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NPC Generator

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Advanced [show]


Shivering On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'0" southern woman, she dresses like a well dressed Mayor does. Her lavender fur is kept up in a ponytail inside a broad hat. She has yellow eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She feeds upon the attention of others.

History: The child of a Sailor, who enjoyed hunting, Shivering was taken on many hunting expeditions. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She's repulsed by the PC; and balancing her hectic life and new mayor responsibilities is difficult

Flaws: Antagonistic. Bonds: Job, Attractive, Nature, Rich. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Shivering On the Mountaintop, Female Tabaxi Commoner 3
Medium (6'0") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Silk rope.


Social Check DCs


Fallond Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears just a brown suit. He carries with him a set of halberds on his belt, each one with a aquamarine on the hilt. He has a black handlebar mustache and slicked back black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic man, Fallond's first love is himself. His second love is also himself. He enjoys reading and quiet.

History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. During his travels, Fallond and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Fallond discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Fallond fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is content; and he seems to be bored by most things

Ideals: Fighting, Impeccable, Logical. Flaws: Insane, Mundane. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Fallond Strakeln, Male Dwarf Bard 12
Medium (4'4") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 76 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 9 (-1)9 (-1)
Skills Medicine +3, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 300 pp. Rich purple corundum (1500 gp). Banded agate (4 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Merton, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman is generally well dressed albeit a few years behind the times and is in decent physical shape. She has moderate length chestnut hair. Her violet eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Griselda will drive conversation. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She's repulsed by the PC; and she is a bit of a kleptomaniac

Ideals: Extrovert, Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Engraver

Voice: High pitched, excited

Attributes [hide]

Griselda Merton, Female Human Warrior 1
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)10 (+0) 14 (+2)16 (+3)
Skills History +2, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Peridot (40 gp).


Social Check DCs


Adran Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is chestnut and curly. His eyes are blue and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Philantrophist, Artistic, Fighting. Flaws: Antagonistic, Shy. Occupation: Bowyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adran Hildenman, Male Half-Elf Expert 8
Medium (5'2") Half-Elf, Lawful Good (CR 8)
Armor Class 11
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 10 (+0)8 (-1)
Skills History +3, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Ovak Marston, Female Half-Orc [Permalink]

Personal [hide]

Description: A 6'2" western woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is short and blonde. She has several tiny emerald earrings on each ear.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: The child of a Hunter, who enjoyed hunting, Ovak was taken on many hunting expeditions. A gifted student she started as a Hunter, but she got bored and became a Blacksmith. She has worked as a Blacksmith like her mother before her.

Motivation: She loathes her own lifestyle; and she is greedy

Ideals: Optimist. Flaws: Depressed. Bonds: Rich, Attractive, Nature, Job. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ovak Marston, Female Half-Orc Rogue 3
Medium (6'2") Half-Orc, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Athletics +3, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Jarana Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing a perfectly clean shirt and pair of pants. Her black hair is heavily combed to the left. She has violet eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She takes great joy in being the best Carpenter in town.

History: She served in the navy to pay for her family's outstanding loans. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: She is wracked by social anxiety; and wants to open a new tavern

Flaws: Selfish, Fearful. Bonds: Attractive, Job, Military, Adventurer. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Jarana Bofdann, Female Dwarf Commoner 5
Medium (3'9") Dwarf, Neutral Good (CR 5)
Armor Class 9
Hit Points 12 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)16 (+3) 9 (-1)8 (-1)
Skills Deception +2, Religion +6
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Sylvan, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Quick Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel cloak and cross-gartered brown stockings. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has done her best to style her beige fur to look like a famous performer. Her yellow eyes are slightly larger than normal.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Some 3 years later her spouse died after the birth of her son. Heartbroken, Quick never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Optimist, Impeccable. Bonds: Attractive, Military. Occupation: Stableman

Voice: Boston accent

Attributes [hide]

Quick Moon, Female Tabaxi Monk 6
Medium (5'2") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 15 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)14 (+2) 7 (-2)19 (+4)
Skills Insight +1, Intimidation +7
Senses Passive Perception 8
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp. Citrine (50 gp). Emerald (1000 gp). Rose (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'10", this man prefers to wear flannel. He keeps his yellow fur in a flapper bob. His eyes, though not visible through his cowl, are copper.

Personality: He can speak with the recently deceased. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born to a pair of adventurers, Aura grew up listening to his mother's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: To reunite with his old friends; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted, Artistic. Bonds: Family, Adventurer, Criminal record. Occupation: Courier

Voice: Rolls R's

Attributes [hide]

Aura Grass, Male Tabaxi Ranger 16
Medium (5'10") Tabaxi, Lawful Evil (CR 16)
Armor Class 13
Hit Points 62 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills Nature +6, Survival +6
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140221

Possessions: 800 pp. Rich purple corundum (400 gp). Violet garnet (900 gp). Violet garnet (900 gp). Violet garnet (900 gp). Azurite (16 gp). Deep blue spinel (900 gp). Rhodochrosite (16 gp). Golden yellow topaz (900 gp). Onyx (20 gp). Obsidian (16 gp). Fiery yellow corundum (400 gp). Obsidian (16 gp). Chalcedony (20 gp). Chalcedony (20 gp). Eye agate (16 gp). Peridot (20 gp). Red spinel (70 gp). Citrine (20 gp). Red-brown spinel (70 gp). Jasper (20 gp). Jet (70 gp). Smoky quartz (20 gp). Amethyst (70 gp).


Social Check DCs


Nissa Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a simple burlap shirt and baggy pants. She conceals her hammer with her veritable burlap sack of a shirt. Beneath her clothing is a huge mess of scar tissue. Her black hair has been sun bleached extensively. She wears crescent spectacles with a black brim.

Personality: She acts crazy and hedonistic. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She got money to start a business from the gang present in town. She is greatly indebted to them.

Motivation: She uses money and sex appeal to get what she needs; and she is currently in port desperately looking for someone to get her out

Flaws: Hedonist, Disease. Bonds: Slave, Attractive, Mentor. Occupation: Bather

Voice: Italian accent

Attributes [hide]

Nissa Nopenstallen, Female Gnome Fighter 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 230 gp.


Social Check DCs

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