Uthemar Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a violet shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His brown hair is cut short with large spiked bangs in the front. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He misses his home and complains about the freezing weather, even in summer.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant, Slave. Occupation: Sellsword
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Cockaby Offund, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. His brown hair is cut jaggedly and amateurishly. His eyes are likewise hazel.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He got into the Scribe business at a young age. He was an apprentice working in his father's forge. He's also a talented Doctor, but doesn't like to broadcast it.
Motivation: He's looking for his big break; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Scribe
Voice: Breathy voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Deep blue spinel (300 gp). Red-brown spinel (70 gp). Obsidian (14 gp). 1 Minor magic item.
Ahvain Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'8". He wears a well pressed and immaculate suit (or dress). His chestnut hair is unkempt and raggedy. He has amber eyes and a tan hat with a violet feather.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Flattery will make him almost putty in your hands.
History: He was raised in a plains tribe. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels that his past leaves him morally obligated to help; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor, Nature. Occupation: Slave Trader
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: Brass mug with jade inlays (300 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp).
Cask Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right leg. She typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. She keeps her long cinnamon fur kept up in a rat tail. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She uses divination through singing.
History: Cask lived on a farm with her father, near the main road leading to a nearby town. She was taken as a slave by a traveling circus and forced to perform When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Marry her brother to traveling adventurers; and to reunite with her absent father
Ideals: Gifted. Flaws: Ugly. Bonds: Family, Slave. Occupation: Fortune-teller
Voice: Soft and melodious
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Evil (CR 15)
Armor Class 12
Hit Points 119 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
Possessions: 1200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Harriet Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman dresses in collared shirts and wears a proper scarf over her head, and a wedding ring on her left hand. Her hair is long and auburn with streaks of red, and is pulled back with small white clips. She has amber eyes and a white hat with a pastel feather.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born a particularly ugly child, much to the horror of her parents. She was taken from her home at a very young age. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Harriet never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She is currently in port desperately looking for someone to get her out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: In love, Slave. Occupation: Navigator
Voice: Draws out vowels
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 90 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Shedinn Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has brass crest. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a criminal king-pin and mafia family Shedinn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shedinn decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and he is wracked by social anxiety
Ideals: Philantrophist. Flaws: Fearful. Bonds: Immigrant, Criminal record. Occupation: Healer
Voice: Rolls R's
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 200 gp.
Wiggens Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is dressed in an above average manner. Beneath his clothing is a huge mess of scar tissue. He wears his auburn hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He feels threatened by others.
Flaws: Fearful, Mundane. Bonds: Attractive, Slave, Poor. Occupation: Barkeep
Voice: Dutch accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 11)
Armor Class 14
Hit Points 75 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 16 (+3) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 3d8-3, Ranged +7 / 3d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 170 pp. Onyx (70 gp). Rose (70 gp). Coral (110 gp). Rich purple corundum (600 gp). Lapis lazuli (10 gp). Violet garnet (300 gp). Jet (110 gp). Pink diamond (2000 gp). Coral (110 gp). 1 Minor magic item.
Thiala Elsing, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she likes to wear ponchos typically of a light violet in addition to tight pants. She wears a colorful flower in her white hair. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a habit of throwing herself into exceedingly dangerous situations.
History: The child of a Bellfounder, who enjoyed hunting, Thiala was taken on many hunting expeditions. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.
Motivation: She is content; and she seems to be bored by most things
Flaws: Impulsive, Mundane. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Carter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Infernal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 140 gp.
Malmûg Sheldon, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His hair is always cut to a buzz. He has a dull look in his brown eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born in the south, but his parents moved at a very young age to the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: He has decided he is irredeemable.
Flaws: Insomniac, Insane. Bonds: Criminal record, Immigrant, Family. Occupation: Sailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 500 gp. Alexandrite (500 gp). Alexandrite (500 gp). Rhodochrosite (9 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
