Oskar Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fancy grey suit. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart from person to person.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a minor phobia of water and hates getting wet.
History: Gifted from a young age, Oskar studied abroad. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wishes to resurrect an old love; and to protect his home
Ideals: Opinionated, Gifted. Flaws: Fearful. Bonds: Attractive, Guardian, In love. Occupation: Butcher
Voice: Boston accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 60 gp.
Caramip Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'0" and wears professional attire. Her black hair is knotted and matted. Her green eyes have a joyful gleam in them most of the time.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born the only child of a wealthy merchant. Caramip liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She tends to her Interpreter job now, and dutifully fulfills any obligations she has.
Motivation: To be a Blacksmith again; and she's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Interpreter
Voice: Sensual and smooth
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 9)
Armor Class 14
Hit Points 84 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rivaan Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears bulky black painted plate armor. His white crest is kept up in a ponytail inside a wide-brimmed hat. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a ruthless business man, a trait he acquired from his father.
History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered painting. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Entrepeneur, Artistic, Persistence. Flaws: Shy. Bonds: Criminal record. Occupation: Gardener
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 6000 sp.
Galiena Fulton, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears bulky grey painted plate armor. She has a very tight haircut. She wears an eyepatch.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born a particularly ugly child, much to the horror of her parents. She was taken from her home at a very young age. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: To prove her worth to the world; and she desires power and/or immortality
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Adventurer, Slave. Occupation: Stableman
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Medrash Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a feathered hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: His tongue was cut out and he uses sign language. He has a small toy that he constantly fidgets with.
History: Born in the west to a Scribe, Medrash learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To be a Jeweler again.
Flaws: Disease, Addict. Bonds: Rich, Attractive, Job. Occupation: Scribe
Voice: Posh accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 13)
Armor Class 9
Hit Points 57 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Dwarven, Ignan
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2
Possessions: 3000 gp. Cloth of gold vestments (100 gp). A necklace of small pink pearls (1000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (600 gp). A silver and pearl hairclip (50 gp). Cloth of gold vestments (100 gp). Gold dragon comb with red garnet eye (1700 gp). 1 Medium magic item.
Donaar Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a green Stetson hat and green clothes. His silver crest is unkempt and raggedy. He wears an eyepatch.
Personality: He is a hateful person. He taunts others and blames them for his problems. The war was a terrible time for him, and Donaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Donaar hails from a village terrorized by goblins. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.
Flaws: Ugly, Antagonistic, Depressed. Bonds: Poor, Military, Enemies. Occupation: Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +8 / 2d4+5, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 5000 sp. Malachite (12 gp). Iolite (30 gp). Obsidian (12 gp).
Cecily Quinton, Female Human [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears many layers of old clothing at all times. Her long auburn hair reaches down to her waist. Her eyes are blue and she is always smoking a pipe.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She never wears the same outfit twice, unless she absolutely has to.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where she often wandered off to fish. She has worked as a Courier like her mother before her.
Motivation: To end her boredom; and to find somewhere to settle down
Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Poor, Job, Nature. Occupation: Courier
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp.
Pijjirik Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple green robe with white stripes complete with hood. He keeps his black crest in a pixie cut. His eyes are gold and he is always smoking a pipe.
Personality: He is irascible and easily irritated. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He is a Slaad in disguise. Pijjirik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has a crush on the local Engraver; and to protect his home
Flaws: Antagonistic. Bonds: Enemies, Adventurer, Guardian, Has a crush. Occupation: Fortune-teller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 16)
Armor Class 11
Hit Points 55 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Orc
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 11000 gp. Bloodstone (40 gp). Obsidian (13 gp). Golden yellow topaz (200 gp). Alexandrite (200 gp). Tourmaline (70 gp). White opal (1200 gp). Smoky quartz (40 gp). Aquamarine (200 gp). Freshwater pearl (13 gp). Blue star sapphire (1200 gp). Iolite (40 gp). Malachite (13 gp). Star ruby (1200 gp). Moss agate (13 gp). Sardonyx (40 gp). Violet garnet (200 gp). Amethyst (70 gp). Carnelian (40 gp). Deep blue spinel (200 gp). 1 Medium magic item.
Gunnloda Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a simple burlap shirt and baggy pants. She conceals her warhammer with her veritable burlap sack of a shirt. Her whole body is exceptionally muscular. Her black hair is well kept. She wears an eyepatch.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born at the edge of vast mountains. Her father took her hunting and taught her how to get in the mind of other creatures. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she's looking for her big break
Flaws: Ugly, Emotional. Bonds: Immigrant, Adventurer, Nature. Occupation: Seamstress
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp. Azurite (16 gp).
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Their contribution stands as a beacon of hope for all adventurers!
