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NPC Generator

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Advanced [show]


Spring Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and carries scimitars. Her long orange fur is drawn into a two foot long braid. Her face is scarred and worn.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with a lost civilization.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Meet up once more with her childhood friend.

Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Rich, Adventurer. Occupation: Bather

Voice: Laughs frequently while speaking

Attributes [hide]

Spring Paws, Female Tabaxi Warrior 4
Medium (4'7") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)15 (+2) 9 (-1)8 (-1)
Skills Athletics +4, Insight +1
Senses Passive Perception 9
Languages Common, Ignan, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 33000 sp.


Social Check DCs


Igden Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair, while still mostly black, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is frequently practicing swordplay.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is content; and to find somewhere to settle down

Flaws: Mundane. Bonds: Immigrant, Military, Rich. Occupation: Marshal

Voice: Shortens vowels

Attributes [hide]

Igden Rofferton, Male Gnome Barbarian 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 42 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 12 (+1)4 (-3)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 15000 sp. Silver comb with moonstones (500 gp). Old masterpiece painting (700 gp). Solid gold idol (1200 gp).


Social Check DCs


Ronobe Quiet, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a green shirt with thin black vertical stripes and grey pants. Her top hat is riddled with cuts and holes. Her fierce white eyes like to dwell on things.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She works hard and plays hard.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her druidic abilities were realized during a raid on her village. She was granted druidic powers by her dying brother.

Motivation: She wants nothing more than to rejoin the army; and money/treasure

Ideals: Gifted. Flaws: Ugly, Shy, Hedonist. Bonds: Military. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Ronobe Quiet, Female Tiefling Ranger 3
Medium (5'1") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)15 (+2) 12 (+1)18 (+4)
Skills Intimidation +6
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs


Dadalan Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries a battered nunchaku and tarnished longbow as well. His green crest has been sun bleached extensively. His gold unseeing eyes seem to look past you.

Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Sabotage a competitor; and to be a roofer again

Ideals: Fighting. Flaws: Disease, Insane. Bonds: Job. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Dadalan Turnuroth, Male Dragonborn Rogue 3
Medium (6'1") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)8 (-1) 9 (-1)12 (+1)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Bucklal Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fancy red suit. His long black hair is drawn into a two foot long braid. His skin is flawless and his brown eyes scan people very quickly.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He's looking for his big break; and he wants revenge against goblins

Ideals: Philantrophist, Fighting. Flaws: Cynical. Bonds: Attractive, Enemies, Adventurer. Occupation: Roofer

Voice: Excited and jittery

Attributes [hide]

Bucklal Copperkettle, Male Halfling Aristocrat 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)12 (+1) 12 (+1)11 (+0)
Skills Medicine +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 50 pp. Chrysoprase (50 gp). Pink pearl (50 gp). Freshwater pearl (10 gp). Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chem Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His white hair is drawn into a tight pony tail with a card scrunchie. His silver eyes peer out from beneath his broad green hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born several months after his mother was called into army service. Chem was born on a far western forest where he grew up under the tutelage of his mother, an expert Barkeep. He has recently gotten a pet goose that steals things from people.

Motivation: He is greedy; and seeks redemption

Flaws: Shy. Bonds: Rich, Criminal record, Military, Immigrant. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Chem Elusive, Male Tiefling Cleric 15
Medium (5'6") Tiefling, Chaotic Neutral (CR 15)
Armor Class 9
Hit Points 67 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 10 (+0)10 (+0) 15 (+2)19 (+4)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +4 / 4d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 6000 gp. Malachite (16 gp). Violet garnet (800 gp). Amethyst (110 gp). Deep blue spinel (800 gp). Rhodochrosite (16 gp). Freshwater pearl (16 gp). Violet garnet (800 gp). Banded agate (16 gp). Violet garnet (800 gp). Amber (110 gp). Banded agate (16 gp). Moonstone (50 gp). 1 Medium magic item.


Social Check DCs


Elama Fasharash, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears suspenders and violet workpants. Her shirt is brown, and she wears a heavy violet leather apron most of the time. She has a hunchback. Her white hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Elama was born the youngest of three triplets. A gypsy cursed her at a young age, leading to her ugly appearance. Due to her spouse's obsession with being a Sculptor they were divorced and she won custody of their son. She worked as a Junk Dealer, and she later adopted a second son.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Ugly, Insomniac, Fearful. Bonds: Family. Occupation: Junk Dealer

Voice: growls and snarls, animalistic

Attributes [hide]

Elama Fasharash, Female Half-Elf Rogue 15
Medium (5'9") Half-Elf, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 89 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 15 (+2)17 (+3)
Skills History +6, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3

Possessions: 2000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Silver chalice with lapis lazuli gems (130 gp). Cloth of gold vestments (130 gp). Jeweled electrum ring (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). A roughly beaten golden orb (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Large well-done wool tapestry (500 gp). Sapphire pendant on gold chain (1000 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). 1 Medium magic item.


Social Check DCs


Arnold Heiser, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing colorful clothing, dressed as a Apothecary. He has shaved his head bald. His face is scarred and worn.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a bit of a xeno-phobe, disliking non-Humans.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Human conditions. He became a Apothecary soon after.

Motivation: To be a Laborer again.

Flaws: Ugly, Mundane, Racist. Bonds: Poor, Job. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Arnold Heiser, Male Human Barbarian 11
Medium (5'2") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 71 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 7 (-2)8 (-1)
Skills Arcana +6, Nature +6
Senses Passive Perception 8
Languages Common, Dwarven, Orc
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 900 gp. Cloth of gold vestments (130 gp). Black velvet mask with numerous citrines (130 gp). Solid gold idol (300 gp).


Social Check DCs


Ozyman Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears bulky white painted plate armor. He has a hunchback. His blonde hair is knotted and matted. He has amber eyes and a white hat with a brown feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gifted from a young age, Ozyman studied abroad. At a young age his father died while driving off some orcs. His mother being the stubborn sort decided to stay and helped train him in morningstar use. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ozyman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: In love, Enemies. Occupation: Sellsword

Voice: Spits and sputters

Attributes [hide]

Ozyman Goodearth, Male Halfling Monk 2
Small (3'4") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1400 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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