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NPC Generator

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Advanced [show]


Nákra Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black tunic with tan highlights, and long black pants that bunch up around his shoes. With a patchy red beard and wild red hair. His eyes are blue and he is always smoking a pipe.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. Nákra liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants to meet his childhood hero

Flaws: Impulsive, Ugly. Bonds: Nature, Adventurer, Criminal record. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Nákra Winterbourne, Male Half-Orc Ranger 7
Medium (5'10") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills Acrobatics +2, Animal Handling +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 100000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Himo Withrethin, Male Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a white handlebar mustache and slicked back white hair. He has several tiny sapphire earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He enjoys reading and quiet.

History: He was born on a small isolated farm. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After a long history of fighting, Himo and his spouse have recently divorced.

Motivation: To reunite with his absent mother; and regain custody of his daughter

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Family. Occupation: Carter

Voice: Whispers

Attributes [hide]

Himo Withrethin, Male Elf Ranger 1
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 15 (+2)13 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 sp. Red garnet (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Artin Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a grey and green handkerchief worn on her left side. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair, when down, is lengthy. She tend to wears goggles to shield her eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She also has developed a complete distrust of the Laborer profession.

History: A powerful necromancer made her what she is. She was taken as a slave by a traveling circus and forced to perform She became a Engraver soon after.

Motivation: Expand her business.

Ideals: Justice. Bonds: Attractive, Job, Mentor, Slave. Occupation: Engraver

Voice: Strong lisp

Attributes [hide]

Artin Gorunn, Female Dwarf Fighter 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 170 gp.


Social Check DCs


Dabbledob Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and muscular, this eastern man is typically in his Carpenter uniform. He wears a wide-brimmed hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the east to a Carpenter, Dabbledob learned a great deal about his father's area of expertise. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 3 years.

Motivation: He is unsatisfied with his job.

Ideals: Athletic. Flaws: Insane, Antagonistic, Fearful. Bonds: Job. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Dabbledob Shadowcloak, Male Gnome Barbarian 13
Small (3'8") Gnome, True Neutral (CR 13)
Armor Class 12
Hit Points 138 (13d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)10 (+0) 14 (+2)12 (+1)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1

Possessions: 3000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gurdis Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She has a large grey mantle and cape that has been intricately interwoven into her red robe. Her skin is fair and her fingers are delicate and long. Her white hair is unkempt and raggedy. She has brown eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor, Nature. Occupation: Body Guard

Voice: Low range voice

Attributes [hide]

Gurdis Deepdelver, Female Dwarf Ranger 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)8 (-1) 9 (-1)11 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2 Thunderstones.


Social Check DCs


Windy Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses in collared shirts and wears a proper scarf over her head. Her beige fur is kept up in a ponytail inside a feathered hat. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Windy was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Flaws: Addict, Antagonistic, Forgetful. Bonds: Poor, Adventurer. Occupation: Bowyer

Voice: Tuts and clicks tongue

Attributes [hide]

Windy Shoe, Female Tabaxi Monk 7
Medium (5'1") Tabaxi, True Neutral (CR 7)
Armor Class 9
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)8 (-1) 11 (+0)15 (+2)
Skills Medicine +3, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 1 Minor magic item.


Social Check DCs


Delre Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. She has a penchant for wearing a ring with an oversized emerald on her left hand. Her chestnut hair is heavily combed to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Delre was born in the south. At a young age she loved to build and create. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is greedy; and money/treasure

Ideals: Joker, Persistence. Flaws: Insane, Ugly, Antagonistic. Bonds: Rich. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Delre Trueblood, Female Dwarf Ranger 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)18 (+4) 17 (+3)14 (+2)
Skills Deception +4, Nature +6
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Undercommon, Auran, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 sp.


Social Check DCs


Astaro Dodge, Female Tiefling [Permalink]

Personal [hide]

Description: This woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a penchant for wearing a ring with an oversized jet on her left hand. She wears her red hair down. She is very pretty but has cold, dead eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was raised in a island tribe. She struck it rich when she found rare goods in large quantities. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Attractive, Nature. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Astaro Dodge, Female Tiefling Wizard 1
Medium (6'4") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)16 (+3) 13 (+1)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 sp.


Social Check DCs


Oriel Shipley, Female Human [Permalink]

Personal [hide]

Description: She sports grey clothing, slightly heavier than average wear. Her skin is fair and her fingers are delicate and long. She sports auburn long hair. Her violet eyes lackadaisically let the world flow into them.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has all her life been fascinated with dancing.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She has had some formal dancing training, and achieved minor success. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She'd like to take her coworkers down a peg; and her spouse's relatives view her with great suspicion

Ideals: Artistic. Flaws: Depressed. Bonds: Religious, Family, Job. Occupation: Animal Trainer

Voice: Indian accent

Attributes [hide]

Oriel Shipley, Female Human Warrior 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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