Silgre Gentry, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing a perfectly clean shirt and pair of pants. Her auburn hair is styled in orderly dreadlocks. Her face is covered beneath a completely black helmet.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Silgre was born on a far eastern island where she grew up under the tutelage of her father, an expert Apothecary. She was granted divine powers by her dying sister.
Motivation: To find somewhere to settle down; and she is compelled to act according to her religious beliefs
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Religious, Immigrant. Occupation: Apothecary
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 400 gp. Silver chalice with lapis lazuli gems (50 gp). A roughly beaten golden orb (50 gp). Silver comb with moonstones (400 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item.
Salasar Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He carries a battered bastard sword and tarnished kukri as well. His crest is scarlet and curly. His red unseeing eyes seem to look past you.
Personality: Always inclined to offer people food he seems plenty friendly. As long as the job gets done he does not care how it got done.
History: Born in the west to a Junk Dealer, Salasar learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Junk Dealer.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Philantrophist, Professionalism. Flaws: Disease. Bonds: Job. Occupation: Junk Dealer
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 51 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 200 gp.
Nija Trust, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a green Stetson hat and green clothes. Her purple hair, when down, is lengthy. She is very pretty but has cold, dead eyes.
Personality: She is overprotective of those who hire her services. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born to loving parents in a slum to the east. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She is compelled to act according to her religious beliefs; and she has passion for adventuring and risk
Flaws: Shy. Bonds: Attractive, Guardian, Poor, Adventurer, Religious. Occupation: Gardener
Voice: Raspy
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 300 gp. Silver chalice with lapis lazuli gems (120 gp). Silver comb with moonstones (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Rosalind Bradly, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She prefers to wear brown clothing when she does not wear armor, marred by chocolates. She sports a flattop hair cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Cocky and sure of herself, she believes she is the best Priest born in the past three hundred years. She does not believe in violence as a means to an end. She is a dedicated Priest but believes her peers are too gung-ho.
History: She was born to a criminal king-pin and mafia family In her 16th year, her parents were killed by a orcs raid, leaving Rosalind alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by orcs. Rosalind was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: She has decided she is irredeemable.
Ideals: Pacifist. Flaws: Ugly, Insane. Bonds: Job, Criminal record, Enemies. Occupation: Priest
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 10)
Armor Class 10
Hit Points 64 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 9 (-1) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Terran, Druidic, Celestial
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
Possessions: 13000 sp. Embroidered and bejeweled glove (3000 gp). A silver and pearl hairclip (30 gp).
Drogo Yeardley, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is slicked back into a classic pompadour. He has a dull look in his brown eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and a need for knowledge about a nearby landmark
Bonds: Adventurer, Attractive, Job, Religious. Occupation: Miller
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: Malachite (12 gp). Violet garnet (600 gp).
Spring Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She wears a top hat to cover her moderate length black fur. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She has a massive crush on the younger sibling of the Junk Dealer who has hired her part-time. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was raised in a white middle class family as the only child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Several ex partners dislike her way of doing things and want revenge; and wants her loneliness to end
Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Has a crush, Enemies. Occupation: Junk Dealer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 31 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 9 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 600 gp. Pink pearl (100 gp). Hematite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trail Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tight fighting clothing, which leaves very little to the imagination. His fur is red and curly. He has a dull look in his yellow eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Sold as a small child to a brothel owner, Trail was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Hunter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Marry his brother to traveling adventurers; and to unite with his brother
Ideals: Fighting, Joker. Flaws: Shy. Bonds: Mentor, Family. Occupation: Ploughman
Voice: Rolls R's
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Good (CR 8)
Armor Class 14
Hit Points 41 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
Possessions: 700 gp. Hematite (10 gp). Coral (110 gp). Rose (20 gp). Brown-green garnet (110 gp). Aquamarine (1100 gp).
Rosamund Watson, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears tight fighting clothing, which leaves very little to the imagination. She has styled her white hair well, parting it to the right. She wears large thick round spectacles.
Personality: She never swears and excessively uses polite adverbs when speaking. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: She was born blind and as such lacked many opportunities for work. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Since then, she has sought to make the best of life.
Motivation: Doesn't want to be a Baker and was forced into it by her family.
Ideals: Fighting, Optimist, Artistic. Flaws: Disease. Bonds: Family. Occupation: Baker
Voice: Timid voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 11)
Armor Class 8
Hit Points 74 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +2 / 3d8-2, Grapple +3
Possessions: 1200 gp. Brass mug with jade inlays (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp).
Shautha Blackwood, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She is wearing a long, black cloak. She has wavy black hair. She is baby faced.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She receives visions of the future at random moments
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with her childhood friend; and retire the richest woman in the east
Ideals: Gifted, Persistence, Entrepeneur. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Painter
Voice: Stutters
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 12 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 400 gp. Golden yellow topaz (1400 gp).
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