Olunt Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is styled in orderly dreadlocks. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is calm most of the time but flees social interaction. He feeds upon the attention of others.
History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Shy, PTSD. Bonds: Rich, Attractive, Job. Occupation: Shepherd
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 8)
Armor Class 9
Hit Points 72 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Ignan, Terran
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. Onyx (40 gp). Blue quartz (15 gp). Rich purple corundum (1200 gp).
Criella Hope, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 5'3" and is a bit bulky. She is very muscular particularly in the legs. She dresses well, typically a more casual-formal manner. She wears a small hat to cover her moderate length silver hair. Her eyes are a pleasant black.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She believes the world needs to unite to get rid of brigands once and for all.
History: Criella was born with her mother's beautiful face. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to have a good time and be beloved; and she desires power and/or immortality
Ideals: Gifted, Optimist. Bonds: Attractive, Enemies, Adventurer. Occupation: Marshal
Voice: Irish accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 190 gp. 1 Masterwork Common Ranged Weapon.
Ombul Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a red poncho over his likewise colored trousers and shirt. His hair is long and chestnut with streaks of red, and is pulled back with small red clips. His beard is red, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a massive crush on the younger sibling of the Barkeep who has hired him part-time. He is lazy and tries to find solutions quickly.
History: He was born in the north. Ombul was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Barkeep. He left for the north, certain he would find work there.
Motivation: He has a crush on the local Ploughman.
Flaws: Lazy. Bonds: Immigrant, Attractive, Has a crush, Religious. Occupation: Barkeep
Voice: Sensual and smooth
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 25 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Elven, Terran, Celestial, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
Ohr Westbrook, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world; and to protect his home
Ideals: Artistic, Logical. Flaws: Hedonist, Insane. Bonds: Attractive. Occupation: Carpenter
Voice: Low range voice
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 500 gp. Old masterpiece painting (2400 gp). Solid gold idol (1100 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item.
Bertram Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears silk and lounges about seductively. He sports a flattop hair cut. His eyes, though not visible through his cowl, are green.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Bertram was born in the east. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Further expansion of business.
Ideals: Passionate, Gifted, Persistence. Bonds: Attractive. Occupation: Miller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 23 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 19 (+4) | 11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Amber (150 gp). Blue sapphire (1500 gp). Iolite (20 gp). Peridot (20 gp). 3 Thunderstones. 3 Thunderstones. 3 Holy water. 2 Smokesticks.
Doudra Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who dresses like a well dressed Laborer does, she is not a threatening figure. Her bronze crest is drawn into a tight pony tail with a butterfly scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is lazy and tries to find solutions quickly.
History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She inherited the family business which she has now maintained for 12 years.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Disciplined. Flaws: Insomniac, Lazy. Bonds: Job, Military. Occupation: Laborer
Voice: Raspy
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 800 sp.
Sun Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an entirely brown suit with white socks and a vest with buckled shoes. Her orange fur is lengthy and is close to two feet long. Her eyes are a pleasant yellow.
Personality: Overbrimming with self-confidence, Sun isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born the only child of a wealthy merchant. Her childhood dream was to be a Jeweler, but she was a colossal failure. She tends to her Cartwright job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business.
Ideals: Impeccable, Entrepeneur. Flaws: Fearful. Bonds: Job. Occupation: Cartwright
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 8)
Armor Class 14
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Elven, Ignan
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
Possessions: 800 gp. Rhodochrosite (16 gp). Citrine (80 gp). Rhodochrosite (16 gp). Fire opal (1100 gp).
Burto Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tattered old clothes. His black hair is lengthy and is close to two feet long. He is baby faced.
Personality: He is very quiet and rarely speaks above a whisper. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Burto abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Ugly, Shy. Bonds: Adventurer, Religious, Enemies. Occupation: Spice Merchant
Voice: Hissing voice
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 57 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 18 (+4) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
Possessions: 500 gp. Solid gold idol (1200 gp). Sapphire pendant on gold chain (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).
Korfel Siannodel, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he very much looks the part of a Guard. His hair is long and golden with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. He is very pretty but has cold, dead eyes.
Personality: He is irascible and easily irritated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born at the edge of vast island. Korfel was born on a far eastern island where he grew up under the tutelage of his mother, an expert Guard. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new guard responsibilities is difficult
Flaws: Antagonistic. Bonds: Job, Attractive, Nature, Immigrant. Occupation: Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Giant, Sylvan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
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