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NPC Generator

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Advanced [show]


Charles Stanford, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. He has shaved his head bald. His skin is flawless and his green eyes scan people very quickly.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Charles studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Charles grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Charles. He was granted arcane powers by his dying sister.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Healer

Voice: Forgets to breathe while speaking

Attributes [hide]

Charles Stanford, Male Human Warrior 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 10 (+0)16 (+3)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Anne Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed crossbow, just in case. Her whole body is exceptionally muscular. She sports silver long hair. Her eyes are hazel and beady.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born in the north. Anne was born on a far northern forest where she grew up under the tutelage of her mother, an expert Laborer. She now owns her own business.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Laborer

Voice: Spits words with contempt

Attributes [hide]

Anne Jamjar, Female Halfling Monk 5
Small (2'8") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 35 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)10 (+0) 16 (+3)9 (-1)
Skills Acrobatics +6, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6

Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Banded mail. 1 Masterwork studded leather.


Social Check DCs


Kathra Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She is generally well dressed albeit a few years behind the times. Her whole body is exceptionally muscular. She has done her best to style her brown hair to look like a famous performer. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Kathra isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the south, certain she would find work there.

Motivation: She has a rivalry with the Church that dominates her actions; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Bonds: Attractive, Immigrant, Religious. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Kathra Bloodkith, Female Dwarf Rogue 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)7 (-2) 9 (-1)12 (+1)
Skills History +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 360 gp.


Social Check DCs


Uzza Justice, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. Her dark red hair is unkempt and raggedy. She has a tattooed face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She misses her home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the east, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a banker again

Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Poor, Immigrant. Occupation: Beggar

Voice: Cold and demanding tone

Attributes [hide]

Uzza Justice, Female Tiefling Ranger 4
Medium (4'7") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Dagger Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'2" and muscular, this southern woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her cinnamon fur is matted, messy, and big. She is baby faced.

Personality: Abrasive and pushy, she has a hard time making friends. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Tanner, her mother struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and she's repulsed by the pc

Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Dagger Of Passion, Female Tabaxi Commoner 2
Medium (6'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 190 gp.


Social Check DCs


Five Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His lavender fur is slicked back into a classic pompadour. His yellow eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Five was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He dropped out of school before completing his studies. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Joker, Logical. Bonds: Attractive, Adventurer, Poor. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

Five Of World, Male Tabaxi Fighter 3
Medium (6'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)10 (+0) 14 (+2)12 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Whurbin Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. With a patchy brown beard and wild brown hair. His eyes are likewise hazel.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Navigator business at a young age. Brilliant and gifted he never wanted to apply himself. He has worked as a Navigator like his mother before him.

Motivation: He is unsatisfied with his job; and he has a crush on the local ploughman

Ideals: Fighting, Gifted. Bonds: Religious, Job, Has a crush. Occupation: Navigator

Voice: pre-pubescent

Attributes [hide]

Whurbin Ungart, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)10 (+0) 9 (-1)9 (-1)
Skills Investigation +2, Performance +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Coral (100 gp).


Social Check DCs


Symma Garrick, Female Gnome [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she wears a blue cloak and cross-gartered grey stockings. She has wavy chestnut hair. Her eyes are a pleasant hazel.

Personality: Her tongue was cut out and she uses sign language. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the south was not economically sound they moved to her current location. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Disease, Insane. Bonds: Criminal record, Immigrant, Rich. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Symma Garrick, Female Gnome Commoner 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 19 (+4)11 (+0) 12 (+1)18 (+4)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Sapphire pendant on gold chain (500 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs


Gilbert Yeardley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His white hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Unemployed arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Unemployed and was forced into it by his family; and money/treasure

Flaws: Ugly, Insane, Mundane. Bonds: Family, Rich. Occupation: Unemployed

Voice: Draws out vowels

Attributes [hide]

Gilbert Yeardley, Male Human Cleric 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)7 (-2) 15 (+2)11 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 2000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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