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NPC Generator

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Advanced [show]


Stannor Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His hair is short and blonde. His eyes are a pleasant violet.

Personality: Overbrimming with self-confidence, Stannor isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He has all his life been fascinated with painting.

History: The child of western immigrants he idolized his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Impeccable, Artistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Stannor Greenleaf, Male Halfling Aristocrat 5
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)14 (+2) 15 (+2)6 (-2)
Skills History +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Infernal
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 3000 sp.


Social Check DCs


Sutha Mori, Female Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing a long, white cloak. Her white hair is cut jaggedly and amateurishly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She also has developed a complete distrust of the Unemployed profession.

History: Born in the west to a Barkeep, Sutha learned a great deal about her mother's area of expertise. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She hasn't been sleeping well lately.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Job, Criminal record. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Sutha Mori, Female Half-Orc Commoner 3
Medium (6'3") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 5 (-3)11 (+0) 12 (+1)15 (+2)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Criella Laughter, Female Tiefling [Permalink]

Personal [hide]

Description: She wears professional attire. She has a moderate pudge and is not very fit. She has dyed her greying brown hair a little too much giving a sharp brown color. Her eyes are gold and she is always smoking a pipe.

Personality: Her tongue was cut out and she uses sign language. She is used to getting what she wants. In part because she is a meticulous planner.

History: She got into the Bounty Hunter business at a young age. A freak accident while working with her Butcher father left her crippled. She has never given up on her music dream.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Professionalism, Artistic. Flaws: Disease. Bonds: Attractive, Job. Occupation: Bounty Hunter

Voice: Australian accent

Attributes [hide]

Criella Laughter, Female Tiefling Rogue 1
Medium (5'10") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)9 (-1) 9 (-1)14 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 pp.


Social Check DCs


Oppah Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a lance, but if one is not available she will default to her sai. Her hair is cut close to her head. This blue eyed southerner is not easily forgotten.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with vampirism at a very young age, Oppah has worked very hard to control her curse. She now spends her time doing works of charity.

Motivation: To get a good night's sleep; and regain custody of her son

Ideals: Philantrophist. Flaws: Shy, Disease, Insomniac. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Oppah Ironhide, Female Gnome Warlock 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Deception +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 600 sp. 1 Darkwood Shield.


Social Check DCs


Emmeline Brandon, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a worn and beaten armor. Her chestnut hair is knotted and matted. Her brown eyes are slightly larger than normal.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born in the north. She moved out east to avoid the crime she committed. She is untrained/undisciplined, which makes her dangerous.

Motivation: Seeks redemption; and she has a rivalry with the church that dominates her actions

Flaws: Cynical, Insane. Bonds: Immigrant, Criminal record, Religious. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Emmeline Brandon, Female Human Bard 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 14 (+2)15 (+2) 9 (-1)14 (+2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Goblin, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 3000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Masterwork Musical instrument.


Social Check DCs


Phelaia Larceny, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and usually wears her green robe and has her quarterstaff always slung over her shoulder. Her long black hair is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is able to make almost anything out of random pieces of junk.

History: She was born in a small plains village. She made a point of taking high paying jobs and getting most of it up front. She struck the Tailor job and began her own company from there.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Bonds: Nature, Adventurer, Job. Occupation: Tailor

Voice: Low range voice

Attributes [hide]

Phelaia Larceny, Female Tiefling Druid 16
Medium (5'4") Tiefling, Chaotic Neutral (CR 16)
Armor Class 10
Hit Points 71 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 12000 gp. Sardonyx (50 gp). Coral (140 gp). Hematite (7 gp). Fiery yellow corundum (1500 gp). Amethyst (140 gp). Zircon (50 gp). Obsidian (7 gp). Hematite (7 gp). Banded agate (7 gp). Aquamarine (400 gp). Iolite (50 gp). Red-brown spinel (140 gp). Coral (140 gp). Tiger eye turquoise (7 gp). Carnelian (50 gp). Chrysoberyl (140 gp). 1 Medium magic item.


Social Check DCs


Ar-Kaius Thorpe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. He is bristling with hidden weapons, mostly morningstars and halberds. His auburn hair is long and unkept. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ar-Kaius grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ar-Kaius. Being a Beggar kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is compelled to act according to his religious beliefs; and he has comitted a past crime that haunts him to this day

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Criminal record, Religious. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Ar-Kaius Thorpe, Male Half-Orc Barbarian 2
Medium (6'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 12 (+1)7 (-2)
Skills Persuasion +0, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Aquan, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Large well-done wool tapestry (100 gp).


Social Check DCs


Gale Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'7" and wears loose pants and a collared shirt complete with sweater beneath his coat. His right leg appears badly burned and disfigured. His lavender fur is long and unkept. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not believe in violence as a means to an end. He is a dedicated Jeweler but believes his peers are too gung-ho.

History: Gale was born in the east. At a young age he loved to build and create. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Regain custody of his son; and he feels that his past leaves him morally obligated to help

Ideals: Pacifist, Persistence. Flaws: Ugly, Shy. Occupation: Jeweler

Voice: Mousy voice

Attributes [hide]

Gale Plume, Male Tabaxi Paladin 11
Medium (6'7") Tabaxi, True Neutral (CR 11)
Armor Class 14
Hit Points 83 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)17 (+3) 12 (+1)12 (+1)
Skills Deception +5, Stealth +8
Senses Passive Perception 11
Languages Common, Druidic, Elven, Orc
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 290 pp. Rhodochrosite (11 gp). Jasper (20 gp). 1 Minor magic item.


Social Check DCs


Peren Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He is portly but not overly obese. His black hair is drawn into a tight pony tail with a butterfly scrunchie. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Peren studied abroad. From there he went from mercenary job to mercenary job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To protect his home; and he desires power and/or immortality

Ideals: Gifted, Justice, Entrepeneur. Bonds: Adventurer, Guardian. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Peren Withrethin, Male Elf Warlock 1
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)12 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: Just what you see.


Social Check DCs

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