Kilvar Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is silver. His fair skin shows little sign of his aristocratic breeding.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to loving parents in a slum to the south. He went to a religious school and was inspired by the priests there in charitable deeds. He has worked as a Slave Trader like his father before him.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined. Bonds: Attractive, Religious, Poor. Occupation: Slave Trader
Voice: Irish accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 100 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 17 (+3) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 400 pp.
Gomory Rescue, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing a tight green one piece outfit complete with pants, hood, and a cape. She has moderate length black hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She loves telling others what to do and how they should feel about things. She uses divination through singing.
History: She was raised in a desert tribe. Her childhood dream was to be a Fortune-teller, but she was a colossal failure. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Sabotage a competitor; and balancing her hectic life and new dilettante responsibilities is difficult
Ideals: Athletic, Opinionated, Gifted. Bonds: Nature, Job. Occupation: Dilettante
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. 3 Smokesticks.
Skamos Calm, Male Tiefling [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is black, silky, and of moderate length. His black eyes peer out from beneath his feathered black hat.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born in the south. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a assassin again
Flaws: Antagonistic, Greedy. Bonds: Attractive, Immigrant, Job. Occupation: Mercenary
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 41 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 1400 gp. Embroidered silk and velvet mantle with numerous moonstones (1300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).
Herleva Anderton, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears rags and sports a simple walking cane. Her red hair is still thick. Her brown eyes peer out from beneath her deerstalker brown hat.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Herleva hails from a village terrorized by giants. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sage. She's also a talented Knight, but doesn't like to broadcast it.
Motivation: Wants a kiss; and she wants revenge against giants
Flaws: Ugly, Fearful. Bonds: Poor, Enemies, Job, Has a crush. Occupation: Sage
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 44000 sp.
Richard Graham, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He usually wears his grey robe and has his kukri always slung over his shoulder. He keeps his blonde hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised in a white middle class family as the only child. Richard was born on a far western forest where he grew up under the tutelage of his father, an expert Mayor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Ideals: Gifted. Flaws: Insomniac, Impulsive, Mundane. Bonds: Immigrant. Occupation: Mayor
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 4 (-3) | 12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Giant, Goblin, Gnoll
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Good lock.
Koeth Palomarez, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a robe, a symbol of the sun god around his neck, and a longsword on his belt. His white hair is lengthy and is close to two feet long. He wears an eyepatch.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Koeth grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Tailor
Voice: Australian accent
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 8000 cp.
River Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman likes to wear pastel tank tops with brown skirt, and a wedding ring on her left hand. Her gray fur is knotted and matted. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She uses divination through singing.
History: The child of eastern immigrants she idolized her father. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her arcane talents. Being a Shipwright kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption.
Ideals: Gifted. Bonds: In love, Attractive, Immigrant, Criminal record. Occupation: Shipwright
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Banded mail.
Dain Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is still thick. His amber eyes are passionate and lively.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Energy wise he seems alert and responsive.
History: Gifted from a young age, Dain studied abroad. A freak accident while working with his Layabout mother left him crippled. He was granted necromantic powers by his dying brother.
Motivation: He feels kind of lost in life.
Ideals: Professionalism, Gifted. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Performer
Voice: Dutch accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 120 gp. Silver comb with moonstones (100 gp). A roughly beaten golden orb (110 gp). 1 Smokesticks.
Ellywick Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'2". She wears a blue cloak and cross-gartered brown stockings, and her gloved hand is found clutching a sickle. She wears her blonde hair up. She wears large thick round spectacles.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Further she is a bit of a stoner and is frequently out of it.
History: She was born in a small island village. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She's since become an addict/alcoholic.
Motivation: Retire the richest woman in the west; and to protect her home
Ideals: Entrepeneur. Flaws: Addict, PTSD. Bonds: Guardian, Nature. Occupation: Cartwright
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 137 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 12 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
Possessions: 600 pp. Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (5000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). An abacus with copper, silver and gold markers (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (1700 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!