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NPC Generator

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Advanced [show]


Jillian Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a long, red, dusty cloak. Her hair is chestnut and curly. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Jillian hails from a village terrorized by brigands. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Jillian took refuge in the ruined castle and found the beat up crossbow and armor she uses now. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of brigands

Ideals: Justice, Optimist. Bonds: Poor, Attractive, Enemies, Nature. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Jillian Brightmoon, Female Halfling Rogue 5
Small (2'11") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 10 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)8 (-1) 14 (+2)17 (+3)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Beast Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a falchion, but if one is not available she will default to her scythe. She carries with her a set of scythes on her belt, each one with a topaz on the hilt. Her black fur, when down, is lengthy. Her face is scarred and worn.

Personality: A deeply religious woman she believes everything happens for a reason. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Born in a small village she learned the ways of the warrior from her father. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Wants to raise her children well; and she has a rivalry with the church that dominates her actions

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Family. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Beast Fang, Female Tabaxi Expert 5
Medium (5'9") Tabaxi, Neutral Evil (CR 5)
Armor Class 15
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 12 (+1)8 (-1) 13 (+1)15 (+2)
Skills Arcana +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +5

Possessions: 1000 sp.


Social Check DCs


Pikar Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. His golden hair is heavily combed to the right. He has a tattooed face.

Personality: He acts crazy and hedonistic. Pikar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Pikar was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Poor, Family, Adventurer. Occupation: Body Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Pikar Shadowquick, Male Halfling Expert 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)12 (+1) 13 (+1)10 (+0)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 6000 sp.


Social Check DCs


Bundrigo Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His brown unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. Bundrigo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His parents moved while he was still in utero so he is the first generation to be born here. Bundrigo was born on a far northern desert where he grew up under the tutelage of his mother, an expert Merchant. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Disease, Hedonist. Bonds: Immigrant, Criminal record. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Bundrigo Brightmoon, Male Halfling Druid 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 54 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 16 (+3)16 (+3) 12 (+1)12 (+1)
Skills Insight +4, Stealth +8
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Abyssal, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 1000 gp.


Social Check DCs


Habor Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a green coat over a brown low-cut shirt, and a broad hat upon his head. His brown hair is thinning but still full. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born the only child of a wealthy merchant. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Adventurer, Family. Occupation: Slave Trader

Voice: Pirate accent

Attributes [hide]

Habor Rumor, Male Tiefling Wizard 1
Medium (6'7") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)10 (+0) 9 (-1)14 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 4 Alchemist’s fire.


Social Check DCs


Gillyd Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a well pressed and immaculate suit (or dress). She is an epitome of beauty. She wears her hair in dreadlocks. Her eyes are green and she is always smoking a pipe.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is obsessed with finding treasure.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Merchant arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and she uses money and sex appeal to get what she needs

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Gillyd Thrahak, Female Dwarf Monk 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)14 (+2) 11 (+0)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 310 gp.


Social Check DCs


Trag Crawford, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is kept up in a ponytail inside a feathered hat. He has amber eyes and a white hat with a black feather.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He enjoys reading and quiet.

History: Born to a Sage, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he wants to get laid

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Adventurer, Has a crush. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trag Crawford, Male Half-Orc Sorcerer 8
Medium (5'2") Half-Orc, Lawful Evil (CR 8)
Armor Class 9
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)4 (-3) 10 (+0)13 (+1)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 pp. Chrysoprase (40 gp). Moonstone (40 gp). Aquamarine (1600 gp). Aquamarine (1600 gp). Blue sapphire (900 gp). 1 Minor magic item.


Social Check DCs


Shava Othronus, Female Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'4". She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her red hair is drawn into a tight pony tail with a butterfly scrunchie. She wears a mask on her face.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She also is a firm believer in the womanly ideal.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 10 years.

Motivation: She'd like to take her coworkers down a peg; and to be a apothecary again

Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Immigrant, Job. Occupation: Server

Voice: French accent

Attributes [hide]

Shava Othronus, Female Elf Cleric 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)11 (+0) 10 (+0)16 (+3)
Skills Performance +5, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2000 sp.


Social Check DCs


Avice England, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many yellow ritualistic tattoos. She is well dressed, constantly wearing a grey suit, yellow shirt, and tan tie. She wears a feathered hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a pair of adventurers, Avice grew up listening to her mother's many stories. She found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. In the meantime she has taken over work as a Mason and occasionally as a mercenary.

Motivation: Wants to work out more often; and she is unsatisfied with her job

Ideals: Athletic. Flaws: Antagonistic, Racist. Bonds: Adventurer, Job. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Avice England, Female Human Wizard 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 4 (-3)8 (-1) 15 (+2)11 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Malachite (14 gp).


Social Check DCs

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