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NPC Generator

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Advanced [show]


Bryseis Blame, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look and is in decent physical shape. She wears a wide-brimmed hat to hide her balding. Her silver eyes are slightly larger than normal.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She pushes her goals aggressively. She is also a coward if confronted.

History: Born to a pair of adventurers, Bryseis grew up listening to her father's many stories. Bryseis abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's attracted to the PC.

Ideals: Justice. Flaws: Fearful. Bonds: Adventurer, Has a crush. Occupation: Sellsword

Voice: Ums and uhs a lot

Attributes [hide]

Bryseis Blame, Female Tiefling Cleric 4
Medium (4'11") Tiefling, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Sylvan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 23000 sp. Moss agate (5 gp). Black star sapphire (600 gp).


Social Check DCs


Pikar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing a long, white, dusty cloak. With bright white hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He is almost excessively polite to everyone, even when angry. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the east, certain he would find work there.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Immigrant, Family. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Pikar Hogcollar, Male Halfling Cleric 16
Small (3'2") Halfling, Chaotic Good (CR 16)
Armor Class 12
Hit Points 33 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)15 (+2) 17 (+3)12 (+1)
Skills Arcana +7, Performance +6
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 6000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Jeweled anklet (1000 gp). Silver comb with moonstones (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Gold and topaz bottle stopper cork (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Jeweled electrum ring (5000 gp). Jeweled electrum ring (5000 gp). Brass mug with jade inlays (500 gp). Jeweled anklet (1000 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Glim Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a small bristly mustache and wavy auburn hair. He is baby faced.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with a lost civilization.

History: He was born several months after his mother was called into army service. His divine abilities were realized during a raid on his village. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Secretive. Bonds: Adventurer, Military. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Glim Maekkelferce, Male Gnome Barbarian 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 49 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)10 (+0) 5 (-3)8 (-1)
Skills Investigation +2, Perception -1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Alchemist’s fire. 4 Tanglefoot bags. 4 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Mozikth Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a fancy black suit. His crest is cut close to his head. His fierce gold eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. He has worked as a Sailor like his father before him.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Joker. Flaws: PTSD. Bonds: Attractive, Job, Mentor. Occupation: Sailor

Voice: Old thin voice

Attributes [hide]

Mozikth Shestendeliath, Male Dragonborn Sorcerer 4
Medium (6'7") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 1d10+5, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Kilvar Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his brown hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the south to a Roofer, Kilvar learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 6 years.

Motivation: To get a good night's sleep.

Ideals: Athletic, Disciplined. Flaws: Insomniac. Bonds: Job. Occupation: Roofer

Voice: Spanish accent

Attributes [hide]

Kilvar Silveraxe, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1900 sp.


Social Check DCs


Quick In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, pastel cloak. His fur is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Quick was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Quick's father didn't care for him much, and the feeling was mutual. He has worked as a Fisher like his father before him.

Motivation: Doesn't want to be a Fisher and was forced into it by his family; and he's repulsed by the pc

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Job, Family. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Quick In the Morning, Male Tabaxi Adept 1
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)7 (-2) 10 (+0)16 (+3)
Skills Insight +2, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp.


Social Check DCs


Cask In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her yellow fur is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A deeply religious woman she believes everything happens for a reason. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born blind and as such lacked many opportunities for work. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Religious. Occupation: Spy

Voice: Old Prospector

Attributes [hide]

Cask In the Wind, Female Tabaxi Cleric 6
Medium (5'5") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 300 gp. Black pearl (1400 gp). 1 Minor magic item.


Social Check DCs


Nykkan Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. His white crest is still thick. His red eyes dart from person to person.

Personality: Nykkan is depressed about a lot of things. He tends to be a nihilist. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a white middle class family as the only child. His family was turned out during the war. He and his family wandered west to less war torn lands. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels kind of lost in life.

Ideals: Entrepeneur. Flaws: Depressed, Mundane, PTSD. Bonds: Attractive. Occupation: Tanner

Voice: Mumbles to self between sentences

Attributes [hide]

Nykkan Orexijandilin, Male Dragonborn Wizard 16
Medium (6'5") Dragonborn, Chaotic Good (CR 16)
Armor Class 10
Hit Points 86 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444

Possessions: 7000 gp. Silver comb with moonstones (400 gp). Fire opal pendant on a fine gold chain (400 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Black velvet mask with numerous citrines (170 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and ruby ring (10000 gp). Large well-done wool tapestry (300 gp). Jeweled gold crown (3000 gp). Gold and ruby ring (10000 gp). Golden circlet with four aquamarines (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Jeweled anklet (4000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Silver chalice with lapis lazuli gems (170 gp). Embroidered and bejeweled glove (4000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Hethress Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is typically in her Spice Merchant uniform. Her gold crest, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hethress took refuge in the large cave and found the beat up bow and armor she uses now. She has worked as a Spice Merchant like her father before her.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Insane, Emotional. Bonds: Job, Nature. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Hethress Kerrhylon, Female Dragonborn Warlock 9
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 80 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)13 (+1) 10 (+0)19 (+4)
Skills History +4, Performance +7
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1400 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs

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