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NPC Generator

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Advanced [show]


Ûkshak Woods, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. His hair is always cut to a buzz. He has several tiny amber earrings on each ear.

Personality: He is extraordinarily eccentric. He is obsessed with a lost civilization.

History: Born in the west to a Weaver, Ûkshak learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: Expand his business; and he's looking for his big break

Flaws: Insane. Bonds: Rich, Immigrant, Adventurer, Job. Occupation: Weaver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ûkshak Woods, Male Half-Orc Rogue 6
Medium (6'6") Half-Orc, Chaotic Good (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)8 (-1) 9 (-1)12 (+1)
Skills History +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: 700 gp. Pink pearl (70 gp). Alexandrite (900 gp). Blue quartz (10 gp). Rock crystal (40 gp).


Social Check DCs


Cairn Grace, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, he is not a threatening figure. He keeps his black hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cairn Grace, Male Tiefling Fighter 1
Medium (6'10") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)12 (+1) 9 (-1)14 (+2)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp. Banded agate (15 gp). 1 Masterwork Common Melee.


Social Check DCs


Ilanis Blumenthal, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She tends to wear a yellow poncho over her likewise colored trousers and shirt. Her black hair is heavily combed to the right. Her eyes are a pleasant amber.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ilanis is combative with any and all who dare try her patience in the slightest.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has since lost track of the people in her past.

Motivation: She is greedy; and regain custody of her son

Ideals: Optimist, Justice. Bonds: Religious, Family, Rich. Occupation: Guard

Voice: Dark and ominous

Attributes [hide]

Ilanis Blumenthal, Female Half-Elf Bard 2
Medium (5'3") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)9 (-1) 9 (-1)7 (-2)
Skills Insight +1, Religion +1
Senses Passive Perception 9
Languages Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Bhevek Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. He has moderate length black hair. He is very pretty but has cold, dead eyes.

Personality: Bhevek is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of western immigrants he idolized his father. His father took him hunting and taught him how to get in the mind of other creatures. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Extrovert. Bonds: Attractive, Immigrant, Criminal record, Nature. Occupation: Bookbinder

Voice: Farmer accent

Attributes [hide]

Bhevek Reedfellow, Male Halfling Fighter 12
Small (2'10") Halfling, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 78 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 14 (+2)6 (-2)
Skills Animal Handling +6, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Draconic
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 25000 sp. Aquamarine (1000 gp). Freshwater pearl (5 gp). Red spinel (70 gp). Star rose quartz (40 gp). Obsidian (5 gp).


Social Check DCs


Don Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his violet boots flare out at the collars. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has amber eyes and a violet hat with a black feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Revenge; and to reunite with his old friends

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Adventurer, Enemies. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Don Ostoroth, Male Half-Elf Sorcerer 2
Medium (5'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)12 (+1) 14 (+2)6 (-2)
Skills Acrobatics +6, Performance +0
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 70 pp. 1 Darkwood Buckler.


Social Check DCs


Maagog Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear ponchos typically of a light green in addition to tight pants. His crest is gold, silky, and of moderate length. He wears large thick round spectacles.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. He has achieved small success as a Unemployed.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Joker, Optimist, Entrepeneur. Bonds: Attractive, Job. Occupation: Unemployed

Voice: Complex vocabulary, royal

Attributes [hide]

Maagog Jerynomonis, Male Dragonborn Paladin 7
Medium (6'7") Dragonborn, Neutral Good (CR 7)
Armor Class 12
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 20000 cp. Star rose quartz (30 gp).


Social Check DCs


Hadarai Franklin, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'10", this man dresses like a well dressed Architect does. His hair is blonde and very short. He has a dull look in his amber eyes.

Personality: Aggressive, abrasive, and angry, Hadarai embodies much of what other species detest in the Half-Elves. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the west to a Architect, Hadarai learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Architect. He inherited the family business which he has now maintained for 6 years.

Motivation: Someone believes him a fraud; and further expansion of business

Flaws: Antagonistic. Bonds: Job, In love, Enemies. Occupation: Architect

Voice: Irish accent

Attributes [hide]

Hadarai Franklin, Male Half-Elf Commoner 5
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Orc, Aquan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baggi Byron, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her white boots flare out at the collars. She carries with her a set of flails on her belt, each one with a opal on the hilt. Her chestnut hair is heavily combed to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She believes the world needs to unite to get rid of brigands once and for all.

History: She was born several months after her mother was called into army service. She was an apprentice working in her mother's forge. Days after completing her studies, news broke out that her hometown was attacked by brigands. Baggi was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Expand her business.

Ideals: Fighting. Bonds: Nature, Enemies, Military, Job. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Baggi Byron, Female Half-Orc Paladin 17
Medium (5'1") Half-Orc, Chaotic Evil (CR 17)
Armor Class 14
Hit Points 156 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 17 (+3)13 (+1) 10 (+0)13 (+1)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Orc, Gnoll
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140

Possessions: 5000 gp. Solid gold idol (700 gp). Brass mug with jade inlays (600 gp). A delicate silver chain set with a tourmaline (60 gp). Silver comb with moonstones (300 gp). Solid gold idol (700 gp). Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Fire opal pendant on a fine gold chain (1800 gp). Gold and topaz bottle stopper cork (900 gp). Finely wrought small gold bracelet (60 gp). Jeweled anklet (2000 gp). Solid gold idol (700 gp). Golden circlet with four aquamarines (5000 gp). Gold music box (2000 gp). 1 Medium magic item.


Social Check DCs


Emmeline Preston, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. Her chestnut hair is cut short with large spiked bangs in the front. She wears large thick round spectacles.

Personality: Prone to second guessing herself, she comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Ruler, her father struggled to pay the bills. Emmeline abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: She wants nothing more than to rejoin the army; and she's looking for her big break

Ideals: Joker. Flaws: Shy. Bonds: Poor, Adventurer, Military. Occupation: Apothecary

Voice: Scottish accent

Attributes [hide]

Emmeline Preston, Female Human Commoner 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: Hematite (5 gp). Malachite (5 gp). Peridot (50 gp).


Social Check DCs

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