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NPC Generator

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Advanced [show]


Paymon Hate, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is matted, messy, and big. His silver eyes peer out from beneath his top green hat.

Personality: He will rave to anyone who will listen. He is lazy and tries to find solutions quickly.

History: A powerful brothel owner made him what he is. His parents enrolled him in a Warrior school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: Half-Elven compassion; and he is content

Ideals: Gifted. Flaws: Ugly, Insane, Lazy, Racist. Bonds: Mentor. Occupation: Bookbinder

Voice: Gruff and masculine

Attributes [hide]

Paymon Hate, Male Tiefling Warrior 5
Medium (5'1") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 11 (+0)17 (+3)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Terran, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ratlûg Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: He very much looks the part of a Sailor. He is physically well-built. His black hair is thinning but still full. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Ratlûg grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He now owns his own business.

Motivation: Further expansion of business; and to be a tailor again

Ideals: Joker. Flaws: Ugly. Bonds: Job, Religious, Adventurer. Occupation: Sailor

Voice: Posh accent

Attributes [hide]

Ratlûg Winchester, Male Half-Orc Barbarian 5
Medium (6'8") Half-Orc, Neutral Good (CR 5)
Armor Class 8
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)5 (-3) 14 (+2)11 (+0)
Skills Performance +3, Stealth +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 200 gp. Star rose quartz (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rurik Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. He is bald on top and has large auburn tufts of hair around his ears. His face is scarred and worn.

Personality: His tongue was cut out and he uses sign language. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a necromancer, Rurik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Ugly, Disease, Shy. Bonds: Mentor. Occupation: Shipwright

Voice: Shortens vowels

Attributes [hide]

Rurik Thrahak, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)12 (+1) 10 (+0)8 (-1)
Skills Animal Handling +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Malachite (9 gp).


Social Check DCs


Ozyman Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a small hat to cover his moderate length auburn hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A freak accident while working with his Glassblower mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Joker, Impeccable. Flaws: Antagonistic, Disease. Occupation: Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Ozyman Stoutman, Male Halfling Paladin 12
Small (3'1") Halfling, Lawful Evil (CR 12)
Armor Class 11
Hit Points 96 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)14 (+2) 9 (-1)18 (+4)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Dwarven
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Red garnet (90 gp). Brown-green garnet (90 gp). Jasper (40 gp). Aquamarine (1600 gp). Chrysoprase (40 gp). Aquamarine (1600 gp). Jet (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hamil Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'4", this man typically wears a sleeveless long coat of deep white leather and dull green iron scale mail. His black hair and beard is wavy and long. He has violet eyes.

Personality: He has always had a great fascination with Dwarven culture. He is obsessed with his god.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Ideals: Artistic. Flaws: Racist. Bonds: Religious, Adventurer. Occupation: Carpenter

Voice: Tuts and clicks tongue

Attributes [hide]

Hamil Hogcollar, Male Halfling Commoner 2
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)13 (+1) 14 (+2)9 (-1)
Skills Acrobatics +1, Intimidation +1
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1

Possessions: 200 gp. Rock crystal (80 gp). Chrysoberyl (110 gp). Deep green spinel (110 gp).


Social Check DCs


Tippletoe Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a tan Stetson hat and tan clothes. Her hair, while still mostly black, has prominent grey streaks. Her face is covered beneath a completely black helmet.

Personality: This woman loves music and to teach people music more than just about anything. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: A powerful brothel owner made her what she is. Her mother was very strict, and drilled into her lessons on being the perfect lady. She then took over the family business and is one of the better Actor for hire.

Motivation: To be a Painter again; and she feels the way she acts is they only way to get by in the world

Ideals: Artistic, Impeccable. Bonds: Attractive, Job, Mentor. Occupation: Actor

Voice: Scandinavian accent

Attributes [hide]

Tippletoe Tarkelby, Female Gnome Adept 3
Small (3'1") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)8 (-1) 14 (+2)9 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nimble Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a brown vest and prefers blue and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a penchant for wearing a ring with an oversized topaz on her left hand. Her fur is cut close to her head. Her blue eyes are passionate and lively.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Nimble lived on a farm with her mother, near the main road leading to a nearby town. Nimble was born on a far northern island where she grew up under the tutelage of her mother, an expert Ploughman. She moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of her sister; and a strong sense of loyalty to tabaxi people

Flaws: Ugly, Racist. Bonds: Rich, Family, Immigrant. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Nimble Treat, Female Tabaxi Cleric 9
Medium (5'10") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Undercommon, Celestial
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bolhild Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a well pressed and immaculate suit (or dress), and is pretty ugly. She keeps her red hair in a pixie cut. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, she is a well trained Fisher. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Bolhild hails from a village terrorized by goblins. There was a wharf not far from home where she often wandered off to fish. She now mingles about in high society.

Motivation: Sabotage a competitor; and she is greedy

Flaws: Ugly. Bonds: Job, Rich, Enemies, Nature. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Bolhild Lutgehr, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)5 (-3) 12 (+1)14 (+2)
Skills Performance +4, Religion -1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 350 gp. 1 Masterwork Common Melee.


Social Check DCs


Williamina Adley, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a brown vest and prefers grey and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her hair in dreadlocks. Her eyes are gray and she is always smoking a pipe.

Personality: Eccentric and domineering, Williamina will drive conversation. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her psionic abilities were realized during a raid on her village. She left for the south, certain she would find work there.

Motivation: Many brigands want her driven away; and she'd like to take her coworkers down a peg

Ideals: Extrovert, Justice, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Bounty Hunter

Voice: Uses sign language

Attributes [hide]

Williamina Adley, Female Human Warrior 11
Medium (5'10") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 94 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)15 (+2) 10 (+0)16 (+3)
Skills Animal Handling +4, Intimidation +7
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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