Pyxrin Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She tends to wear a green poncho over her likewise colored trousers and shirt. Her whole body is exceptionally muscular. Her crest is short and blue. Her eyes are gold and beady.
Personality: She is happy with her job as a Slave Trader. She turns her eye from what people do, preferring to live and let live. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Pyxrin grew up listening to her mother's many stories. Pyxrin liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has set out to sabotage the competition.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly. Bonds: Immigrant, Job, Adventurer, Nature. Occupation: Slave Trader
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 130 gp. Azurite (14 gp). 1 Masterwork Musical instrument.
Claira Erenaeth, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'8" and is a bit bulky. She is very muscular particularly in the legs. She wears a well pressed and immaculate suit (or dress). Her moppish chestnut hair is in a traditional bowl cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Prone to second guessing herself, she comes off as nervous. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She made a point of taking high paying jobs and getting most of it up front. During her travels, Claira and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Claira discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Claira fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She's looking for her big break.
Ideals: Entrepeneur. Flaws: Insane, Shy, Disease. Bonds: Adventurer. Occupation: Ploughman
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 42 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Roondar Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing colorful clothing, dressed as a Detective. He has wavy chestnut hair. He has a dull look in his blue eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is an amazing painter.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Roondar took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.
Motivation: Further expansion of business; and to clean up the streets
Ideals: Athletic, Gifted. Bonds: Guardian, Military, Family, Job. Occupation: Detective
Voice: French accent
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +6
Possessions: 1400 sp.
Anne Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She dresses like a well dressed Animal Trainer does. She wears her white hair up. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: Prone to second guessing herself, she comes off as nervous. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Anne was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. She tends to her Animal Trainer job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business; and expand her business
Ideals: Athletic. Flaws: Shy. Bonds: Job, Attractive, Slave. Occupation: Animal Trainer
Voice: Old Prospector
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 54 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Jasper (30 gp). Emerald (1000 gp). Rich purple corundum (1000 gp). Golden yellow topaz (1200 gp).
Wiggan Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is drawn into a tight pony tail with a cross scrunchie. His ears are large.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to a criminal king-pin and mafia family His first spouse was a Scribe, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Marshal
Voice: Creaky witch voice
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Auran, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp.
Thamuz Allure, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of sais on his belt, each one with a sapphire on the hilt. His long purple hair is drawn into a two foot long braid. This gold eyed easterner is not easily forgotten.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thamuz is combative with any and all who dare try his patience in the slightest.
History: Born in the east to a Painter, Thamuz learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamuz fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business.
Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Rich, Job. Occupation: Painter
Voice: Posh accent
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 11)
Armor Class 11
Hit Points 51 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 9000 sp. Citrine (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Abalaba Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman wears tight fitting clothing which further accentuates her frame. Her clothes are grease stained in places. Her moppish brown hair is in a traditional bowl cut. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Abalaba was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She left for the east, certain she would find work there.
Motivation: She loathes her own lifestyle; and her spouse's relatives view her with great suspicion
Ideals: Passionate. Flaws: Depressed. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Servant
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: Azurite (16 gp). Pink pearl (90 gp). 1 Darkwood Buckler. 1 Breastplate. 1 Masterwork Light steel shield. 1 Half-Plate.
Bathin Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail and is in decent physical shape. His dark red hair is matted, messy, and big. His ears are large.
Personality: He is witty, but his monotone delivery comes off as unnerving He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Bathin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's also a talented Merchant, but doesn't like to broadcast it.
Motivation: Meet up once more with his childhood friend; and sabotage a competitor
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Roofer
Voice: French accent
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 0 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 5 (-3) | 16 (+3) | 10 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Orc, Draconic, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. Aquamarine (600 gp). Zircon (70 gp). Jet (120 gp). Moonstone (70 gp). Red spinel (120 gp).
Spear In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a long, pastel cloak. He carries with him a set of crossbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His fur is lavender and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where he often wandered off to fish. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Criminal record, Mentor, Nature. Occupation: Performer
Voice: pre-pubescent
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Neutral (CR 16)
Armor Class 9
Hit Points 96 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 16 (+3) | 5 (-3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +4
Possessions: 700 pp. Malachite (4 gp). Aquamarine (1100 gp). Canary diamond (4000 gp). Rhodochrosite (4 gp). Brown-green garnet (40 gp).
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