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NPC Generator

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Advanced [show]


Tricking Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: She is typically in her Mercenary uniform, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. She is baby faced.

Personality: Abrasive and pushy, she has a hard time making friends. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a Dyer, her father struggled to pay the bills. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 5 years.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Antagonistic, Insane. Bonds: Job, Criminal record, Poor. Occupation: Mercenary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tricking Of Stars, Female Tabaxi Warlock 6
Medium (6'2") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)6 (-2) 15 (+2)10 (+0)
Skills Nature +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Bullseye lantern. 1 Masterwork Musical instrument. 1 Average lock. 1 Good lock.


Social Check DCs


Three In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a large pastel jacket, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. Her fur is short and lavender. She wears crescent spectacles with a black brim.

Personality: A deeply religious woman she believes everything happens for a reason. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gifted from a young age, Three studied abroad. She went to a religious school and was inspired by the priests there in charitable deeds. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Money/treasure; and she is greedy

Ideals: Fighting, Gifted. Bonds: Religious, Nature, Guardian, Rich. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Three In Shadow, Female Tabaxi Ranger 2
Medium (4'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 gp.


Social Check DCs


Edge Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her red fur is knotted and matted. She wears round tiny glasses practically rammed into her face.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: When she was but 4 years old her parents immigrated from the north. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Since then, she has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Selfish. Bonds: Immigrant, In love. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Edge Blossom, Female Tabaxi Fighter 12
Medium (5'11") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 70 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)16 (+3) 10 (+0)16 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Giant, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 200 pp. Rock crystal (50 gp). Aquamarine (1400 gp).


Social Check DCs


Fargrim Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a kukri. He has blonde hair. His eyes are green and beady.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Money/treasure; and a deep hatred of gnolls

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Enemies, Rich. Occupation: Knight

Voice: Scratchy, weak

Attributes [hide]

Fargrim Broodfist, Male Dwarf Monk 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 14 (+2)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 290 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Melissa Yardley, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a grey collared shirt and red skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes are slightly larger than normal.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She moved from fad to fad and when she turned 15 she discovered singing. She now owns her own business.

Motivation: She is currently in port desperately looking for someone to get her out; and sabotage a competitor

Ideals: Artistic. Bonds: Immigrant, Job, Religious, Slave. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Melissa Yardley, Female Human Warlock 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: Just what you see.


Social Check DCs


Lilith Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 5'10", this woman wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her flail. Her purple hair, when down, is lengthy. She is baby faced.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Lilith was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her spouse's relatives view her with great suspicion.

Flaws: Shy, Impulsive. Bonds: Family, Slave. Occupation: Shoemaker

Voice: Boston accent

Attributes [hide]

Lilith Divinity, Female Tiefling Paladin 8
Medium (5'10") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 59 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)16 (+3) 12 (+1)18 (+4)
Skills Athletics +3, Deception +7
Senses Passive Perception 11
Languages Common, Giant, Ignan, Orc
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 8000 sp. Chrysoprase (80 gp). Star rose quartz (80 gp). Lapis lazuli (6 gp). Rock crystal (80 gp). Amber (140 gp).


Social Check DCs


Tenena Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a blue cloak and cross-gartered red stockings. She has a very tight haircut. She wears large thick round spectacles.

Personality: She has always had a great fascination with Tiefling culture. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born in the south. She was an athlete and attended two major summer competitions. She never won. She has been saving her money to try and buy her sister's freedom.

Motivation: To prove her worth to the world; and marry her sister to traveling adventurers

Ideals: Athletic. Flaws: Racist, Impulsive. Bonds: Family, Immigrant. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Tenena Maekkelferce, Female Gnome Aristocrat 8
Small (3'1") Gnome, Lawful Evil (CR 8)
Armor Class 15
Hit Points 58 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 16 (+3)11 (+0) 17 (+3)14 (+2)
Skills Religion +3, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Ogden, Male Human [Permalink]

Personal [hide]

Description: This man has a large brown mantle and cape that has been intricately interwoven into his grey robe. He is muscular with a powerful set of arms. His hair, while still mostly black, has prominent grey streaks. He has gray eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with finding treasure.

History: He got into the Junk Dealer business at a young age. He has had some formal singing training, and achieved minor success. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: Expand his business; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Justice, Artistic. Bonds: Adventurer, Job. Occupation: Junk Dealer

Voice: Voice breaks

Attributes [hide]

Drogo Ogden, Male Human Warlock 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)14 (+2) 8 (-1)15 (+2)
Skills Animal Handling +2, Deception +5
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Everly, Female Human [Permalink]

Personal [hide]

Description: She wears a fancy brown dress. Her attire stands in sharp contrast to her shortspear, which is beautifully polished and possesses an ornate carving of a card on it. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She has a dull look in her gray eyes.

Personality: She loves telling others what to do and how they should feel about things. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She struck it rich when she found rare goods in large quantities. She now spends her time doing works of charity.

Motivation: Doesn't want to be a Mason and was forced into it by her family; and money/treasure

Ideals: Opinionated, Philantrophist. Bonds: Attractive, Religious, Rich, Family. Occupation: Mason

Voice: Raspy

Attributes [hide]

Oriel Everly, Female Human Aristocrat 9
Medium (5'7") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 30 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills Stealth +3, Survival +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 20 pp.


Social Check DCs

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