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NPC Generator

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Advanced [show]


Vonbin Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'2" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his hair in dreadlocks. He has a dull look in his blue eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Entrepeneur. Bonds: Attractive, Adventurer, Job, Criminal record. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Vonbin Broodfist, Male Dwarf Ranger 12
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 67 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)16 (+3) 15 (+2)11 (+0)
Skills Sleight of Hand +6, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Infernal, Giant
Attacks Melee +2 / 3d10-2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 4000 gp. Sardonyx (20 gp). Azurite (10 gp). Azurite (10 gp).


Social Check DCs


Ilga Atterton, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her red hair is kept up in a ponytail inside a Stetson hat. She has gleaming, smiling blue eyes.

Personality: Ilga hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She feeds upon the attention of others.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Roofer mother left her crippled. She used her abilities to travel the world and help people.

Motivation: Revenge; and she feels the way she acts is they only way to get by in the world

Ideals: Artistic, Philantrophist. Flaws: Disease. Bonds: Poor, Attractive. Occupation: Stableman

Voice: Low range voice

Attributes [hide]

Ilga Atterton, Female Half-Orc Paladin 2
Medium (5'6") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)10 (+0) 12 (+1)7 (-2)
Skills Animal Handling +3, Deception +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 210 gp. 1 Everburning torch.


Social Check DCs


Rinn Jenkins, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is generally shirtless and showing off her tattooed chest. She has done her best to style her white hair to look like a famous performer. She has violet eyes and a violet hat with a tan feather.

Personality: She is business-like. She takes instructions and follows them to the letter. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She served in the navy to pay for her family's outstanding loans. When Rinn reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Nothing but the best is good enough for her; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Professionalism, Impeccable. Flaws: Fearful. Bonds: Military, Criminal record. Occupation: Miner

Voice: Complex vocabulary, royal

Attributes [hide]

Rinn Jenkins, Female Half-Elf Sorcerer 15
Medium (5'4") Half-Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 63 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Athletics +9, Persuasion +7
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: 800 pp. Rose (80 gp). Smoky quartz (80 gp). Jasper (80 gp). Silver pearl (90 gp). Onyx (80 gp). Onyx (80 gp). Freshwater pearl (13 gp). Aquamarine (400 gp). Black pearl (400 gp). Tourmaline (90 gp). White pearl (90 gp). Red spinel (90 gp). Aquamarine (400 gp). Chrysoberyl (90 gp). 1 Medium magic item.


Social Check DCs


Mâku Ashton, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, constantly wearing a white suit, black shirt, and green tie, and is pretty ugly. His black hair is unkempt and raggedy. His green eyes dart from person to person.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He wants nothing more than to rejoin the army; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Joker. Flaws: Ugly, Greedy. Bonds: Poor, Military. Occupation: Doctor

Voice: Smoker's lung

Attributes [hide]

Mâku Ashton, Male Half-Orc Expert 3
Medium (5'2") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1600 sp. Deep green spinel (120 gp). Bloodstone (30 gp).


Social Check DCs


Gerard Charlton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. His hair is silver and curly. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Rich, Religious. Occupation: Body Guard

Voice: Eastern European accent

Attributes [hide]

Gerard Charlton, Male Human Druid 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 9 (-1)11 (+0)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Dalgal Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears brown painted combat armor at almost all times. He wears a small hat to hide his balding. He has a dull look in his blue eyes.

Personality: Dalgal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Dalgal was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their son. He worked as a Crown-heir, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Impeccable, Joker. Bonds: Attractive, Family. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Dalgal Steelfist, Male Dwarf Rogue 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 47 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 13 (+1)8 (-1)
Skills Deception +3, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 400 pp.


Social Check DCs


Naal Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy golden hair. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He is the product a well kept family trust fund and as such has never really known need. Naal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage; and he has passion for adventuring and risk

Ideals: Impeccable, Artistic. Bonds: Family, Rich, Adventurer. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Naal Shupe, Male Half-Elf Ranger 5
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)13 (+1) 10 (+0)13 (+1)
Skills Stealth +6, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp.


Social Check DCs


Barendd Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He never swears and excessively uses polite adverbs when speaking. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A powerful necromancer made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is compelled to act according to his religious beliefs; and expand his business

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Religious, Mentor, Job. Occupation: Baker

Voice: Low rumbling, strings words together

Attributes [hide]

Barendd Aranore, Male Dwarf Sorcerer 7
Medium (4'5") Dwarf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 10 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 7000 sp. Golden circlet with four aquamarines (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Old masterpiece painting (1600 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item.


Social Check DCs


Vapula Still, Female Tiefling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears dark leathers with embroidery. Her hair is red and curly. Her eyes are white and she is always smoking a pipe.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Vapula took refuge in the old dungeon and found the beat up sickle and armor she uses now. She was granted arcane powers by her dying brother.

Motivation: Wants to raise her children well; and doesn't want to be a bowyer and was forced into it by her family

Ideals: Gifted. Flaws: Cynical, Impulsive. Bonds: Nature, Family. Occupation: Bowyer

Voice: Sounds elderly

Attributes [hide]

Vapula Still, Female Tiefling Bard 8
Medium (4'10") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 8 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 4 (-3)19 (+4) 18 (+4)10 (+0)
Skills Sleight of Hand +4, Survival +7
Senses Passive Perception 14
Languages Common, Halfling, Terran, Orc, Auran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153331000

Possessions: 90 pp. Violet garnet (1500 gp). Blue sapphire (1200 gp). Aquamarine (1500 gp). Tourmaline (110 gp). Freshwater pearl (4 gp).


Social Check DCs

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