Heward Clive, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. His chestnut hair is heavily combed to the left. His fierce amber eyes like to dwell on things.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: Dwarven compassion; and money/treasure
Ideals: Optimist, Fighting. Flaws: Racist. Bonds: Rich, Attractive. Occupation: Shepherd
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 3000 cp.
Yurk Clive, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. He has a very tight haircut. He wears large thick round spectacles.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy, self-centered, vain, and jealous.
History: The child of eastern immigrants he idolized his mother. He worked as a nervous Sellsword and found it very stressful. He ran away from his former home and has been making his living as a Sellsword for the past few years.
Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg
Ideals: Disciplined, Logical. Flaws: Selfish. Bonds: Immigrant, Job. Occupation: Sellsword
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 25 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 8 (-1) | 11 (+0) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 200 gp. 1 Minor magic item.
Taklinn Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a very tight haircut. His amber eyes peer out from beneath his broad brown hat.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Sold as a small child to a slaver, Taklinn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Shepherd for the past few years.
Motivation: He wants to meet his childhood hero.
Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Adventurer. Occupation: Shepherd
Voice: Soothing and warm
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 11)
Armor Class 8
Hit Points 46 (11d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 7 (-2) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +2 / 3d8-2, Grapple -1
Possessions: 290 pp. Gold dragon comb with red garnet eye (1500 gp). Black velvet mask with numerous citrines (170 gp). A roughly beaten golden orb (170 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver comb with moonstones (600 gp).
Trail Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman has a large brown mantle and cape that has been intricately interwoven into her violet robe. She sports a flattop fur cut. Her amber eyes are passionate and lively.
Personality: She has a massive crush on the younger sibling of the Doctor who has hired her part-time. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Doctor arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Expand her business; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Has a crush, Rich, Adventurer, Job. Occupation: Doctor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 9)
Armor Class 14
Hit Points 57 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 11 (+0) | 11 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
Possessions: 15000 sp. A pair of silk slippers encrusted with tiny pearls. (140 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Gold dragon comb with red garnet eye (500 gp).
Trey Everleigh, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown coat over a black low-cut shirt, and a Stetson hat upon his head. His hair is auburn and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a habit of throwing himself into exceedingly dangerous situations.
History: When he was but 6 years old his parents immigrated from the south. Trey was born on a far southern mountains where he grew up under the tutelage of his father, an expert Jeweler. He moves from town to town, unable to find a place to settle.
Motivation: To end his boredom; and to prove his worth to the world
Flaws: Impulsive. Bonds: Immigrant, Attractive, Nature, Poor. Occupation: Jeweler
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 35 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1100 gp.
Waywocket Murnig, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her mace. Her silver hair has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is fixated on the number 53. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born in the north, but her parents moved at a very young age to the south. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She used her abilities to travel the world and help people.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Immigrant. Occupation: Dilettante
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 5 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 6 (-2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 6 |
Possessions: 600 gp. Iolite (70 gp). Violet garnet (800 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Elizabeth Eastoft, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair, while still mostly brown, has prominent grey streaks. Her face is scarred and worn.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not believe in violence as a means to an end. She is a dedicated Roofer but believes her peers are too gung-ho.
History: She was raised in a forest tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Pacifist. Flaws: Ugly. Bonds: Nature. Occupation: Roofer
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 70 gp.
Warryn Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He has done his best to style his blonde hair to look like a famous performer. He wears a mask on his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also is a firm believer in the manly ideal.
History: He was born in the south, but his parents moved at a very young age to the west. Warryn was born on a far southern forest where he grew up under the tutelage of his father, an expert Shepherd. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to prove his worth to the world
Flaws: Ugly, Emotional, Impulsive. Bonds: Poor, Immigrant. Occupation: Shepherd
Voice: Sensual and smooth
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 6 (-2) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
Possessions: Red-brown spinel (50 gp). Jasper (20 gp). Jasper (20 gp). Golden pearl (50 gp).
Grigi Wilberforce, Female Half-Orc [Permalink]
Personal [hide]
Description: A 4'9" southern woman, she wears professional attire. She keeps her long golden hair kept up in a rat tail. Her hazel eyes lackadaisically let the world flow into them.
Personality: She has always had a great fascination with Tiefling culture. The war was a terrible time for her, and Grigi does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She got into the Priest business at a young age. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She ran away from her former home and has been making her living as a Priest for the past few years.
Motivation: Balancing her hectic life and new Priest responsibilities is difficult.
Flaws: Racist, Depressed. Bonds: Attractive, Military, Job. Occupation: Priest
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Evil (CR 6)
Armor Class 13
Hit Points 38 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

