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NPC Generator

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Advanced [show]


Mishann Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing left leg. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her brass crest is greasy and uncared for. She wears a mask on her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She also is a firm believer in the womanly ideal.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.

Motivation: Money/treasure; and she is terrified, and will act out of fear

Ideals: Joker. Flaws: Ugly, Impulsive, Fearful. Bonds: Rich. Occupation: Slave Trader

Voice: Australian accent

Attributes [hide]

Mishann Norixius, Female Dragonborn Paladin 3
Medium (6'5") Dragonborn, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)12 (+1) 17 (+3)15 (+2)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Zedaar Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is wearing a long, green cloak, and sports empty pouches on his belt. He wears his brass crest up. His eyes are likewise red. His teeth are white and perfect.

Personality: Prone to second guessing himself, he comes off as nervous. He is used to getting what he wants. In part because he is a meticulous planner.

History: Zedaar was raised in a hard working conservative environment. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Professionalism, Logical. Flaws: Shy. Bonds: Attractive, Job. Occupation: Cook

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Zedaar Umbyrphrael, Male Dragonborn Warrior 17
Medium (6'8") Dragonborn, Neutral Good (CR 17)
Armor Class 10
Hit Points 107 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills Arcana +9, Athletics +8
Senses Passive Perception 12
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +8

Possessions: 200 pp. Eye agate (5 gp). Deep blue spinel (400 gp). Emerald (1600 gp). Onyx (70 gp). Emerald (1600 gp). Black opal (1600 gp). Eye agate (5 gp). Blue quartz (5 gp). Red garnet (130 gp). Red garnet (130 gp). Red garnet (130 gp). Banded agate (5 gp). Peridot (70 gp). Red garnet (130 gp). Tourmaline (130 gp). Aquamarine (400 gp). Amber (130 gp). Pink pearl (130 gp). Bloodstone (70 gp). Carnelian (70 gp). Peridot (70 gp). Black star sapphire (1600 gp). Smoky quartz (70 gp). 1 Medium magic item.


Social Check DCs


Geoffrey Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears baggy violet pantaloons and a black scarf. His brown hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to make people angry or surprised. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the east to a Locksmith, Geoffrey learned a great deal about his father's area of expertise. Through the years after Geoffrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Geoffrey's father didn't care for him much, and the feeling was mutual. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Adventurer, Job. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Geoffrey Serge, Male Half-Elf Aristocrat 5
Medium (5'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 12 (+1)8 (-1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 20 pp.


Social Check DCs


Gale In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His cinnamon fur is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gale grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gale. He's since become an addict/alcoholic.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Optimist. Flaws: Addict, Ugly. Bonds: Rich, Criminal record. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Gale In the Storm, Male Tabaxi Monk 7
Medium (5'6") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +6, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp. Deep blue spinel (300 gp). 1 Minor magic item.


Social Check DCs


Zook Turen, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'2" and tends to wear a tan poncho over his likewise colored trousers and shirt. His right leg appears badly burned and disfigured. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was always a brilliant, if unscrupulous mind. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: To share knowledge with the world; and he has passion for adventuring and risk

Ideals: Joker, Logical. Flaws: Insane. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Zook Turen, Male Gnome Druid 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)12 (+1) 10 (+0)8 (-1)
Skills Acrobatics +0, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 gp.


Social Check DCs


Tûmhom Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Tûmhom isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is a logical person and will generally grow upset if things defy logic and science.

History: His mother raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and to prove his worth to the world

Ideals: Impeccable, Logical. Flaws: Impulsive. Bonds: Nature, Adventurer. Occupation: Barkeep

Voice: Jittery and nervous

Attributes [hide]

Tûmhom Shelley, Male Half-Orc Ranger 3
Medium (6'3") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)8 (-1) 14 (+2)7 (-2)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4000 cp.


Social Check DCs


Shivering Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His yellow fur is greasy and uncared for. His eyes are a pleasant amber.

Personality: He is almost excessively polite to everyone, even when angry. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Shivering was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Family, Military. Occupation: Bricklayer

Voice: Raspy

Attributes [hide]

Shivering Thunder, Male Tabaxi Barbarian 4
Medium (6'8") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)18 (+4) 11 (+0)15 (+2)
Skills Acrobatics +3, Religion +6
Senses Passive Perception 10
Languages Common, Draconic, Druidic, Gnoll, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +6

Possessions: 300 gp. 1 Alchemist’s fire. 4 Holy water. 1 Everburning torch. 3 Thunderstones.


Social Check DCs


Efferil Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, constantly wearing a blue suit, brown shirt, and black tie and is in decent physical shape. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the east to a Doctor, Efferil learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He now travels the world, in search of power and loot.

Motivation: He is greedy; and retire the richest man in the east

Ideals: Persistence, Entrepeneur. Bonds: Job, Rich, Adventurer. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Efferil Caphaxath, Male Elf Sorcerer 9
Medium (5'1") Elf, Chaotic Good (CR 9)
Armor Class 13
Hit Points 40 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)17 (+3) 16 (+3)10 (+0)
Skills Athletics +4, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Orc, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466664000

Possessions: 1000 gp. A silver and pearl hairclip (70 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (700 gp). Old masterpiece painting (2000 gp). 1 Minor magic item.


Social Check DCs


Aym Rise, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her chestnut hair is drawn into a tight pony tail with a skull scrunchie. She has gleaming, smiling red eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is frequently practicing swordplay.

History: She was born on a small isolated farm. She struck it rich when she found rare goods in large quantities. She tends to her Animal Trainer job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job; and expand her business

Flaws: Ugly. Bonds: Rich, Job, Military, Nature. Occupation: Animal Trainer

Voice: Soft and mumbly

Attributes [hide]

Aym Rise, Female Tiefling Warrior 2
Medium (4'11") Tiefling, Lawful Good (CR 2)
Armor Class 8
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +0, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +2

Possessions: 120 gp.


Social Check DCs

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