Smoking Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel tunic with brown highlights, and long blue pants that bunch up around her shoes. She carries with her a set of hand crossbows on her belt, each one with a topaz on the hilt. Her white fur is smooth and relatively long. Her eyes, though not visible through her cowl, are hazel.
Personality: She has a massive crush on the younger sibling of the Shepherd who has hired her part-time. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Smoking was raised in a hard working conservative environment. From there she went from mercenary job to mercenary job. She has achieved small success as a Shepherd.
Motivation: She is greedy; and she would like to get married and retire
Ideals: Fighting, Justice. Bonds: Has a crush, Job, Adventurer, Rich. Occupation: Shepherd
Voice: German accent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 39 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 500 gp. Solid gold idol (500 gp). Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (80 gp).
Tethren Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. He has wavy red hair. He is baby faced.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He believes the world needs to unite to get rid of brigands once and for all.
History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.
Motivation: Expand his business; and revenge
Flaws: Shy. Bonds: Immigrant, Enemies, Rich, Job. Occupation: Unemployed
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 9)
Armor Class 9
Hit Points 5 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 5 (-3) | 6 (-2) | 10 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
Possessions: 500 gp. Star ruby (400 gp). Onyx (50 gp). Chrysoprase (50 gp). Pink pearl (160 gp). Eye agate (8 gp). Violet garnet (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alice Ryland, Female Human [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her skin is also unnaturally pale. She has styled her auburn hair well, parting it to the left. She wears round tiny glasses practically rammed into her face.
Personality: She is mildly Human supremacist, though she does not identify as such. She also is a firm believer in the womanly ideal.
History: When she was but 8 years old her parents immigrated from the south. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world; and money/treasure
Flaws: Ugly, Racist, Impulsive. Bonds: Rich, Immigrant. Occupation: Assassin
Voice: Mousy voice
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Aquan, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 sp.
Efferil Dulmage, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: He never swears and excessively uses polite adverbs when speaking. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Beggar
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1100 sp.
Menny Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a fancy tan dress. She wears a colorful flower in her blonde hair. Her eyes are violet and catlike.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She invites people to come help in her community garden.
History: Her mother raised her in a mountain cabin. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Obtaining odd cultural Human artifacts is her passion; and to reunite with her absent father
Ideals: Philantrophist. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Cook
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon.
Myev Hallewell, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a white shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her golden hair is lengthy and is close to two feet long. Her eyes are hazel and beady.
Personality: She acts crazy and hedonistic. She enjoys reading and quiet.
History: Gifted from a young age, Myev studied abroad. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Logical, Gifted. Flaws: Ugly, Hedonist. Bonds: Criminal record. Occupation: Sellsword
Voice: Excited and jittery
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 8
Hit Points 60 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 2 |
Possessions: 210 pp. Azurite (6 gp). Blue diamond (6000 gp). Star rose quartz (70 gp).
Ahinar Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears tattered old clothes. She sports a flattop hair cut. She has a dull look in her gray eyes.
Personality: A skeptical and narcissistic woman, Ahinar's first love is herself. Her second love is also herself. She can't help but pocket interesting objects she comes across
History: Born to a poor family in the city she treasured whatever gifts she got. Ahinar was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ahinar decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help
Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Carter
Voice: Stutters
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: Brown-green garnet (160 gp). Lapis lazuli (14 gp). Fiery yellow corundum (1500 gp). Golden yellow topaz (1000 gp).
Moon Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate, and carries quarterstaffs. She keeps her red fur in a flapper bob. She wears large thick round spectacles.
Personality: Moon is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: To share knowledge with the world; and she is greedy
Ideals: Fighting, Extrovert, Logical. Bonds: Rich. Occupation: Gardener
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 16)
Armor Class 14
Hit Points 79 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 800 pp. Jeweled gold crown (5000 gp). Jeweled electrum ring (5000 gp). A roughly beaten golden orb (130 gp). Gold dragon comb with red garnet eye (1200 gp). Golden circlet with four aquamarines (2000 gp). Solid gold idol (200 gp). Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (2400 gp). Gold music box (4000 gp). Old masterpiece painting (2400 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver comb with moonstones (300 gp). 1 Medium magic item. 1 Medium magic item.
Fargas Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: An older man who dresses well, wearing red shirts, loose pants, and blazers most of the time, he is not a threatening figure. His white hair is well kept and his bushy mustache is tapered upwards at the ends. This violet eyed southerner is not easily forgotten.
Personality: A skeptical and narcissistic man, Fargas's first love is himself. His second love is also himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Fargas was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Fargas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Layabout
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Gnome
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1
Possessions: 200 gp. Iolite (50 gp). Red spinel (60 gp). Deep green spinel (60 gp). Smoky quartz (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
