Dariff Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she has the majority of her body covered in plate. She has slicked back black hair. Her eyes are green and she is always smoking a pipe.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is harsh and unforgiving.
History: Dariff was raised in a hard working conservative environment. She went to a religious school and was inspired by the priests there in charitable deeds. She has achieved small success as a Carpenter.
Motivation: To reunite with her old friends; and to be a shipwright again
Flaws: Antagonistic. Bonds: Job, Religious, Adventurer. Occupation: Carpenter
Voice: Timid voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 9)
Armor Class 13
Hit Points 59 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 120 pp. 1 Minor magic item.
Shax Nowhere, Female Tiefling [Permalink]
Personal [hide]
Description: She wears green trousers with black and blue striped suspenders. She wears various colorful collared shirts. Her silver hair has been sun bleached extensively. She is baby faced.
Personality: She is calm most of the time but flees social interaction. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She would like to get married and retire; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Shy, Fearful, Mundane. Bonds: Criminal record, Has a crush. Occupation: Fortune-teller
Voice: Australian accent
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 69 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 18 (+4) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Abyssal, Draconic
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 2000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Silver comb with moonstones (800 gp). Fire opal pendant on a fine gold chain (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Brakka Wade, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing the road beaten gear of a warrior. Her blonde hair is lengthy. She has blue eyes and a white hat with a tan feather.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Brakka has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Seeks redemption; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: Nature. Occupation: Slave Trader
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 18000 cp.
Vanuath Mitchell, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is typically in his Sage uniform. He has moderate length golden hair. His gray eyes dart from person to person.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Vanuath was born the youngest of three triplets. Vanuath was born on a far southern forest where he grew up under the tutelage of his father, an expert Sage. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: An old rival family wants him found; and expand his business
Ideals: Athletic, Persistence. Bonds: Job, Immigrant, Family. Occupation: Sage
Voice: Russian accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 90 gp. Chrysoberyl (140 gp).
Bolhild Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Doctor does. Her skin is fair and her fingers are delicate and long. Her black hair is lengthy and is close to two feet long. She has violet eyes and a grey hat with a white feather.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does not believe in violence as a means to an end. She is a dedicated Doctor but believes her peers are too gung-ho.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Doctor arts, while her father instructed her in etiquette, music and courtly manner. A freak accident while working with her Mayor mother left her crippled. She now mingles about in high society.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Ideals: Pacifist. Flaws: Secretive, Disease. Bonds: Job, Rich. Occupation: Doctor
Voice: Uses sign language
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 4 (-3) | 18 (+4) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Elven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +3
Possessions: 340 gp. Carnelian (40 gp).
Zaffrab Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is knotted and matted. His eyes are amber.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Philantrophist, Joker. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Butcher
Voice: Raspy
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 8)
Armor Class 13
Hit Points 28 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. Gold and topaz bottle stopper cork (500 gp). 1 Minor magic item.
Enialis Othronus, Male Elf [Permalink]
Personal [hide]
Description: 4'11" and muscular, this eastern man is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is witty, but his monotone delivery comes off as unnerving He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born in the east. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: He feels threatened by others; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Brewer
Voice: German accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 42 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1700 gp.
Bryseis Anarchy, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has no hair. She wears round tiny glasses practically rammed into her face.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does not believe in violence as a means to an end. She is a dedicated Layabout but believes her peers are too gung-ho.
History: Bryseis was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. Through the years after Bryseis was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Bryseis's mother didn't care for her much, and the feeling was mutual. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She desires power and/or immortality.
Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Layabout
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 35 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 pp.
Tana Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a blue collared shirt and green skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her tied-back hair is blonde. Her gray eyes dart from person to person to random spaces in the air.
Personality: She is a Healer first and foremost. She believes firmly that knowledge should be universal. She invites people to come help in her community garden.
History: Tana was born the youngest of three triplets. She helped her mother out around the business and became quite the natural. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To unite with her brother.
Ideals: Philantrophist. Bonds: Attractive, Poor, Job, Family. Occupation: Healer
Voice: Shortens vowels
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 72 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 12 (+1) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +1
Possessions: 900 gp. Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!