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NPC Generator

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Advanced [show]


Kilia Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She tends to wear a large brown jacket. Her tied-back hair is red. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born on a small isolated farm. She helped her mother out around the business and became quite the natural. She became a Seamstress soon after.

Motivation: She has decided she is irredeemable.

Ideals: Opinionated. Flaws: Insomniac, Insane. Bonds: Criminal record, Nature, Job. Occupation: Seamstress

Voice: Can't modulate volume

Attributes [hide]

Kilia Eversharp, Female Dwarf Cleric 9
Medium (4'1") Dwarf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 48 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)7 (-2) 12 (+1)11 (+0)
Skills Nature +1, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 100000 cp.


Social Check DCs


Gomory Clapham, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a tight fitting brown shirt and pants. His whole body is exceptionally muscular. He is bald on top and has large golden tufts of hair around his ears. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Gomory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He works hard and plays hard.

History: Gomory was raised in a hard working conservative environment. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Herbalist.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Immigrant, Job. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Gomory Clapham, Male Human Rogue 9
Medium (6'3") Human, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 58 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)17 (+3) 13 (+1)5 (-3)
Skills Persuasion +0, Stealth +6
Senses Passive Perception 11
Languages Common, Sylvan, Ignan, Aquan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 120 pp. Onyx (70 gp). Black star sapphire (400 gp). Rock crystal (70 gp). Aquamarine (1100 gp). Emerald (400 gp). Red spinel (70 gp).


Social Check DCs


Dreali Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a yellow costume with the symbols of magic on his torso. His auburn hair is drawn into a tight pony tail with a rose scrunchie. He wears a mask on his face.

Personality: He is extraordinarily eccentric. He is lazy and tries to find solutions quickly.

History: Born in the north to a Bricklayer, Dreali learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Bricklayer for the past few years.

Motivation: Sabotage a competitor.

Flaws: Ugly, Insane, Lazy. Bonds: Job, Immigrant. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

Dreali Solvenstein, Male Half-Elf Cleric 4
Medium (5'4") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)15 (+2) 16 (+3)16 (+3)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Elven, Terran, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 10000 sp. Golden yellow topaz (400 gp). Sardonyx (50 gp). Golden yellow topaz (400 gp). Aquamarine (400 gp). 1 Minor magic item.


Social Check DCs


Symma Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a blue broad hat and blue clothes. She has wavy red hair. She has several tiny amethyst earrings on each ear.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Symma took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently she has begun working with bootleggers and crooks.

Motivation: Expand her business; and she has comitted a past crime that haunts her to this day

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Criminal record, Job. Occupation: Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Symma Scheppen, Female Gnome Druid 5
Small (3'1") Gnome, Neutral Evil (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 8 (-1)11 (+0)
Skills Intimidation +3, Nature +5
Senses Passive Perception 9
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Pink pearl (160 gp). Deep blue spinel (200 gp).


Social Check DCs


Ida Budd, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She sports a flattop hair cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is almost excessively polite to everyone, even when angry. Ida is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She comes from a rich northern family. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has a rivalry with the Church that dominates her actions; and doesn't want to be a masseuse and was forced into it by her family

Flaws: Insomniac, Shy. Bonds: Rich, Family, Religious. Occupation: Masseuse

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ida Budd, Female Human Warrior 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 9 (-1)10 (+0)
Skills Investigation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Giant, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 80 gp. Jade (120 gp).


Social Check DCs


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His fur is cut close to his head. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Aura was born in the east. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Persistence, Fighting. Flaws: Addict. Bonds: Rich, Nature. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Aura In the Wind, Male Tabaxi Expert 6
Medium (5'5") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 17 (+3)13 (+1)
Skills Investigation +5, Medicine +6
Senses Passive Perception 13
Languages Common, Abyssal, Ignan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erevan Goltorah, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in blue turtlenecks beneath a grey coat with blue slacks. His long brown hair is drawn into a two foot long braid. He has a dull look in his blue eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A true patriot, Erevan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and obtaining odd cultural elven artifacts is his passion

Flaws: Terse, PTSD, Ugly. Bonds: Military, Adventurer. Occupation: Knight

Voice: Boston accent

Attributes [hide]

Erevan Goltorah, Male Elf Aristocrat 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)14 (+2) 5 (-3)11 (+0)
Skills Investigation +4, Medicine -1
Senses Passive Perception 7
Languages Common, Elven, Giant, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Blue quartz (8 gp). Chrysoberyl (100 gp). Star rose quartz (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kelter Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dark leathers with embroidery. He wears his silver hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is afraid of women and trembles around them

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and he is a bit of a kleptomaniac

Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Seamstress

Voice: Pronounces difficult words wrong

Attributes [hide]

Kelter Shadowquick, Male Halfling Ranger 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)9 (-1) 14 (+2)13 (+1) 13 (+1)17 (+3)
Skills Acrobatics +1, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee -2 / 1d6-4, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 6000 cp.


Social Check DCs


Quarethon Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries a battered scimitar and tarnished whip as well. His silver crest is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants to get laid; and he has a crush on the local herbalist

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature, Has a crush. Occupation: Priest

Voice: Mumbles to self between sentences

Attributes [hide]

Quarethon Nemmonis, Male Dragonborn Druid 2
Medium (6'7") Dragonborn, True Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 140 gp.


Social Check DCs

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