Leaf Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy yellow fur. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft yellow waves gently in the breeze. He has a hunchback. His yellow fur is thinning but still full. His eyes are likewise green.
Personality: He is happy with his job as a Laborer. He turns his eye from what people do, preferring to live and let live. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Sold as a small child to a brothel owner, Leaf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He now mingles about in high society.
Motivation: Wants to open a new tavern.
Flaws: Ugly. Bonds: Rich, Job, Slave, Mentor. Occupation: Laborer
Voice: Booming voice
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 90 gp. Banded agate (13 gp).
Fabien Welber, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a long, tan, dusty cloak. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a broad hat to cover his moderate length black hair. His face is covered beneath a completely black helmet.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. As long as the job gets done he does not care how it got done.
History: He was born to a criminal king-pin and mafia family His father was a soldier and died while he was still young. Fabien was left his father's suit of armor and trained in its use and care. He left for the west, certain he would find work there.
Motivation: Marry his brother to traveling adventurers; and he has comitted a past crime that haunts him to this day
Ideals: Professionalism. Bonds: Criminal record, Military, Immigrant, Family. Occupation: Banker
Voice: French accent
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 11 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 7 (-2) | 4 (-3) |
Senses Passive Perception 8
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 41000 sp. 1 Minor magic item.
Lone Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears bulky brown painted plate armor. He keeps his white fur in a pixie cut. His eyes are green and catlike.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He got into the Doctor business at a young age. His childhood dream was to be a Mayor, but he was a colossal failure. He has never given up on his dancing dream.
Motivation: Expand his business; and further expansion of business
Ideals: Gifted, Artistic. Flaws: Depressed. Bonds: Job, Rich. Occupation: Doctor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 46 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 160 pp.
Merihim Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society and is in decent physical shape. His dark red hair has been sun bleached extensively. He has gleaming, smiling red eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Merihim was born the youngest of three triplets. After coming to the age of reason, Merihim took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their son. He worked as a Spice Merchant, and he later adopted a second son.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Enemies, Family. Occupation: Spice Merchant
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +6
Possessions: 11000 sp. Sapphire pendant on gold chain (1900 gp). Fire opal pendant on a fine gold chain (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adran Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his silver hair in a pixie cut. He tend to wears goggles to shield his eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He misses his home and complains about the freezing weather, even in summer.
History: He got into the Spy business at a young age. He was an athlete and attended two major summer competitions. He never won. He struck the Spy job and began his own company from there.
Motivation: He's attracted to the PC; and he's in love
Ideals: Joker, Athletic. Bonds: Immigrant, Job, Has a crush. Occupation: Spy
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 11)
Armor Class 15
Hit Points 46 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 21 (+5) | 10 (+0) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +9 / 3d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2100 gp. Hematite (4 gp). 1 Minor magic item.
Fivin Floshem, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is white and very short. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is almost excessively polite to everyone, even when angry. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in a small island village. Fivin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and revenge
Flaws: Addict, Shy. Bonds: Rich, Enemies, Nature. Occupation: Animal Trainer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 9 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 6000 cp. Red-brown spinel (110 gp). White pearl (110 gp). Deep blue spinel (400 gp).
Eldeth Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears tight fitting clothing which further accentuates her frame. She sports a flattop hair cut. Her eyes are brown.
Personality: A skeptical and narcissistic woman, Eldeth's first love is herself. Her second love is also herself. Eldeth is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born several months after her mother was called into army service. Her mother was very strict, and drilled into her lessons on being the perfect lady. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She desires power and/or immortality; and she's looking for her big break
Ideals: Impeccable. Bonds: Attractive, Family, Military, Adventurer. Occupation: Junk Dealer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 30 gp. Jade (130 gp).
Criella Agility, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear black pants and tee shirts. She carries with her a set of longbows, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She keeps her brown hair in a flapper bob. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She then took over the family business and is one of the better Fletcher for hire.
Motivation: Further expansion of business.
Ideals: Fighting, Logical. Flaws: Hedonist, Insane. Bonds: Job. Occupation: Fletcher
Voice: Spits words with contempt
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 37 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 900 gp. Gold and topaz bottle stopper cork (400 gp). Gold cup set with emeralds (2000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dee Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She carries with her a set of ceremonial daggers, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She has done her best to style her chestnut hair to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: A skeptical and narcissistic woman, Dee's first love is herself. Her second love is also herself. She also is a firm believer in the womanly ideal.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Armorer. She tends to her Armorer job now, and dutifully fulfills any obligations she has.
Motivation: To settle down with her crush; and she's attracted to the pc
Ideals: Fighting, Impeccable. Flaws: Impulsive, Antagonistic. Bonds: Job, Has a crush. Occupation: Armorer
Voice: Slow speaker
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 7 (-2) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: White pearl (70 gp). 1 Masterwork Uncommon Weapon.
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