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NPC Generator

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Advanced [show]


Justin Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He is bald on top and has large black tufts of hair around his ears. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. As long as the job gets done he does not care how it got done.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Painter father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Professionalism. Flaws: Ugly, Emotional, Disease, Insomniac. Occupation: Shepherd

Voice: Pronounces difficult words wrong

Attributes [hide]

Justin Eastaughffe, Male Human Adept 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)5 (-3) 13 (+1)8 (-1)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 gp. 1 Darkwood Buckler.


Social Check DCs


Vanchu Astley, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear white clothing when she does not wear armor. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a dagger on it. Her black hair is still thick. She has a dull look in her amber eyes.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Around other people she will do her best to conceal her emotions and appear jolly.

History: Vanchu was raised in a hard working conservative environment. Vanchu was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Vanchu decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A rival would like her out of the picture; and balancing her hectic life and new miner responsibilities is difficult

Flaws: Shy. Bonds: Attractive, Job, Criminal record. Occupation: Miner

Voice: Rolls R's

Attributes [hide]

Vanchu Astley, Female Half-Orc Adept 3
Medium (6'2") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)8 (-1) 13 (+1)8 (-1)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 2700 sp.


Social Check DCs


Vanchu Tattersall, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'1", this woman wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her axe. She wears her hair in dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Vanchu is depressed about a lot of things. She tends to be a nihilist. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Optimist. Flaws: Insane, Depressed. Bonds: Military. Occupation: Beggar

Voice: Breathy voice

Attributes [hide]

Vanchu Tattersall, Female Half-Orc Adept 13
Medium (5'1") Half-Orc, Lawful Good (CR 13)
Armor Class 10
Hit Points 90 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)14 (+2) 15 (+2)6 (-2)
Skills Investigation +6, Medicine +6
Senses Passive Perception 12
Languages Common, Orc, Draconic, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333210

Possessions: 3000 gp. Coral (40 gp). Star rose quartz (60 gp). Red spinel (40 gp). 1 Medium magic item.


Social Check DCs


Donella Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her white hair is still thick. Her thin eyebrows rest above her beady violet eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is able to fit into much smaller and tighter spaces than normal.

History: She was born several months after her mother was called into army service. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has worked as a Ruler like her mother before her.

Motivation: To be a Mayor again; and balancing her hectic life and new ruler responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Rich, Job, Military. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Donella Wildwander, Female Gnome Druid 4
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)10 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Lewis Deighton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is white and curly. His eyes are a pleasant amber.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Lewis Deighton, Male Human Wizard 11
Medium (5'11") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 25 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)14 (+2) 15 (+2)16 (+3)
Skills Investigation +6, Performance +7
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 3100 gp. Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Gold dragon comb with red garnet eye (1400 gp). 1 Minor magic item.


Social Check DCs


Sarah Compton, Female Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her black hair up in a very large beehive style do. She is baby faced.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born in the north. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She has dedicated herself to building a better village for her children.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and wants to open a new tavern

Bonds: Job, Family, Immigrant, Adventurer, Criminal record. Occupation: Barrister

Voice: Australian accent

Attributes [hide]

Sarah Compton, Female Human Warrior 8
Medium (5'2") Human, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 42 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 9 (-1)10 (+0) 15 (+2)10 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 1600 gp. Hematite (8 gp). Rock crystal (70 gp). Blue sapphire (1200 gp). Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Music, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He wears a top hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Carter job and began his own company from there.

Motivation: To share knowledge with the world; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Fighting, Logical. Flaws: Greedy. Bonds: Enemies, Job. Occupation: Carter

Voice: Speaks through clenched teeth

Attributes [hide]

Zepar Music, Male Tiefling Warrior 9
Medium (6'3") Tiefling, Lawful Evil (CR 9)
Armor Class 13
Hit Points 37 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)14 (+2) 17 (+3)16 (+3)
Skills Religion +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Druidic, Infernal
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 210 pp. 1 Minor magic item.


Social Check DCs


Anselm Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He likes to wear ponchos typically of a light violet in addition to tight pants. His golden hair and beard is wavy and long. His eyes are blue.

Personality: He dislikes all the random violence that takes place in the south. He is afraid of women and trembles around them

History: He was born in the south, but his parents moved at a very young age to the north. He worked as a nervous Junk Dealer and found it very stressful. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: Wishes to resurrect an old love; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Immigrant, Job, In love. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Anselm Qualanthri, Male Half-Elf Rogue 3
Medium (5'7") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)10 (+0) 15 (+2)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Onyx (70 gp). Black opal (700 gp).


Social Check DCs


Tagga Royston, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'3" has a big stupid grin on her face most of the time. She wears black leather gloves, a black jacket, and tight pants. She has wavy auburn hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: The child of southern immigrants she idolized her mother. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for her; and she is wracked by social anxiety

Ideals: Justice, Impeccable. Flaws: Fearful, Insane. Bonds: Immigrant. Occupation: Bookbinder

Voice: German accent

Attributes [hide]

Tagga Royston, Female Half-Orc Ranger 4
Medium (6'3") Half-Orc, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc, Goblin, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs

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