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NPC Generator

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Advanced [show]


Uthemar Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He wears blue trousers with pastel and black striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. He has styled his black hair well, parting it to the right. His green eyes are passionate and lively.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his mother and his brother before him, after school he went straight into learning to become a Seamstress. He has set out to sabotage the competition.

Motivation: To pay off his debts; and he is unsatisfied with his job

Ideals: Artistic, Entrepeneur. Bonds: Slave, Job, Debt. Occupation: Seamstress

Voice: Eastern European accent

Attributes [hide]

Uthemar Suithrasas, Male Elf Wizard 1
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 11 (+0)12 (+1) 16 (+3)11 (+0)
Skills History +3, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 sp. 1 Tanglefoot bags.


Social Check DCs


Nalral Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Nalral was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to be a farmer again

Ideals: Optimist. Bonds: Family, Job, Adventurer. Occupation: Mayor

Voice: Uses sign language

Attributes [hide]

Nalral Bofdann, Male Dwarf Wizard 4
Medium (4'2") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 37000 sp. Onyx (50 gp). Sard (50 gp).


Social Check DCs


Cloud Running, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear flannel. She wears a feathered hat to cover her moderate length beige fur. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her copper eyes.

Personality: She is a Mercenary first and foremost. She believes firmly that knowledge should be universal. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father took her hunting and taught her how to get in the mind of other creatures. She now owns her own business.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Attractive, Job, Religious, Nature. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Cloud Running, Female Tabaxi Warrior 17
Medium (5'9") Tabaxi, True Neutral (CR 17)
Armor Class 12
Hit Points 148 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 17 (+3)10 (+0)
Skills Nature +7, Survival +9
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2

Possessions: 1600 pp. Jeweled electrum ring (3000 gp). Jeweled electrum ring (3000 gp). Silver ewer (70 gp). A roughly beaten golden orb (80 gp). Gold and topaz bottle stopper cork (1300 gp). Silver chalice with lapis lazuli gems (80 gp). Brass mug with jade inlays (100 gp). Black velvet mask with numerous citrines (80 gp).


Social Check DCs


Baern Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. His golden hair is braided into rings. His eyes are likewise brown. His teeth are white and perfect.

Personality: A deeply religious man he believes everything happens for a reason. He has a minor phobia of water and hates getting wet.

History: His father raised him in a mountain cabin. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he is unsatisfied with his job

Flaws: Fearful. Bonds: Attractive, Religious, Nature, Job, Enemies. Occupation: Sailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Baern Eversharp, Male Dwarf Rogue 12
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 50 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Deception +4, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4

Possessions: 100 pp. Black pearl (600 gp). Tiger eye turquoise (5 gp). Carnelian (60 gp). Banded agate (5 gp). Emerald (1200 gp). Golden pearl (100 gp). Obsidian (5 gp). Deep blue spinel (600 gp). Aquamarine (600 gp). Violet garnet (600 gp).


Social Check DCs


Susannah Ashley, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear brown clothing when she does not wear armor. She carries with her a set of greataxes on her belt, each one with a opal on the hilt. Her blonde hair is well kept. Her fair skin shows little sign of her aristocratic breeding.

Personality: A skeptical and narcissistic woman, Susannah's first love is herself. Her second love is also herself. Susannah enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: A powerful wizard made her what she is. Over the years she perfected her riding and shooting skills. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Fighting, Impeccable. Flaws: Hedonist. Bonds: Attractive, Mentor, Nature. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Susannah Ashley, Female Human Warrior 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 7 (-2)13 (+1) 18 (+4)12 (+1)
Skills History +3, Stealth +1
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Flame Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her red fur has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.

Personality: Calm and collected, she is a well trained Merchant. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Gifted. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Merchant

Voice: Stutters

Attributes [hide]

Flame Fang, Female Tabaxi Bard 17
Medium (4'8") Tabaxi, Lawful Evil (CR 17)
Armor Class 14
Hit Points 86 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)16 (+3) 10 (+0)13 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174444331

Possessions: 7000 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Golden circlet with four aquamarines (5000 gp). Large well-done wool tapestry (500 gp). Old masterpiece painting (2300 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver chalice with lapis lazuli gems (100 gp). Jeweled gold crown (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled anklet (1000 gp).


Social Check DCs


Eloise Davenport, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has wavy black hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Fletcher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Ugly, Insomniac, Impulsive. Bonds: Criminal record. Occupation: Fletcher

Voice: Hollow voice

Attributes [hide]

Eloise Davenport, Female Human Warlock 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)18 (+4) 16 (+3)14 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common, Giant, Celestial, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: 1500 sp.


Social Check DCs


Hugh Harlan, Male Human [Permalink]

Personal [hide]

Description: An older man who likes to wear darkened spectacles and heavy clothing, no matter the weather, he is not a threatening figure. His moppish silver hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Animals are drawn to him, and he is able to talk to them.

History: His father raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult.

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Nature, Job. Occupation: Detective

Voice: Mousy voice

Attributes [hide]

Hugh Harlan, Male Human Paladin 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)18 (+4) 12 (+1)15 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Elven, Sylvan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 sp. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Gunter Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His chestnut hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady blue eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: He wants to get laid; and he's looking for his big break

Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Adventurer, Religious. Occupation: Dyer

Voice: French accent

Attributes [hide]

Gunter Spaulding, Male Human Monk 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)16 (+3) 11 (+0)12 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Draconic, Goblin, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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