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NPC Generator

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Advanced [show]


Great Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her white fur is knotted and matted. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her copper eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Great was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's in love; and a need for knowledge about a nearby landmark

Ideals: Athletic, Disciplined. Bonds: Attractive, Has a crush, Adventurer. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Great Plume, Female Tabaxi Sorcerer 10
Medium (5'11") Tabaxi, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 14 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 9 (-1)14 (+2) 15 (+2)15 (+2)
Skills Intimidation +6, Stealth +9
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 3d6-1, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 700 gp. Brass mug with jade inlays (600 gp). A necklace of small pink pearls (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Gold and topaz bottle stopper cork (500 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nim Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor. He has shaved his head bald. His face is scarred and worn.

Personality: He snorts whenever he laughs or is feeling confident. He always tries to repair and not replace. It was this mentality that drove him into the Painter business.

History: He was born a particularly ugly child, much to the horror of his parents. His divine abilities were realized during a raid on his village. He left for the east, certain he would find work there.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Painter

Voice: Sighs a lot, exhausted

Attributes [hide]

Nim Mystralath, Male Elf Ranger 1
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)12 (+1) 4 (-3)8 (-1)
Skills Arcana +3, Medicine -1
Senses Passive Perception 7
Languages Common, Elven, Draconic
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 30 gp.


Social Check DCs


Patrin Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. His green crest is smooth and relatively long. His eyes are gold and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world

Ideals: Passionate, Logical. Bonds: Religious, Rich, Immigrant. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Patrin Hashphronyxadyn, Male Dragonborn Bard 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills Athletics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 4000 cp. 3 Smokesticks.


Social Check DCs


Ulfgar Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man prefers to wear grey clothing when he does not wear armor. His clothes are grease stained in places. He has a long chestnut beard with little hanging trinkets. His brown eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His father raised him in a mountain cabin. A gifted student he started as a Sculptor, but he got bored and became a Unemployed. He now owns his own business.

Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Disease. Bonds: Poor, Immigrant, Nature, Job. Occupation: Unemployed

Voice: Hard of hearing, loud

Attributes [hide]

Ulfgar Burrowfound, Male Dwarf Expert 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 16 (+3)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 260 gp.


Social Check DCs


Raam Belief, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tight fitting black shirt and pants. He keeps his black hair in a flapper bob. His red eyes peer out from beneath his Stetson black hat.

Personality: A skeptical and narcissistic man, Raam's first love is himself. His second love is also himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Raam grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He tends to his Painter job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Impeccable. Bonds: Adventurer, Religious, Job. Occupation: Painter

Voice: Russian accent

Attributes [hide]

Raam Belief, Male Tiefling Bard 5
Medium (6'3") Tiefling, Neutral Evil (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)17 (+3) 11 (+0)9 (-1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 10
Languages Common, Giant, Druidic, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 100 gp. Red garnet (70 gp).


Social Check DCs


Aramil Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has moderate length golden hair. His violet eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.

History: Sold as a small child to a necromancer, Aramil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Mentor, Adventurer. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Aramil Burrows, Male Half-Elf Monk 10
Medium (5'1") Half-Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 91 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)13 (+1) 13 (+1)15 (+2)
Skills Performance +6, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Ilde Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'1". She is typically in her Junk Dealer uniform, and her gloved hand is found clutching a bastard sword. She wears her silver hair up. Her eyes are violet and she is always smoking a pipe.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of southern immigrants she idolized her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Junk Dealer. She used her abilities to travel the world and help people.

Motivation: To be a Miller again; and balancing her hectic life and new junk dealer responsibilities is difficult

Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Ilde Strongheart, Female Dwarf Druid 7
Medium (4'1") Dwarf, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 57 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 17 (+3)5 (-3) 14 (+2)10 (+0)
Skills Deception +3, History +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 40 pp. Black pearl (1200 gp). Pink pearl (140 gp).


Social Check DCs


Aline Bradshaw, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears skinny pants and wears a brown and pastel robe with the hood down, and is pretty ugly. Her hair is short and white. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is business-like. She takes instructions and follows them to the letter. She also hits on women, regardless of circumstances.

History: She was born several months after her mother was called into army service. She moved from fad to fad and when she turned 15 she discovered painting. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Professionalism. Flaws: Ugly. Bonds: Has a crush, Military, Slave. Occupation: Painter

Voice: Draws out vowels

Attributes [hide]

Aline Bradshaw, Female Human Barbarian 6
Medium (5'0") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 35 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)14 (+2) 11 (+0)17 (+3)
Skills Intimidation +6, Stealth +5
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp. Aquamarine (1100 gp). Jade (110 gp).


Social Check DCs


Trym TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and a wedding ring on her right hand. She has wavy auburn hair. She has a tattooed face.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Gifted from a young age, Trym studied abroad. A gifted student she started as a Banker, but she got bored and became a Healer. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Selfish, Mundane. Bonds: In love, Job, Enemies. Occupation: Healer

Voice: Sounds elderly

Attributes [hide]

Trym TellPenny, Female Halfling Ranger 5
Small (2'8") Halfling, True Neutral (CR 5)
Armor Class 15
Hit Points 30 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Alexandrite (500 gp). Blue sapphire (1400 gp). Sard (50 gp). Amethyst (130 gp).


Social Check DCs

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