Foxilon Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. He keeps his blonde hair in a flapper bob. He has green eyes and a white hat with a green feather.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved out east to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant, Criminal record. Occupation: Doctor
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 59 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 30 pp. Jasper (40 gp). Sard (40 gp). Bloodstone (40 gp). Malachite (16 gp). Moonstone (40 gp).
Tervaround Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with wide-brimmed hat. Her blonde hair is cut jaggedly and amateurishly. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born in a small mountains village. Over the years she perfected her riding and shooting skills. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Tanner
Voice: French accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Jaxi Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her blue crest is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a great chef.
History: From birth she was tutored by a cruel and relentless mentor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has money and likes to spend it.
Ideals: Disciplined, Gifted. Bonds: Rich, Attractive, Mentor, Adventurer. Occupation: Baker
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Half-Plate.
Az-Adar Cromwell, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, marred by teas. His hair is long and red with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. His gray eyes peer out from beneath his feathered white hat.
Personality: Confrontational and typically high on some drug or another. He is lazy and tries to find solutions quickly.
History: He was born in the east. Az-Adar was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Bounty Hunter. He's since become an addict/alcoholic.
Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom
Flaws: Ugly, Addict, Insane, Lazy. Bonds: Immigrant. Occupation: Bounty Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Infernal, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 30 pp. 1 Minor magic item.
Quarion Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems, marred by chocolates. He is bald on top and has large silver tufts of hair around his ears. His gray eyes have a joyful gleam in them most of the time.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has all his life been fascinated with music.
History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Impeccable, Artistic, Logical. Flaws: Ugly. Bonds: Rich, Military. Occupation: Masseuse
Voice: German accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 33 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 11000 sp. Golden yellow topaz (500 gp). Obsidian (10 gp). Blue sapphire (1200 gp). Freshwater pearl (10 gp). Amber (60 gp). 1 Minor magic item.
Tricking Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a penchant for wearing a ring with an oversized amber on his right hand. His white fur is still thick. His eyes are yellow.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is afraid of women and trembles around them
History: A powerful brothel owner made him what he is. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Greedy, Shy. Bonds: Rich, Mentor, Nature. Occupation: Spice Merchant
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 16)
Armor Class 13
Hit Points 49 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 |
Possessions: 700 pp. Tourmaline (50 gp). Moss agate (5 gp). Rock crystal (40 gp). Coral (50 gp). Aquamarine (800 gp). Chrysoberyl (50 gp). 1 Medium magic item. 1 Medium magic item.
Morthos Horror, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'6" and wears many layers of old clothing at all times. His left leg appears badly burned and disfigured. His black hair is matted, messy, and big. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also is a firm believer in the manly ideal.
History: He was born a particularly ugly child, much to the horror of his parents. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and an old rival family wants him found
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Poor, Family. Occupation: Sculptor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 17 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 8 (-1) | 18 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Orc, Halfling, Gnome
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Qualen Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a tan cloak and cross-gartered black stockings. His moppish auburn hair is in a traditional bowl cut. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Qualen was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Shy. Bonds: Criminal record, Poor. Occupation: Cartwright
Voice: Spanish accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp.
Bethrynna Jacobs, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. Her white hair has been sun bleached extensively. Her hazel eyes have a joyful gleam in them most of the time.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She served in the navy to pay for her family's outstanding loans. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She moves from town to town, unable to find a place to settle.
Motivation: She is a bit of a kleptomaniac.
Ideals: Fighting, Joker. Bonds: Criminal record, Military, Immigrant. Occupation: Map Maker
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
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