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NPC Generator

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Advanced [show]


Shivering Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His fur is yellow and curly. His blue eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Animals are drawn to him, and he is able to talk to them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Athletic, Gifted. Flaws: Mundane, Fearful. Bonds: Nature. Occupation: Guard

Voice: Rolls R's

Attributes [hide]

Shivering Running, Male Tabaxi Wizard 1
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)14 (+2) 13 (+1)17 (+3)
Skills Athletics +2, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 5000 cp. Silver pearl (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Krusk Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. His golden hair is thinning but still full. He is baby faced.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Logical. Bonds: Attractive, Immigrant, Criminal record, Rich. Occupation: Layabout

Voice: Speaks with lips pursed

Attributes [hide]

Krusk Windsor, Male Half-Orc Fighter 7
Medium (6'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)7 (-2) 7 (-2)17 (+3)
Skills Medicine +1, Religion +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 110 pp. 1 Minor magic item.


Social Check DCs


Xappan Justice, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an entirely black suit with yellow socks and a vest with buckled shoes. His white hair, when down, is lengthy. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Xappan was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: Doesn't want to be a Roofer and was forced into it by his family; and to reunite with his absent mother

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Military, Family. Occupation: Roofer

Voice: Relaxed voice

Attributes [hide]

Xappan Justice, Male Tiefling Warlock 8
Medium (5'3") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 12 (+1)16 (+3)
Skills Intimidation +6, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 100000 cp. 1 Minor magic item.


Social Check DCs


Shamash Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is very fat, and wears a green vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His white crest is lengthy. He wears crescent spectacles with a black brim.

Personality: Abrasive and pushy, he has a hard time making friends. He invites people to come help in his community garden.

History: Shamash was born in the east. At a young age he loved to build and create. Shamash was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. After a long history of fighting, Shamash and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Persistence. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Blacksmith

Voice: Pronounces O like U

Attributes [hide]

Shamash Jerynomonis, Male Dragonborn Adept 12
Medium (6'4") Dragonborn, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 24 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 7 (-2)19 (+4) 7 (-2)9 (-1)
Skills Persuasion +3, Stealth +6
Senses Passive Perception 8
Languages Common, Orc, Gnome, Draconic, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp. Zircon (70 gp). Smoky quartz (70 gp). Rose (70 gp). Fiery yellow corundum (500 gp). Red spinel (140 gp). Amber (140 gp). Silver pearl (140 gp).


Social Check DCs


Koeth Nailo, Male Elf [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a red coat with tan slacks. His skin is fair and his fingers are delicate and long. With a patchy auburn beard and wild auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. Koeth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer. Occupation: Sellsword

Voice: Russian accent

Attributes [hide]

Koeth Nailo, Male Elf Druid 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 9 (-1)11 (+0)
Skills Arcana +4, Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Lapis lazuli (9 gp).


Social Check DCs


Vadania Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'8". She is wearing the road beaten gear of a warrior, and her gloved hand is found clutching a pickaxe. Her tied-back hair is silver. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 12th year, her parents were killed by a drow raid, leaving Vadania alone in the world. After a stint in an orphanage, she was adopted. She now spends her time doing works of charity.

Motivation: Nothing but the best is good enough for her; and a deep hatred of drow

Ideals: Fighting, Philantrophist, Impeccable. Flaws: Insomniac. Bonds: Enemies, Rich. Occupation: Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Vadania Caphaxath, Female Half-Elf Warrior 3
Medium (4'8") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)14 (+2) 17 (+3)9 (-1)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 1 Banded mail. 1 Masterwork Light steel shield.


Social Check DCs


Guy Moreno, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man does not wear sleeves and tends to eschew shirts when he can avoid it. He has chestnut hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Guy took refuge in the large cave and found the beat up scimitar and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety; and his relatives are trying to arrange a marriage

Ideals: Opinionated. Flaws: Fearful. Bonds: Nature, Rich, Family. Occupation: Courier

Voice: Uses sign language

Attributes [hide]

Guy Moreno, Male Human Commoner 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 11 (+0)9 (-1)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp. Peridot (30 gp).


Social Check DCs


Bidreked Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears green trousers with red and grey striped suspenders. He wears various colorful collared shirts. Beneath his clothing is a huge mess of scar tissue. His crest is white, silky, and of moderate length. His eyes are a pleasant gold.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their son. He worked as a Map Maker, and he later adopted a second son.

Motivation: He is currently in port desperately looking for someone to get him out; and find a way to reverse the transformation of his sister

Ideals: Disciplined, Artistic. Bonds: Slave, Attractive, Family. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Bidreked Shestendeliath, Male Dragonborn Monk 5
Medium (6'8") Dragonborn, Neutral Evil (CR 5)
Armor Class 9
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 1000 sp. Blue quartz (14 gp). Amethyst (100 gp). Aquamarine (1100 gp). Sardonyx (80 gp).


Social Check DCs


Merla Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing a long, white, dusty cloak. Her hair is greying and her face has many wrinkles. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: When she was but 4 years old her parents immigrated from the west. She has chosen to use the inheritance that was left to her frivolously. She became a Mayor soon after.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and money/treasure

Ideals: Athletic. Flaws: Ugly, Greedy. Bonds: Job, Immigrant, Rich. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Merla Reedfellow, Female Halfling Barbarian 12
Small (2'9") Halfling, Lawful Good (CR 12)
Armor Class 12
Hit Points 105 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)17 (+3) 9 (-1)13 (+1)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 9
Languages Common, Halfling, Orc, Aquan, Abyssal
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +5

Possessions: 300 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). 1 Minor magic item.


Social Check DCs

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