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NPC Generator

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Advanced [show]


Nalral Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has a large grey mantle and cape that has been intricately interwoven into his white robe. His hair is short and chestnut. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Nalral grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Shipwright

Voice: growls and snarls, animalistic

Attributes [hide]

Nalral Fireforge, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)9 (-1) 9 (-1)12 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 270 gp. Peridot (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His moppish red hair is in a traditional bowl cut. His fierce amber eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to trick people and travel the world for free.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and seeks redemption

Ideals: Entrepeneur. Bonds: Guardian, Criminal record, Rich, Adventurer. Occupation: Performer

Voice: Speaks through clenched teeth

Attributes [hide]

Bertram Kane, Male Half-Elf Warrior 2
Medium (5'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)8 (-1) 12 (+1)10 (+0)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 7000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Margery Barton, Female Human [Permalink]

Personal [hide]

Description: This woman wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed falchion, just in case. She is muscular with a powerful set of arms. Her black hair is long and unkept. She wears large thick round spectacles.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is frequently practicing swordplay.

History: Margery hails from a village terrorized by giants. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things; and many giants want her driven away

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Military, Enemies. Occupation: Bather

Voice: Uses sign language

Attributes [hide]

Margery Barton, Female Human Expert 11
Medium (5'1") Human, Neutral Good (CR 11)
Armor Class 13
Hit Points 48 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)15 (+2) 17 (+3)11 (+0)
Skills Insight +7, Stealth +7
Senses Passive Perception 13
Languages Common, Undercommon, Auran
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3

Possessions: Amethyst (140 gp). Pink pearl (140 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Panana Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has a long white ponytail with little hanging trinkets. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Gifted from a young age, Panana studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. She now spends her time doing works of charity.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Philantrophist, Gifted. Bonds: Attractive. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Panana Nucklestamp, Female Gnome Adept 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 11 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)12 (+1) 14 (+2)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 5000 cp.


Social Check DCs


Katherine Colton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She very much looks the part of a Glassblower. Her silver hair is slicked back into a classic pompadour. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is obsessed with a lost civilization.

History: Gifted from a young age, Katherine studied abroad. She worked as a nervous Glassblower and found it very stressful. She has set out to sabotage the competition.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Justice, Gifted. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Katherine Colton, Female Human Cleric 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp.


Social Check DCs


Ombul Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. He has a moderate pudge and is not very fit. His blonde hair is greasy and uncared for. His eyes, though not visible through his cowl, are brown.

Personality: He is a Animal Trainer first and foremost. He believes firmly that knowledge should be universal. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Professionalism, Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record. Occupation: Animal Trainer

Voice: Stutters

Attributes [hide]

Ombul Porridgepot, Male Halfling Adept 3
Small (3'3") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)15 (+2) 7 (-2)14 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 8
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 pp.


Social Check DCs


Dara Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a tan vest and prefers black and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has dyed her greying black hair a little too much giving a sharp black color. She wears round tiny glasses practically rammed into her face.

Personality: She is witty, but her monotone delivery comes off as unnerving She is obsessed with a lost civilization.

History: She was born into a rich family. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has built up a small fortune and can afford her own way.

Motivation: She desires power and/or immortality.

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Rich, In love. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Dara Xistsrith, Female Elf Warrior 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)8 (-1) 17 (+3)12 (+1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Anastrianna Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She sports silver long hair. She has gray eyes and a blue hat with a grey feather.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. After a long history of fighting, Anastrianna and her spouse have recently divorced.

Motivation: She is compelled to act according to her religious beliefs; and retire the richest woman in the north

Ideals: Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Religious. Occupation: Fletcher

Voice: Italian accent

Attributes [hide]

Anastrianna Koehlanna, Female Elf Adept 1
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Pelt In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his yellow fur up. His face is scarred and worn.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a font of random trivia from the lore and stories he has discovered

History: He was born at the edge of vast desert. His homeland was ravaged by war and he spent much of his life rebuilding it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and many dire rats want him driven away

Ideals: Logical. Flaws: Ugly, Selfish, PTSD. Bonds: Nature. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Pelt In Shadow, Male Tabaxi Fighter 2
Medium (5'3") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 6 (-2)10 (+0) 17 (+3)14 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 380 gp.


Social Check DCs

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