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NPC Generator

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Advanced [show]


Nordak Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Nordak was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter.

Ideals: Philantrophist, Artistic. Bonds: Adventurer, Family. Occupation: Tailor

Voice: Complex vocabulary, royal

Attributes [hide]

Nordak Bofdann, Male Dwarf Bard 3
Medium (4'1") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)10 (+0) 17 (+3)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Smoking Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He wears a wide-brimmed hat to hide his balding. His eyes are blue and catlike.

Personality: Smoking is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Smoking was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away.

Ideals: Extrovert, Athletic. Bonds: Attractive, Enemies, Poor. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Smoking Timber, Male Tabaxi Monk 3
Medium (6'2") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)11 (+0) 13 (+1)12 (+1)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Aramil Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a faded coat and loose pants complete with deerstalker hat. His tied-back hair is red. This gray eyed westerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Aramil isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Aramil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Hunter, but he got bored and became a Crown-heir. He has set out to sabotage the competition.

Motivation: He is compelled to act according to his religious beliefs; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Poor, Job. Occupation: Crown-heir

Voice: Whispers

Attributes [hide]

Aramil Ethanasath, Male Elf Warlock 13
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 9
Hit Points 86 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)8 (-1) 9 (-1)15 (+2)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Fire opal pendant on a fine gold chain (1000 gp). Sapphire pendant on gold chain (2900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). 1 Medium magic item.


Social Check DCs


Wymar Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. He wears a feathered hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When he was but 3 years old his parents immigrated from the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Ideals: Disciplined, Fighting. Bonds: Attractive, Nature, Immigrant. Occupation: Guard

Voice: American accent

Attributes [hide]

Wymar Hill, Male Half-Elf Warrior 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)17 (+3) 9 (-1)6 (-2)
Skills History +6, Insight +2
Senses Passive Perception 9
Languages Common, Elven, Terran, Ignan, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 10000 cp. Carnelian (70 gp). Star rose quartz (70 gp). Citrine (70 gp). 3 Antitoxin.


Social Check DCs


Juliana Riley, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing a long, grey, dusty cloak. She wears her golden hair up in a very large beehive style do. Her fair skin shows little sign of her aristocratic breeding.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. As a young adult she joined a group advocating for an improvement in Human conditions. She hasn't been sleeping well lately.

Motivation: She seems to be bored by most things; and to end her boredom

Ideals: Fighting. Flaws: Antagonistic, Racist, Insomniac, Mundane. Bonds: Attractive. Occupation: Tanner

Voice: Hissing voice

Attributes [hide]

Juliana Riley, Female Human Druid 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp. Coral (90 gp). 1 Smokesticks.


Social Check DCs


Nora Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'1" and prefers to wear flannel. She has wavy red hair. Her gray eyes dart from person to person to random spaces in the air.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Nora was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Nora decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She desires power and/or immortality; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Disease. Bonds: Military, Criminal record, Adventurer. Occupation: Ruler

Voice: Shortens vowels

Attributes [hide]

Nora Jamjar, Female Halfling Commoner 10
Small (3'1") Halfling, Neutral Evil (CR 10)
Armor Class 12
Hit Points 60 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)14 (+2) 9 (-1)8 (-1)
Skills Nature +6, Religion +6
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2400 gp. Golden circlet with four aquamarines (4000 gp). Silver chalice with lapis lazuli gems (40 gp). Sapphire pendant on gold chain (1800 gp). Gold dragon comb with red garnet eye (1200 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Phelaia Vigil, Female Tiefling [Permalink]

Personal [hide]

Description: She wears baggy black pantaloons and a pastel scarf, and carries longswords. She wears a Stetson hat to cover her moderate length black hair. Her eyes are gold and she is always smoking a pipe.

Personality: She is a hateful person. She taunts others and blames them for her problems. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a Tailor, her father struggled to pay the bills. Her divine abilities were realized during a raid on her village. After a long history of fighting, Phelaia and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Poor. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Phelaia Vigil, Female Tiefling Paladin 4
Medium (6'0") Tiefling, Lawful Good (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)8 (-1) 8 (-1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Bendoo Walcott, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears baggy black pantaloons and a blue scarf. Sporting a auburn mohawk this woman's hair draws a lot of attention. She has a tattooed face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She uses divination through singing.

History: A powerful brothel owner made her what she is. She dropped out of school before completing her studies. She is searching for what she claims is her rightful reward.

Motivation: She is unsatisfied with her job; and she has passion for adventuring and risk

Ideals: Gifted, Logical. Bonds: Adventurer, Mentor, Job. Occupation: Fletcher

Voice: Soft and mumbly

Attributes [hide]

Bendoo Walcott, Female Half-Orc Cleric 2
Medium (5'10") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)10 (+0) 17 (+3)13 (+1)
Skills History +2, Stealth +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 150 gp.


Social Check DCs


Mijira Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears bulky green painted plate armor. She has moderate length copper crest. Her red eyes are passionate and lively.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Mijira was born on a far eastern island where she grew up under the tutelage of her father, an expert Miner. She has never given up on her singing dream.

Motivation: She has money and likes to spend it.

Ideals: Athletic, Artistic. Bonds: Enemies, Immigrant, Rich. Occupation: Miner

Voice: Spits words with contempt

Attributes [hide]

Mijira Hshhsstoroth, Female Dragonborn Bard 3
Medium (6'7") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)10 (+0) 10 (+0)15 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs

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