and loose pants complete with broad hat. With bright auburn hair and a scraggly beard. He has gray eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.

Motivation: A rival would like him out of the picture; and further expansion of business

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Job, Criminal record. Occupation: Bricklayer

Voice: Hollow voice

Attributes [hide]

Fallond Morigak, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)12 (+1) 17 (+3)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 320 gp. 3 Thunderstones.


Social Check DCs


Mastema Tranquil, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears skinny pants and wears a black and violet robe with the hood down. Her silver hair is slicked back into a classic pompadour. Her eyes are likewise silver. Her teeth are white and perfect.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is harsh and unforgiving.

History: Mastema lived on a farm with her mother, near the main road leading to a nearby town. She helped her mother out around the business and became quite the natural. She has been saving her money to try and buy her brother's freedom.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Banker

Voice: Loud with bravado

Attributes [hide]

Mastema Tranquil, Female Tiefling Warlock 4
Medium (5'7") Tiefling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 22000 cp. Deep blue spinel (400 gp). 1 Minor magic item.


Social Check DCs


Whurbin Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses like a well dressed Dyer does. He has moderate length chestnut hair. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He has achieved small success as a Dyer.

Motivation: To be a Navigator again; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic, Entrepeneur. Bonds: Job, Slave, Immigrant. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Whurbin Trueblood, Male Dwarf Warrior 1
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Athletics +3, History +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp. Brown-green garnet (80 gp).


Social Check DCs


Vrondiss Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. His copper crest is greasy and uncared for. His eyes are red and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Vrondiss has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Optimist, Joker. Flaws: Ugly, Disease, Insomniac. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Vrondiss Imbixtellrhyst, Male Dragonborn Expert 11
Medium (6'4") Dragonborn, Chaotic Good (CR 11)
Armor Class 12
Hit Points 79 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 17 (+3)15 (+2) 10 (+0)12 (+1)
Skills Athletics +9, History +6
Senses Passive Perception 10
Languages Common, Draconic, Druidic
Attacks Melee +9 / 3d8+5, Ranged +6 / 3d8+2, Grapple +6

Possessions: Silver-plated steel longsword with jet jewel in hilt (400 gp). Black velvet mask with numerous citrines (70 gp). Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nedda Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 2'11" and is a bit bulky. She is very muscular particularly in the legs. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red hair is braided into rings. Her eyes are blue and catlike.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Sold as a small child to a necromancer, Nedda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After months of barely getting by, Nedda managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Wants her loneliness to end; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Bonds: Criminal record, Mentor, Rich, Has a crush. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Nedda Honeypot, Female Halfling Adept 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 23 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)7 (-2) 12 (+1)14 (+2)
Skills Insight +4, Performance +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 900 gp.


Social Check DCs


Mozikth Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a long, black cloak. He sports a flattop crest cut. His half smiles and red eyes are beguiling and draw you in.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. The war was a terrible time for him, and Mozikth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His father raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his dancing dream.

Motivation: He feels kind of lost in life.

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Military, Nature, Mentor. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Mozikth Ebynichtomonis, Male Dragonborn Fighter 7
Medium (6'5") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 18 (+4)16 (+3)
Skills Perception +7
Senses Passive Perception 17
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anakis Speed, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is wearing colorful clothing, dressed as a Body Guard, and sports empty pouches on her belt. She keeps her red hair in a flapper bob. She has a dull look in her silver eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is lazy and tries to find solutions quickly.

History: Gifted from a young age, Anakis studied abroad. Anakis was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Anakis decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the west.

Ideals: Gifted, Entrepeneur. Flaws: Lazy. Bonds: Criminal record. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Anakis Speed, Female Tiefling Aristocrat 18
Medium (4'10") Tiefling, Chaotic Neutral (CR 18)
Armor Class 7
Hit Points 114 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 14 (+2)9 (-1) 17 (+3)15 (+2)
Skills Religion +5, Survival +9
Senses Passive Perception 13
Languages
Attacks Melee +8 / 5d6+2, Ranged +3 / 5d6-3, Grapple +2

Possessions: 1900 pp. A silver and pearl hairclip (40 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (300 gp). Black velvet mask with numerous citrines (110 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Harriet Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She has a large white mantle and cape that has been intricately interwoven into her green robe. Her hair is brown, silky, and of moderate length. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a very good compulsive liar and kleptomaniac.

History: She was born in the south, but her parents moved at a very young age to the north. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is a bit of a kleptomaniac.

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Criminal record, Immigrant. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Harriet Stoutman, Female Halfling Aristocrat 12
Small (3'1") Halfling, True Neutral (CR 12)
Armor Class 14
Hit Points 90 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Intimidation +6, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 2000 gp. Silver comb with moonstones (800 gp). Solid gold idol (900 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Dalaba Leffery, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears tattered old clothes, and sports empty pouches on her belt. Her blonde hair is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born at the edge of vast island. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: She's looking for her big break; and expand her business

Flaws: Ugly, Fearful. Bonds: Job, Nature, Adventurer. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Dalaba Leffery, Female Gnome Ranger 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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