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NPC Generator

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Advanced [show]


Millicent Tealeaf, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'5" and wears a yellow tunic with black highlights, and long green pants that bunch up around her shoes. Her golden hair is slicked back into a classic pompadour. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born blind and as such lacked many opportunities for work. She worked as a nervous Masseuse and found it very stressful. She has taken up work as a Masseuse and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To reunite with her absent father; and to be a servant again

Flaws: Addict, Sensitive, Disease, PTSD. Bonds: Job, Family. Occupation: Masseuse

Voice: Booming voice

Attributes [hide]

Millicent Tealeaf, Female Half-Elf Rogue 2
Medium (5'5") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 150 gp. 1 Breastplate.


Social Check DCs


Erdan Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears violet painted combat armor at almost all times. He wears a wide-brimmed hat to cover his moderate length golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a Weaver first and foremost. He believes firmly that knowledge should be universal. He is skeptical of what others tell him and is slow to trust.

History: He was born to a criminal king-pin and mafia family He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Weaver for hire.

Motivation: Wants to open a new tavern.

Flaws: Shy. Bonds: Job, Criminal record, Rich. Occupation: Weaver

Voice: Hollow voice

Attributes [hide]

Erdan Fahrend, Male Half-Elf Wizard 3
Medium (4'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)14 (+2) 8 (-1)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Goblin, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1300 sp. Amethyst (80 gp). Tiger eye turquoise (13 gp). Chalcedony (50 gp). 1 Half-Plate.


Social Check DCs


Dworic Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tattered old clothes. He has shaved his head bald. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. During his travels, Dworic and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Dworic discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Dworic fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Ugly, Antagonistic, Disease. Bonds: Mentor, Adventurer. Occupation: Brewer

Voice: Speaks with squeezed throat

Attributes [hide]

Dworic Orcfoe, Male Dwarf Fighter 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 9
Hit Points 99 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2

Possessions: 3000 gp. Azurite (5 gp). Onyx (40 gp). Deep green spinel (90 gp).


Social Check DCs


Carrie Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a yellow armored body suit, with a simple violet line shooting up and back down. His black hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: He acts crazy and hedonistic. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to end his boredom

Flaws: Ugly, Hedonist, Fearful, Mundane. Occupation: Barrister

Voice: Booming voice

Attributes [hide]

Carrie Blum, Male Half-Elf Aristocrat 5
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Arcana +3, Athletics +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Rolen Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His black hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Rolen grew up listening to his mother's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by orcs. Rolen was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he is greedy

Flaws: Ugly, Impulsive. Bonds: Enemies, Adventurer, Rich. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Rolen Wasanthi, Male Half-Elf Ranger 5
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)13 (+1) 13 (+1)17 (+3)
Skills History +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Loopmottin Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is long and silver with streaks of blonde, and is pulled back with small tan clips. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Loopmottin wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a wizard, Loopmottin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and doesn't want to be a beggar and was forced into it by her family

Ideals: Disciplined, Joker, Athletic. Flaws: Addict. Bonds: Immigrant, Mentor. Occupation: Beggar

Voice: High pitched and raspy

Attributes [hide]

Loopmottin Umbodoben, Female Gnome Adept 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)13 (+1) 6 (-2)15 (+2)
Skills Insight +0, Intimidation +4
Senses Passive Perception 8
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 43000 sp. Large well-done wool tapestry (100 gp). A small bag of saffron. (90 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Tree Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is wearing a long, brown cloak. She keeps her gray fur in a pixie cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a minor phobia of water and hates getting wet.

History: She was raised by priests from a young age. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is terrified, and will act out of fear; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Fearful. Bonds: Attractive, Religious, Mentor. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Tree Grass, Female Tabaxi Ranger 5
Medium (4'9") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)10 (+0) 10 (+0)15 (+2)
Skills Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp. Tiger eye turquoise (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulla Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. Her skin is fair and her fingers are delicate and long. She has red hair. She has several tiny topaz earrings on each ear.

Personality: She snorts whenever she laughs or is feeling confident. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. Being a Performer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Criminal record, Immigrant. Occupation: Performer

Voice: Aggressive tone

Attributes [hide]

Ulla Tarkelby, Female Gnome Commoner 10
Small (3'1") Gnome, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 67 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 19 (+4)13 (+1) 12 (+1)11 (+0)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 2300 gp.


Social Check DCs


Bethrynna Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, she is an attractive figure. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her white hair is heavily combed to the right. She has hazel eyes.

Personality: Calm and collected, she is a well trained Marshal. She can't help but pocket interesting objects she comes across

History: Born to a pair of adventurers, Bethrynna grew up listening to her mother's many stories. Brilliant and gifted she never wanted to apply herself. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To be a Mortician again.

Ideals: Gifted. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Bethrynna Dalanthan, Female Elf Adept 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points -1 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 3 (-4)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs

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